Difference between revisions of "Component: LCD I2C (Backpack) (Alphanumeric)"
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==Component Source Code== | ==Component Source Code== | ||
− | Please click here | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_LCD_I2C.fcfx FC_Comp_Source_LCD_I2C.fcfx] |
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+ | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_LCD_I2C.fcfx FC_Comp_Source_LCD_I2C.fcfx] | ||
==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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It's best to keep the jumper connected since the backlight is enabled by default. | It's best to keep the jumper connected since the backlight is enabled by default. | ||
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+ | |||
+ | Using an Arduino Uno the correct I2C address can be determined by using an {{Fcfile|IC2_Address_Sniffer_v3.fcfx|IC2 Address Sniffer}} | ||
The I2C address to use is the one within the first set of square brackets. | The I2C address to use is the one within the first set of square brackets. | ||
Line 66: | Line 84: | ||
The Arduino range and clones will have it built-in. | The Arduino range and clones will have it built-in. | ||
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More details on I2C can be found here, | More details on I2C can be found here, | ||
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[http://www.matrixtsl.com/blog/simplified-communications-i%c2%b2c-and-spi/ Matrix Flowcode Blog: Simplified communications I2C and SPI] | [http://www.matrixtsl.com/blog/simplified-communications-i%c2%b2c-and-spi/ Matrix Flowcode Blog: Simplified communications I2C and SPI] | ||
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+ | ==Macro reference== | ||
+ | |||
+ | ===BacklightControl=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightControl''' | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | State | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===Clear=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
Line 86: | Line 135: | ||
+ | ===ClearLine=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearLine''' |
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | Line |
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
Line 104: | Line 154: | ||
+ | ===Command=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Command''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | instruction |
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
Line 122: | Line 173: | ||
+ | ===Cursor=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Cursor''' |
+ | |- | ||
+ | | colspan="2" | Moves the cursor on the LCD Display | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | x | ||
|- | |- | ||
+ | | colspan="2" | | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | y |
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
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+ | ===PrintAscii=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintAscii''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Takes the ascii value for a character and prints the character |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | character |
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
+ | |} | ||
+ | |||
+ | |||
+ | ===PrintFloat=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
− | | | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFloat''' | ||
|- | |- | ||
− | | | + | | colspan="2" | Print a Float number rounded up to a specified amount of decimal places. |
− | |||
|- | |- | ||
− | |||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT |
− | | width="90%" | | + | | width="90%" | Number |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Enter the number or variable to print to the LCD |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | DecimalPlaces |
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− | | colspan="2" | | + | | colspan="2" | Enter how many decimal places to round up to (1 - 6) |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
+ | |} | ||
+ | |||
+ | |||
+ | ===PrintFormattedNumber=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
− | | | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFormattedNumber''' | ||
|- | |- | ||
− | | | + | | colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 |
− | |||
|- | |- | ||
− | |||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG |
− | | width="90%" | | + | | width="90%" | Number |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Enter the number or variable to print to the LCD |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
− | | width="90%" | | + | | width="90%" | Format |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | 0=Signed, 1=Unsigned |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 198: | Line 264: | ||
+ | ===PrintNumber=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Allows you to print a number. This is limited to a signed-INT, -32768 to 32767 |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT |
− | | width="90%" | | + | | width="90%" | Number |
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
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+ | ===PrintString=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintString''' |
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING |
− | | width="90%" | | + | | width="90%" | Text |
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
Line 234: | Line 302: | ||
+ | ===RAMWrite=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RAMWrite''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory |
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|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Index |
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | d0 |
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
− | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90% | + | | width="90%" | d1 |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | colspan="2" | |
− | |||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | d2 | ||
|- | |- | ||
+ | | colspan="2" | | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | d3 |
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
− | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90% | + | | width="90%" | d4 |
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|- | |- | ||
− | | | + | | colspan="2" | |
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|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | d5 | ||
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+ | | colspan="2" | | ||
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− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | d6 |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | |
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− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | d7 |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | |
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 298: | Line 361: | ||
+ | ===ScrollDisplay=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
Line 321: | Line 385: | ||
+ | ===SetI2CAddress=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetI2CAddress''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Allows the I2C device address to be dynamically changed in software without having to re-compile. Can be called before the first Start macro or at any point after. |
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Address |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | New I2C Device Address excluding R/W bit - Range 0 - 127 |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 344: | Line 404: | ||
+ | ===Start=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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Line 355: | Line 416: | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
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Latest revision as of 13:11, 7 February 2023
Author | Matrix Ltd |
Version | 2.2 |
Category | Alphanumeric |
Contents
LCD I2C (Backpack) component
Standard alphanumeric LCD based on a standard I2C control bus. Usually using either a PIC device or Microchip IO expander IC.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_LCD_I2C.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_LCD_I2C.fcfx
Detailed description
No detailed description exists yet for this component
Examples
A simple example that shows how to use some common functions.
If the display is not showing the expected characters, the I2c address or contrast could be wrong.
It's best to keep the jumper connected since the backlight is enabled by default.
Using an Arduino Uno the correct I2C address can be determined by using an
IC2 Address Sniffer
The I2C address to use is the one within the first set of square brackets.
For example, with my backpack display, the correct address to use is 0x3F [63]:
The other two Addresses i.e. 0x56 [86] and 0x68 [104] is for my 24C32 EEPROM and DS3231 RTC respectively.
Note The I2c addresses scan will repeat every 5seconds.
The sniffer will send data to your PC via UART to USB.
The Arduino range and clones will have it built-in.
More details on I2C can be found here,
Matrix Flowcode Blog: Simplified communications I2C and SPI
Macro reference
BacklightControl
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BacklightControl |
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State |
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Return |
Clear
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Clear |
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Return |
ClearLine
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ClearLine |
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Line |
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Return |
Command
Cursor
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Cursor |
Moves the cursor on the LCD Display | |
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x |
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y |
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Return |
PrintAscii
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PrintAscii |
Takes the ascii value for a character and prints the character | |
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character |
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Return |
PrintFloat
PrintFormattedNumber
PrintNumber
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PrintNumber |
Allows you to print a number. This is limited to a signed-INT, -32768 to 32767 | |
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Number |
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Return |
PrintString
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PrintString |
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Text |
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Return |
RAMWrite
ScrollDisplay
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ScrollDisplay |
Scrolls the display left or right by a number of given positions. | |
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position |
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direction |
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Return |
SetI2CAddress
Start
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Start |
Startup routine required by the hardware device. | |
![]() |
Return |