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| ==Component Source Code== | | ==Component Source Code== |
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− | Please click here to download the component source project: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_TCPIP_EB023-00-2_Dummy.fcfx FC_Comp_Source_TCPIP_EB023-00-2_Dummy.fcfx] | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_TCPIP_EB023-00-2_Dummy.fcfx FC_Comp_Source_TCPIP_EB023-00-2_Dummy.fcfx] |
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| Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_TCPIP_EB023-00-2_Dummy.fcfx FC_Comp_Source_TCPIP_EB023-00-2_Dummy.fcfx] | | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_TCPIP_EB023-00-2_Dummy.fcfx FC_Comp_Source_TCPIP_EB023-00-2_Dummy.fcfx] |
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| ==Detailed description== | | ==Detailed description== |
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| ==Examples== | | ==Examples== |
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| ''<span style="color:red;">No additional examples</span>'' | | ''<span style="color:red;">No additional examples</span>'' |
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| ==Macro reference== | | ==Macro reference== |
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| + | ===CreateIPSocket=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page. | + | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels. |
| |- | | |- |
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| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Protocol |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |- | |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
| |- | | |- |
| + | | colspan="2" | Specifies which IP protocol to use |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Broadcast |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Allows broadcast type packets to be sent and received |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
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| + | ===CreateMACSocket=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes. | + | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Promiscuous |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Receive everything (1) or just data bound for your MAC (0) |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte1 | + | | width="90%" | Broadcast |
| |- | | |- |
− | | colspan="2" | Specifies the value of the first byte | + | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0) |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte2 | + | | width="90%" | Error |
| |- | | |- |
− | | colspan="2" | Specifies the value of the second byte | + | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0) |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte3 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===CreateTCPSocket=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| + | |- |
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket''' |
| + | |- |
| + | | colspan="2" | This macro creates a socket for sending and receiving TCP data. |
| |- | | |- |
− | | colspan="2" | Specifies the value of the third byte
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte4 | + | | width="90%" | Channel |
| + | |- |
| + | | colspan="2" | Specifies the communications channel 0-3 |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
| + | | width="90%" | Src_Port |
| |- | | |- |
− | | colspan="2" | Specifies the value of the fourth byte | + | | colspan="2" | Port Number |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
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| + | ===CreateUDPSocket=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMyIP''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket''' |
| |- | | |- |
− | | colspan="2" | This macro sets up the Internet E-Block's own IP address. In most circumstances, this macro will not be required as the IP address setting in the component property page will remain constant throughout your application. | + | | colspan="2" | This macro creates a socket for sending and receiving UDP data. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | IP0 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | First Byte of IP address | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90%" | IP1 | + | | width="90%" | Src_Port |
| |- | | |- |
− | | colspan="2" | Second Byte of IP address | + | | colspan="2" | Port Number |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | IP2
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | |
| |} | | |} |
| | | |
| | | |
| + | ===CreateUDPSocket_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information. | + | | colspan="2" | This macro creates a socket for sending and receiving UDP data. |
| |- | | |- |
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| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90%" | Data | + | | width="90%" | Src_Port |
| |- | | |- |
− | | colspan="2" | Data byte to append to Tx buffer. | + | | colspan="2" | Port Number |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===GetSocketStatus=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus''' |
| |- | | |- |
− | | colspan="2" | Once data in a particular channel has been received, the header will be filled with information about the received data. This macro will return the information in the header. The idx parameter specifies which byte of information in the header to read | + | | colspan="2" | This returns the state of the requested channel's socket. |
| |- | | |- |
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| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Idx | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===Initialise=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| + | |- |
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' |
| + | |- |
| + | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros |
| |- | | |- |
− | | colspan="2" | Specifies the byte index to return
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
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| | | |
| + | ===MIAC_Module_GetData=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_GetData''' |
| |- | | |- |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro. | + | | colspan="2" | |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Index |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===MIAC_Module_Message=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_SetData''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_Message''' |
