Difference between revisions of "Component: Panel Console Viewer (Runtime Tools)"

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==Panel Console Viewer component==
 
==Panel Console Viewer component==
 
An easy way to display the data from up to four console windows on the panel.
 
An easy way to display the data from up to four console windows on the panel.
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==Component Source Code==
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Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_DynamicTextField.fcfx FC_Comp_Source_DynamicTextField.fcfx]
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Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_DynamicTextField.fcfx FC_Comp_Source_DynamicTextField.fcfx]
  
 
==Detailed description==
 
==Detailed description==
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==Examples==
 
==Examples==
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==Downloadable macro reference==
 
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetText'''
 
|-
 
| colspan="2" | Allows the selected text to be specified. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Item
 
|-
 
| colspan="2" | 0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | Text
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetText'''
 
|-
 
| colspan="2" | Allows the selected text to be read back. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Item
 
|-
 
| colspan="2" | 0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AssignConsoleHandle'''
 
|-
 
| colspan="2" | Assigns a specific console handle to one of the text fields. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Item
 
|-
 
| colspan="2" | 1=Col1, 2=Col2, 3=Col3, 4=Col4 
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | ConsoleHandle
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetColor'''
 
|-
 
| colspan="2" | Sets the selected item's color. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Item
 
|-
 
| colspan="2" | 0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4, 5=Border 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 
| width="90%" | Color
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
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==Macro reference==
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===AppendText===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
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===AssignConsoleHandle===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetOffset'''
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AssignConsoleHandle'''
 
|-
 
|-
| colspan="2" |  
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| colspan="2" | Assigns a specific console handle to one of the text fields. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
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| width="90%" | Item
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| colspan="2" | 1=Col1, 2=Col2, 3=Col3, 4=Col4 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveString'''
 
 
|-
 
|-
| colspan="2" | Gets a string from the receive buffer 
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| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
|-
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| width="90%" | ConsoleHandle
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | MaxChars
 
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Timeout
 
|-
 
| colspan="2" | Time in milliseconds to wait for data 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | Initialises the UART component pins ready to send and receive data 
 
|-
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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===GetText===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveString'''
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetText'''
 
|-
 
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| colspan="2" | Receives a string of bytes and returns the number of bytes received. 
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| colspan="2" | Allows the selected text to be read back. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | StringData
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| width="90%" | Item
 
|-
 
|-
| colspan="2" |  
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| colspan="2" | 0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | NumBytes
 
|-
 
| colspan="2" | Maximum number of bytes to try and receive 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Timeout
 
|-
 
| colspan="2" | Max amount of time in ms to wait between bytes 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
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===SetColor===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetColor'''
 
|-
 
|-
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising. 
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| colspan="2" | Sets the selected item's color. 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLEDState'''
 
|-
 
| colspan="2" | Sets the state of a single LED 
 
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Port
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| width="90%" | Item
 
|-
 
|-
| colspan="2" | 0 = PortA, 1 = PortB 
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| colspan="2" | 0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4, 5=Border 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | LED
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| width="90%" | Color
|-
 
| colspan="2" | 0 = LED0, 7 = LED7 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | State
 
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
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===SetText===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetRxIdent'''
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetText'''
 
|-
 
|-
| colspan="2" | Gets the Rx ID as a Integer Standard and Extended IDs. 
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| colspan="2" | Allows the selected text to be specified. 
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Buffer
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| width="90%" | Item
 
|-
 
|-
| colspan="2" |  
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| colspan="2" | 0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG
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| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" style="border-top: 2px solid #000;" | ''Return''
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| width="90%" | Text
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | Must be called before any other CAN component macros to enable and initialise the CAN peripheral.  
 
 
|-
 
|-
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| colspan="2" |  
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
 
 
  
  
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|-
 
|-
 
| colspan="2" | Removes old data from the console viewer when starting simulation if active. 
 
| colspan="2" | Removes old data from the console viewer when starting simulation if active. 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''
 
|-
 
 
|}
 
|}

Latest revision as of 13:09, 7 February 2023

Author Matrix Ltd
Version 1.1
Category Runtime Tools


Panel Console Viewer component

An easy way to display the data from up to four console windows on the panel.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_DynamicTextField.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_DynamicTextField.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples












Macro reference

AppendText

Fc9-comp-macro.png AppendText
Allows the text to be appended to without overwriting any existing text. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-string-icon.png - STRING Text
 
Fc9-u8-icon.png - BYTE AppendType
0=Start of Text, 1=End of Text 
Fc9-void-icon.png - VOID Return


AssignConsoleHandle

Fc9-comp-macro.png AssignConsoleHandle
Assigns a specific console handle to one of the text fields. 
Fc9-u8-icon.png - BYTE Item
1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-h32-icon.png - HANDLE ConsoleHandle
 
Fc9-void-icon.png - VOID Return


GetText

Fc9-comp-macro.png GetText
Allows the selected text to be read back. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-string-icon.png - STRING Return


SetColor

Fc9-comp-macro.png SetColor
Sets the selected item's color. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4, 5=Border 
Fc9-u32-icon.png - ULONG Color
 
Fc9-void-icon.png - VOID Return


SetText

Fc9-comp-macro.png SetText
Allows the selected text to be specified. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-string-icon.png - STRING Text
 
Fc9-void-icon.png - VOID Return


Property reference

Fc9-prop-icon.png Properties
Fc9-type-15-icon.png Width
Width of the console ripper component. 
Fc9-type-15-icon.png Height
Heigth of the console ripper component. 
Fc9-type-15-icon.png Title Size
Size applied to the title text font. 
Fc9-type-15-icon.png Text Size
Size applied to the data text font. 
Fc9-type-16-icon.png Number Columns
Sets the maximum number of consoles that can be displayed by the component. 
Fc9-type-1-icon.png Title Color
Sets the colour of the title text. 
Fc9-type-1-icon.png Text1 Color
Sets the colour of the data text 1. 
Fc9-type-1-icon.png Text2 Color
Sets the colour of the data text 2. 
Fc9-type-1-icon.png Border Color
Sets the colour of the border. 
Fc9-type-7-icon.png Show Title
Decides if the title text is displayed. 
Fc9-type-7-icon.png Clear Old Data
Removes old data from the console viewer when starting simulation if active.