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|  | ==Component Source Code== |  | ==Component Source Code== | 
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| − | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_temp/GLCD_SSD1327_SPI.fcfxFC_Comp_Source_temp/GLCD_SSD1327_SPI.fcfx] | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_GLCD_SSD1327_SPI.fcfx FC_Comp_Source_GLCD_SSD1327_SPI.fcfx] | 
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| − | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_temp/GLCD_SSD1327_SPI.fcfxFC_Comp_Source_temp/GLCD_SSD1327_SPI.fcfx] | + | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_GLCD_SSD1327_SPI.fcfx FC_Comp_Source_GLCD_SSD1327_SPI.fcfx] | 
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|  | ==Detailed description== |  | ==Detailed description== | 
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|  | ''<span style="color:red;">No additional examples</span>'' |  | ''<span style="color:red;">No additional examples</span>'' | 
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		Revision as of 13:10, 7 February 2023
| Author | Matrix Ltd | 
| Version | 1.9 | 
| Category | Graphical Monochrome | 
GLCD (SSD1327) SPI component
Graphical display component based on the SPI version of the SSD1327 monochrome graphical controller IC. Functions without the use of a read pin by hosting the 2K of graphical memory using the  microcontroller's RAM memory.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_GLCD_SSD1327_SPI.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_GLCD_SSD1327_SPI.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
BPlot
|   | BPlot | 
| Sets a pixel with the current background colour at pixel location X, Y. | 
|  - UINT | X1 | 
|  | 
|  - UINT | Y1 | 
|  | 
|  - VOID | Return | 
ClearDisplay
|   | ClearDisplay | 
| This macro clears the display of any previous output by overwriting the entire display with the background colour. | 
|  - VOID | Return | 
ControlDisplay
|   | ControlDisplay | 
| Allows the display to be switched on and off | 
|  - BYTE | Control | 
| 0=Off, 1=On | 
|  - VOID | Return | 
DrawCircle
|   | DrawCircle | 
| Draws a circle object on the display with the center of the circle at the location X,Y | 
|  - UINT | X | 
| X Coordinate for the center of the circle | 
|  - UINT | Y | 
| Y coordinate for the center of the circle | 
|  - UINT | Radius | 
| Radius of the circle specified in pixels | 
|  - BYTE | Transparent | 
| 0=Fill inside circle using background colour / 1=Draw outer circle only | 
|  - BYTE | Solid | 
| 0=Use Transparent Setting / 1=Fill with foreground colour | 
|  - VOID | Return | 
DrawEllipse
|   | DrawEllipse | 
| Draws an ellipse object on the display with the center of the ellipse at the location X,Y | 
|  - UINT | X | 
| X Coordinate for the center of the circle | 
|  - UINT | Y | 
| Y coordinate for the center of the circle | 
|  - UINT | XRadius | 
| Radius of the circle on the X axis specified in pixels | 
|  - UINT | YRadius | 
| Radius of the circle on the Y axis specified in pixels | 
|  - BYTE | Transparent | 
| 0=Fill inside circle using background colour / 1=Draw outer circle only | 
|  - BYTE | Solid | 
| 0=Use Transparent Setting / 1=Fill with foreground colour | 
|  - VOID | Return | 
DrawLine
|   | DrawLine | 
| Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. | 
|  - UINT | X1 | 
|  | 
|  - UINT | Y1 | 
|  | 
|  - UINT | X2 | 
|  | 
|  - UINT | Y2 | 
|  | 
|  - VOID | Return | 
DrawRectangle
|   | DrawRectangle | 
| Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2 | 
|  - UINT | X1 | 
|  | 
|  - UINT | Y1 | 
|  | 
|  - UINT | X2 | 
|  | 
|  - UINT | Y2 | 
|  | 
|  - BYTE | Transparent | 
| Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data. | 
|  - BYTE | Solid | 
| Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour. | 
|  - VOID | Return | 
Initialise
|   | Initialise | 
| The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. | 
|  - VOID | Return | 
InvertDisplay
|   | InvertDisplay | 
|  | 
|  - VOID | Return | 
Plot
|   | Plot | 
| Sets a pixel with the current foreground colour at pixel location X, Y. | 
|  - UINT | X1 | 
|  | 
|  - UINT | Y1 | 
|  | 
|  - VOID | Return | 
Print
|   | Print | 
| This macro prints a string of characters to the Graphical LCD. | 
|  - STRING | Str | 
| String of characters to send to the display. | 
|  - UINT | X1 | 
| X pixel coordinate to set the output string position. | 
|  - UINT | Y1 | 
| Y pixel coordinate to set the output string position. | 
|  - BYTE | Font | 
| Selects which Font to use Range: 0 to Font Count | 
|  - BYTE | Transparent | 
| Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. | 
|  - VOID | Return | 
PrintNumber
|   | PrintNumber | 
| This macro prints a decimal number to the Graphical LCD. | 
|  - INT | Number | 
| Byte or Integer number to send to the display. | 
|  - UINT | X | 
| X pixel coordinate to set the output string position. | 
|  - UINT | Y | 
