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| ==Component Source Code== | | ==Component Source Code== |
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− | Please click here to download the component source project: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_Lift.fcfx FC_Comp_Source_Lift.fcfx] | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_Lift.fcfx FC_Comp_Source_Lift.fcfx] |
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| Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Lift.fcfx FC_Comp_Source_Lift.fcfx] | | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Lift.fcfx FC_Comp_Source_Lift.fcfx] |
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| ==Detailed description== | | ==Detailed description== |
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| ==Examples== | | ==Examples== |
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| ''<span style="color:red;">No additional examples</span>'' | | ''<span style="color:red;">No additional examples</span>'' |
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− | ==Macro reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetCameraPosition'''
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− | |-
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− | | colspan="2" | Gets the location of the camera objects to allow for automated 3D panel inside or outside tracking and views. Returns a Flowcode handle variable containing the position.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | View
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− | |-
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− | | colspan="2" | Range: 0-1 Where 0 = Inside and 1 = Outside
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlDoor'''
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− | | colspan="2" | Controls the lift door.
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− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | State
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− | | colspan="2" | State to move to 0=Open 1=Closed
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckDoor'''
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− | | colspan="2" | Checks to see if the door is open, closed or moving. Returns 1 if the door is closed or 0 if the door is open. Returns 255 if the door is moving.
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | ==Property reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ==Macro reference== |
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− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | Viewpoint
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− | |-
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− | | colspan="2" | Some useful camera positions
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− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
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− | | width="90%" | Door Movement Period
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− | |-
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− | | colspan="2" | Amount of time in milliseconds for the doors to open and close.
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− | |}==Macro reference==
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| + | ===CheckDoor=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetCameraPosition''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckDoor''' |
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− | | colspan="2" | Gets the location of the camera objects to allow for automated 3D panel inside or outside tracking and views. Returns a Flowcode handle variable containing the position. | + | | colspan="2" | Checks to see if the door is open, closed or moving. Returns 1 if the door is closed or 0 if the door is open. Returns 255 if the door is moving. |
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | View
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− | |-
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− | | colspan="2" | Range: 0-1 Where 0 = Inside and 1 = Outside
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
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| + | ===ControlDoor=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===GetCameraPosition=== |
− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckDoor'''
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− | |-
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− | | colspan="2" | Checks to see if the door is open, closed or moving. Returns 1 if the door is closed or 0 if the door is open. Returns 255 if the door is moving.
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | | |
− | | |
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− | ==Property reference==
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− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | Viewpoint
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− | |-
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− | | colspan="2" | Some useful camera positions
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
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− | | width="90%" | Door Movement Period
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− | |-
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− | | colspan="2" | Amount of time in milliseconds for the doors to open and close.
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− | |}==Macro reference==
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− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
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| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
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− |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlDoor'''
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− | |-
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− | | colspan="2" | Controls the lift door.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | State
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− | |-
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− | | colspan="2" | State to move to 0=Open 1=Closed
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− |
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− |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckDoor'''
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− | |-
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− | | colspan="2" | Checks to see if the door is open, closed or moving. Returns 1 if the door is closed or 0 if the door is open. Returns 255 if the door is moving.
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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