Difference between revisions of "API Panel.Collision.GetSingleAxis"
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Jump to navigationJump to search|  (XML import of API auto-gen) |  (XML import API auto-gen) | ||
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| − | + | Tests whether an object collides with a position | |
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| ===Parameters=== | ===Parameters=== | ||
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| ===Examples=== | ===Examples=== | ||
| − | ====Calling in a calculation | + | ====Calling in a calculation==== | 
| * Declare a variable 'result' of type BOOL | * Declare a variable 'result' of type BOOL | ||
| * Add to a calculation icon: result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace) | * Add to a calculation icon: result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace) | ||
Revision as of 15:34, 10 May 2013
wiki page name Tests whether an object collides with a position
Parameters
HANDLE Pos
- A component or position to focus the collision around
HANDLE Test
- An object to test collisions with
FLOAT X
- This parameter is returned back to the caller
- Local or world-space X to return
FLOAT Y
- This parameter is returned back to the caller
- Local or world-space Y to return
FLOAT Z
- This parameter is returned back to the caller
- Local or world-space Z to return
HANDLE TargetSpace
- The target space to calculate X,Y,Z in
- The default value for this parameter is: 0
Return value
No additional information
Detailed description
No additional information
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon: result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)