| Y pixel coordinate to set the output string position. | 
|  - BYTE | Font | 
| Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes | 
|  - BYTE | Transparent | 
| Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. | 
|  - VOID | Return | 
ReadFontStat
|   | ReadFontStat | 
| Gets a stat from the selected embedded ASCII font data. | 
|  - BYTE | Font | 
| Font selection range: 0 to (NumFonts - 1) | 
|  - BYTE | Index | 
| 0=SpaceWidth, 1=PixelHeight | 
|  - BYTE | Return | 
ReadFontWidth
|   | ReadFontWidth | 
| Reads the number of pixel columns used in the selected font | 
|  - BYTE | Font | 
| Font selection range: 0 to (NumFonts - 1) | 
|  - BYTE | Character | 
| ASCII character to get the pixel width e.g. 'A' or 65 | 
|  - BYTE | Return | 
Refresh
|   | Refresh | 
| Refreshes the entire display by sending the contents of the local RAM to the display at high speed | 
|  - VOID | Return | 
SendCommand
|   | SendCommand | 
|  | 
|  - BYTE | Command | 
|  | 
|  - VOID | Return | 
SetBackgroundColour
|   | SetBackgroundColour | 
| Specifies the colour of the background by creating a mixture of red, green and blue. | 
|  - BYTE | PixelColour | 
| 0=White, 1=Black | 
|  - VOID | Return | 
SetDisplayOrientation
|   | SetDisplayOrientation | 
| Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0. | 
|  - BYTE | Orientation | 
| 0=Default, 1=90°CW, 2=180°CW, 3=270°CW | 
|  - VOID | Return | 
SetFontScaler
|   | SetFontScaler | 
| Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y. | 
|  - BYTE | ScaleX | 
| Sets the horizontal scale of the font, default 1 | 
|  - BYTE | ScaleY | 
| Sets the vertical scale of the font, default 1 | 
|  - VOID | Return | 
SetForegroundColour
|   | SetForegroundColour | 
| Specifies the colour of the foreground by creating a mixture of red, green and blue. | 
|  - BYTE | PixelColour | 
| 0=White, 1=Black | 
|  - VOID | Return | 
SetShadeIntensity
|   | SetShadeIntensity | 
| Allows the shade intensity to be set allowing for up to 15 different greyscale levels. Range: 1-15 Default: 15 | 
|  - BYTE | Shade | 
| Range: 1-15      Default: 15 | 
|  - VOID | Return | 
Window
|   | Window | 
|  | 
|  - UINT | X1 | 
|  | 
|  - UINT | Y1 | 
|  | 
|  - UINT | X2 | 
|  | 
|  - UINT | Y2 | 
|  | 
|  - VOID | Return | 
Property reference
|   | Properties | 
|   | Dimensions | 
|   | Pixel Width | 
| Width of gLCD canvas measured in pixels. | 
|   | Pixel Height | 
| Heigt of gLCD canvas measured in pixels. | 
|   | Flip | 
| Determines if the display is flipped or not | 
|   | Auto Draw | 
| Yes: Default - Lines, Text, Clear will all be done automatically No: Data will be sent only to the internal RAM, the display will be updated using the Refresh command | 
|   | Colour | 
|   | Monochrome | 
| Specifies if the display is capable of colour or monochrome only. | 
|   | Foreground Color | 
| Specifies the initial foreground color. | 
|   | Background Color | 
| Specifies the initial background color. | 
|   | Bit Depth | 
|   | Colour Bit Depth | 
| Total color bit depth for the display. | 
|   | Red Bit Depth | 
| Specifies the red bit depth for the display. | 
|   | Green Bit Depth | 
| Specifies the green bit depth for the display. | 
|   | Blue Bit Depth | 
| Specifies the blue bit depth for the display. | 
|   | Connections | 
|   | Channel | 
| SPI Channel selector | 
|   | Prescale | 
| Prescale option selector | 
|   | MOSI | 
| SPI Data Out Pin SDO - Also Known as Master Out Slave In (MOSI) when used in Master mode. | 
|   | MISO | 
| SPI Data In Pin SDI - Also Known as Master In Slave Out (MISO) when used in Master mode. | 
|   | CLK | 
| SPI Clock Pin CLK - The Clock signal is driven by the SPI master. | 
|   | CS / SS | 
| Chip Select / Slave Select Pin  Master Mode: General purpose output pin used to select the remote SPI device. Slave Mode: Hardware chip select pin input used to select the SPI device. | 
|   | DC Pin | 
|  | 
|   | Fonts | 
|   | Font Count | 
| Specifies the number of fonts available to use on the display. | 
|   | Font 0 | 
|   | Font | 
| Font picker to decide which font to use on your display. | 
|   | Character Spacing | 
| Sets the number of blank pixels between each character when printing text. Default 1. | 
|   | Space Width | 
| Sets the number of horizontal pixels used to represent a space character. | 
|   | Simulation Mode | 
|   | Physical Orientation | 
| Rotates the simulated canvas to match the orientation of real world hardware. | 
|   | Simulate Comms | 
| Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component. | 
|   | Communications | 
|   | Console Data | 
| Selects if the console data is automatically generated or not | 
|   | Scope Traces | 
| Selects if the component pin connections are automatically generated on the data recorder window or not. Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion. No: Do not show the pin signals on the data recorder window. | 
|   | API | 
| Specifies the injector component on the panel to interact with to provide comms simulation. |