Difference between revisions of "Component: Switch Array (Slide) 2D (Switches)"
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==Component Source Code==  | ==Component Source Code==  | ||
| − | Please click here   | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_Switch_Array_Slide_2dgi.fcfx FC_Comp_Source_Switch_Array_Slide_2dgi.fcfx]  | 
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| + | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Switch_Array_Slide_2dgi.fcfx FC_Comp_Source_Switch_Array_Slide_2dgi.fcfx]  | ||
==Detailed description==  | ==Detailed description==  | ||
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''No detailed description exists yet for this component''  | ''No detailed description exists yet for this component''  | ||
==Examples==  | ==Examples==  | ||
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''<span style="color:red;">No additional examples</span>''  | ''<span style="color:red;">No additional examples</span>''  | ||
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| + | ==Macro reference==  | ||
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| + | ===GetHandle===  | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
|-  | |-  | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''  | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetHandle'''  | 
|-  | |-  | ||
| − | | colspan="2" |   | + | | colspan="2" | Retrieves the object handle of the switch component at the given index.   | 
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| width="90%" | Index  | | width="90%" | Index  | ||
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| − | | colspan="2" |   | + | | colspan="2" |    | 
|-  | |-  | ||
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-  | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE  | 
| width="90%" style="border-top: 2px solid #000;" | ''Return''  | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
|}  | |}  | ||
| + | ===ReadAll===  | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
|-  | |-  | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''  | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAll'''  | 
|-  | |-  | ||
| − | | colspan="2" |   | + | | colspan="2" | Reads all of the switches at once, returning a byte containing one bit per switch.   | 
|-  | |-  | ||
|-  | |-  | ||
| − | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE  | |
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| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-  | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return''  | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
|}  | |}  | ||
| + | ===ReadState===  | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
|-  | |-  | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''  | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState'''  | 
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| + | | colspan="2" | Read the state of the switch at the given index.   | ||
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| − | |   | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | 
| + | | width="90%" | Index  | ||
|-  | |-  | ||
| + | | colspan="2" | The switch to read the status of.   | ||
|-  | |-  | ||
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-  | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL  | 
| width="90%" style="border-top: 2px solid #000;" | ''Return''  | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
|}  | |}  | ||
| + | ===WaitUntilHigh===  | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
|-  | |-  | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''  | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh'''  | 
|-  | |-  | ||
| − | | colspan="2" |   | + | | colspan="2" | Pause the program until the switch at the given index is turned on.   | 
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| width="90%" | Index  | | width="90%" | Index  | ||
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| − | | colspan="2" |    | + | | colspan="2" | Index of the switch to wait for.   | 
|-  | |-  | ||
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-  | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | 
| width="90%" style="border-top: 2px solid #000;" | ''Return''  | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
|}  | |}  | ||
| + | ===WaitUntilLow===  | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
|-  | |-  | ||
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| width="90%" style="border-top: 2px solid #000;" | ''Return''  | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
|}  | |}  | ||
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Latest revision as of 13:12, 7 February 2023
| Author | MatrixTSL | 
| Version | 1.0 | 
| Category | Switches | 
Contents
Switch Array (Slide) 2D component
An array of up to eight slide switches. In embedded mode each switch is connected to a single pin of the specified port.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Switch_Array_Slide_2dgi.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Switch_Array_Slide_2dgi.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
GetHandle
| GetHandle | |
| Retrieves the object handle of the switch component at the given index. | |
| Index | |
| Return | |
ReadAll
| ReadAll | |
| Reads all of the switches at once, returning a byte containing one bit per switch. | |
| Return | |
ReadState
| ReadState | |
| Read the state of the switch at the given index. | |
| Index | |
| The switch to read the status of. | |
| Return | |
WaitUntilHigh
| WaitUntilHigh | |
| Pause the program until the switch at the given index is turned on. | |
| Index | |
| Index of the switch to wait for. | |
| Return | |
WaitUntilLow
| WaitUntilLow | |
| Pause the program until the switch at the given index is turned on. | |
| Index | |
| Index of the switch to wait for. | |
| Return | |