| |- | | |- |
| | colspan="2" | | | | colspan="2" | |
| |- | | |- |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90%" | Count | + | | width="90%" | CAN_ID |
| |- | | |- |
| | colspan="2" | | | | colspan="2" | |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90%" | D0 | + | | width="90%" | CMD_ID |
| |- | | |- |
| | colspan="2" | | | | colspan="2" | |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | D1 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===MIAC_Module_PushData=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" |
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | |-
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_PushData''' |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | |
− | | width="90%" | D2
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D3 | |
| |- | | |- |
| | colspan="2" | | | | colspan="2" | |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D4
| |
− | |-
| |
− | | colspan="2" |
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | D5 | + | | width="90%" | Data |
| |- | | |- |
| | colspan="2" | | | | colspan="2" | |
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| | | |
| | | |
| + | ===MIAC_Module_SetData=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_SetData''' |
| |- | | |- |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels. | + | | colspan="2" | |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Count |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Protocol | + | | width="90%" | D0 |
| |- | | |- |
− | | colspan="2" | Specifies which IP protocol to use | + | | colspan="2" | |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Broadcast | + | | width="90%" | D1 |
| |- | | |- |
− | | colspan="2" | Allows broadcast type packets to be sent and received | + | | colspan="2" | |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | D2 |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | colspan="2" | |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination'''
| |
| |- | | |- |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes. | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | D3 |
| |- | | |- |
| + | | colspan="2" | |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | D4 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP0 | + | | width="90%" | D5 |
| |- | | |- |
− | | colspan="2" | Specifies the first byte of an IP address | + | | colspan="2" | |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Dst_IP1 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===RxDataAvailable=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | Specifies the second byte of an IP address | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available. |
− | | width="90%" | Dst_IP2
| |
| |- | | |- |
− | | colspan="2" | Specifies the third byte of an IP address
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP3 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Specifies the fourth byte of an IP address | + | | colspan="2" | Specifies the communications channel 0-3 |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Dst_Port
| |
− | |-
| |
− | | colspan="2" | Destination Port
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 373: |
Line 384: |
| | | |
| | | |
| + | ===RxDataSize=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_GetData''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize''' |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Index | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxDataSize_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened. | + | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro. |
| |- | | |- |
| |- | | |- |
Line 404: |
Line 417: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxFlushData=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_Message''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData''' |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read. |
| |- | | |- |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | CAN_ID | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | CMD_ID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxFlushData_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData_Sim''' |
| |- | | |- |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte | + | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read. |
| |- | | |- |
| |- | | |- |
Line 445: |
Line 455: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxMatchMyIP=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data. | + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. |
| |- | | |- |
| |- | | |- |
Line 462: |
Line 473: |
| |- | | |- |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Src_Port
| |
− | |-
| |
− | | colspan="2" | Port Number
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 473: |
Line 479: |
| | | |
| | | |
| + | ===RxMatchMyMAC=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes. | + | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's MAC address entered in the component's property page. |
| |- | | |- |
| |- | | |- |
Line 486: |
Line 493: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte1 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===RxMatchMyMAC_Sim=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | Specifies the value of the first byte | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC_Sim''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. |
− | | width="90%" | Byte2
| |
| |- | | |- |
− | | colspan="2" | Specifies the value of the second byte
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte3 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Specifies the value of the third byte | + | | colspan="2" | Specifies the communications channel 0-3 |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte5
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fifth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 521: |
Line 517: |
| | | |
| | | |
| + | ===RxMatch_2_Bytes=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 549: |
Line 546: |
| | | |
| | | |
| + | ===RxMatch_2_Bytes_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes_Sim''' |
| |- | | |- |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data. | + | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes. |
| |- | | |- |
| |- | | |- |
Line 562: |
Line 560: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Byte1 |
− | |}
| + | |- |
− | | + | | colspan="2" | Specifies the value of the first byte |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString'''
| |
− | |- | |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte | |
− | |-
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Byte2 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Specifies the value of the second byte |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxMatch_4_Bytes=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data. | + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes. |
| |- | | |- |
| |- | | |- |
Line 603: |
Line 589: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Src_Port | + | | width="90%" | Byte1 |
| |- | | |- |
− | | colspan="2" | Port Number | + | | colspan="2" | Specifies the value of the first byte |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Byte2 |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | colspan="2" | Specifies the value of the second byte |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable'''
| |
| |- | | |- |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available. | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte3 |
| |- | | |- |
| + | | colspan="2" | Specifies the value of the third byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Byte4 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Specifies the value of the fourth byte |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 631: |
Line 614: |
| | | |
| | | |
| + | ===RxMatch_4_Bytes_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_PushData''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes_Sim''' |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Data | + | | width="90%" | Channel |
| + | |- |
| + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | colspan="2" | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte1 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | colspan="2" | Specifies the value of the first byte |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte''' | + | | width="90%" | Byte2 |
− | |- | |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
| |- | | |- |
| + | | colspan="2" | Specifies the value of the second byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Byte3 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Specifies the value of the third byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Data | + | | width="90%" | Byte4 |
| |- | | |- |
− | | colspan="2" | Data byte to append to Tx buffer. | + | | colspan="2" | Specifies the value of the fourth byte |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxMatch_6_Bytes=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes''' |
| |- | | |- |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages). | + | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes. |
| |- | | |- |
| |- | | |- |
Line 685: |
Line 667: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Byte1 |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | colspan="2" | Specifies the value of the first byte |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte_Sim''' | + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte2 |
| + | |- |
| + | | colspan="2" | Specifies the value of the second byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte3 |
| + | |- |
| + | | colspan="2" | Specifies the value of the third byte |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information. | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte4 |
| |- | | |- |
| + | | colspan="2" | Specifies the value of the fourth byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Byte5 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Specifies the value of the fifth byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Data | + | | width="90%" | Byte6 |
| |- | | |- |
− | | colspan="2" | Data byte to append to Tx buffer. | + | | colspan="2" | Specifies the value of the sixth byte |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxReadByte=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte''' |
| |- | | |- |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read. | + | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte |
| |- | | |- |
| |- | | |- |
Line 726: |
Line 716: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxReadByte_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email). | + | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte |
| |- | | |- |
| |- | | |- |
Line 744: |
Line 735: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP0 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===RxReadHeader=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | First Byte of IP address | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | Once data in a particular channel has been received, the header will be filled with information about the received data. This macro will return the information in the header. The idx parameter specifies which byte of information in the header to read |
− | | width="90%" | Dst_IP1
| |
| |- | | |- |
− | | colspan="2" | Second Byte of IP address
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP2 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Third Byte of IP address | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP3 | + | | width="90%" | Idx |
| |- | | |- |
− | | colspan="2" | Fourth Byte of IP address | + | | colspan="2" | Specifies the byte index to return |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_Port
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
− | |-
| |
− | | colspan="2" | Destination Port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | |
| |} | | |} |
| | | |
| | | |
| + | ===RxReadString=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString''' |
| |- | | |- |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte | + | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte |
| |- | | |- |
| |- | | |- |
Line 787: |
Line 778: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Length |
| + | |- |
| + | | colspan="2" | |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxSkipBytes=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's MAC address entered in the component's property page. | + | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro. |
| |- | | |- |
| |- | | |- |
Line 805: |
Line 802: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Count |
| + | |- |
| + | | colspan="2" | Specifies how many bytes to skip |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===SetDestination=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination''' |
| |- | | |- |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read. | + | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes. |
| |- | | |- |
| |- | | |- |
Line 823: |
Line 826: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Dst_IP0 |
− | |} | + | |- |
− | | + | | colspan="2" | Specifies the first byte of an IP address |
− | | + | |- |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_IP1 |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | colspan="2" | Specifies the second byte of an IP address |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize'''
| |
| |- | | |- |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro. | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_IP2 |
| |- | | |- |
| + | | colspan="2" | Specifies the third byte of an IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Dst_IP3 |
| + | |- |
| + | | colspan="2" | Specifies the fourth byte of an IP address |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
| + | | width="90%" | Dst_Port |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Destination Port |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===SetGateway=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetGateway''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data. | + | | colspan="2" | This macro sets up the Internet E-Block's Gateway address. In most circumstances, this macro will not be required as the gateway address setting in the component property page will remain constant throughout your application. |
| + | |- |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | IP0 |
| |- | | |- |
| + | | colspan="2" | First Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Promiscuous | + | | width="90%" | IP1 |
| |- | | |- |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0) | + | | colspan="2" | Second Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Broadcast | + | | width="90%" | IP2 |
| |- | | |- |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0) | + | | colspan="2" | Third Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Error | + | | width="90%" | IP3 |
| |- | | |- |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0) | + | | colspan="2" | Fourth Byte of IP address |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===SetMACAddress=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMACAddress''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data. | + | | colspan="2" | This macro sets up the Internet E-Block's MAC address. In most circumstances, this macro will not be required as the MAC address setting in the component property page will remain constant throughout your application. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | MAC0 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | First Byte of address |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Src_Port | + | | width="90%" | MAC1 |
| + | |- |
| + | | colspan="2" | Second Byte of address |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | MAC2 |
| |- | | |- |
− | | colspan="2" | Port Number | + | | colspan="2" | Third Byte of address |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | MAC3 |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | colspan="2" | Fourth Byte of address |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC'''
| |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page. | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | MAC4 |
| |- | | |- |
| + | | colspan="2" | Fourth Byte of address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | MAC5 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Fifth Byte of address |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
Line 915: |
Line 934: |
| | | |
| | | |
| + | ===SetMyIP=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMACAddress''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMyIP''' |
| |- | | |- |
− | | colspan="2" | This macro sets up the Internet E-Block's MAC address. In most circumstances, this macro will not be required as the MAC address setting in the component property page will remain constant throughout your application. | + | | colspan="2" | This macro sets up the Internet E-Block's own IP address. In most circumstances, this macro will not be required as the IP address setting in the component property page will remain constant throughout your application. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | MAC0 | + | | width="90%" | IP0 |
| |- | | |- |
− | | colspan="2" | First Byte of address | + | | colspan="2" | First Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | MAC1 | + | | width="90%" | IP1 |
| |- | | |- |
− | | colspan="2" | Second Byte of address | + | | colspan="2" | Second Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | MAC2 | + | | width="90%" | IP2 |
| |- | | |- |
− | | colspan="2" | Third Byte of address | + | | colspan="2" | Third Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | MAC3 | + | | width="90%" | IP3 |
| |- | | |- |
− | | colspan="2" | Fourth Byte of address | + | | colspan="2" | Fourth Byte of IP address |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC4
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC5
| |
− | |-
| |
− | | colspan="2" | Fifth Byte of address
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
Line 958: |
Line 968: |
| | | |
| | | |
| + | ===SetSubnetMask=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetSubnetMask''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes. | + | | colspan="2" | This macro sets up the Internet E-Block's Subnet Mask. In most circumstances, this macro will not be required as the subnet mask setting in the component property page will remain constant throughout your application. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | IP0 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | First Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte1 | + | | width="90%" | IP1 |
| |- | | |- |
− | | colspan="2" | Specifies the value of the first byte | + | | colspan="2" | Second Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte2 | + | | width="90%" | IP2 |
| |- | | |- |
− | | colspan="2" | Specifies the value of the second byte | + | | colspan="2" | Third Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte3 | + | | width="90%" | IP3 |
| |- | | |- |
− | | colspan="2" | Specifies the value of the third byte | + | | colspan="2" | Fourth Byte of IP address |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TCPClose=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose''' |
| |- | | |- |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro. | + | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket. |
| |- | | |- |
| |- | | |- |
Line 1,009: |
Line 1,016: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TCPConnect=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetSubnetMask''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect''' |
| |- | | |- |
− | | colspan="2" | This macro sets up the Internet E-Block's Subnet Mask. In most circumstances, this macro will not be required as the subnet mask setting in the component property page will remain constant throughout your application. | + | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email). |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | IP0 | + | | width="90%" | Channel |
| + | |- |
| + | | colspan="2" | Specifies the communications channel 0-3 |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_IP0 |
| |- | | |- |
| | colspan="2" | First Byte of IP address | | | colspan="2" | First Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | IP1 | + | | width="90%" | Dst_IP1 |
| |- | | |- |
| | colspan="2" | Second Byte of IP address | | | colspan="2" | Second Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | IP2 | + | | width="90%" | Dst_IP2 |
| |- | | |- |
| | colspan="2" | Third Byte of IP address | | | colspan="2" | Third Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | IP3 | + | | width="90%" | Dst_IP3 |
| |- | | |- |
| | colspan="2" | Fourth Byte of IP address | | | colspan="2" | Fourth Byte of IP address |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
| + | | width="90%" | Dst_Port |
| + | |- |
| + | | colspan="2" | Destination Port |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TCPListen=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes. | + | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages). |
| |- | | |- |
| |- | | |- |
Line 1,060: |
Line 1,079: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Byte1 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===TxEnd=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| + | |- |
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd''' |
| + | |- |
| + | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data. |
| |- | | |- |
− | | colspan="2" | Specifies the value of the first byte
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte2 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Specifies the value of the second byte | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendByte=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information. |
| |- | | |- |
| |- | | |- |
Line 1,088: |
Line 1,117: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Data |
| + | |- |
| + | | colspan="2" | Data byte to append to Tx buffer. |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendByte_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte_Sim''' |
| |- | | |- |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information. |
| |- | | |- |
| |- | | |- |
Line 1,105: |
Line 1,140: |
| |- | | |- |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Data |
| + | |- |
| + | | colspan="2" | Data byte to append to Tx buffer. |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
Line 1,111: |
Line 1,151: |
| | | |
| | | |
| + | ===TxSendMyIP=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP''' |
| |- | | |- |
− | | colspan="2" | This returns the state of the requested channel's socket. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page. |
| |- | | |- |
| |- | | |- |
Line 1,124: |
Line 1,165: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendMyMAC=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC''' |
| + | |- |
| + | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page. |
| + | |- |
| |- | | |- |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Channel |
| |- | | |- |
| + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendString=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetGateway''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString''' |
| |- | | |- |
− | | colspan="2" | This macro sets up the Internet E-Block's Gateway address. In most circumstances, this macro will not be required as the gateway address setting in the component property page will remain constant throughout your application. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | IP0 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | First Byte of IP address | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING |
− | | width="90%" | IP1 | + | | width="90%" | Data |
| |- | | |- |
− | | colspan="2" | Second Byte of IP address | + | | colspan="2" | Data byte to append to Tx buffer. |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | IP2 | + | | width="90%" | Length |
| |- | | |- |
− | | colspan="2" | Third Byte of IP address | + | | colspan="2" | |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
Line 1,175: |
Line 1,218: |
| | | |
| | | |
− | | + | ===TxStart=== |
− | | |
− | ==Property reference== | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |}==Macro reference==
| |
− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page. | + | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened. |
| |- | | |- |
| |- | | |- |
Line 1,202: |
Line 1,235: |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's own IP address. In most circumstances, this macro will not be required as the IP address setting in the component property page will remain constant throughout your application.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader'''
| |
− | |-
| |
− | | colspan="2" | Once data in a particular channel has been received, the header will be filled with information about the received data. This macro will return the information in the header. The idx parameter specifies which byte of information in the header to read
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Idx
| |
− | |-
| |
− | | colspan="2" | Specifies the byte index to return
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes'''
| |
− | |-
| |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_SetData'''
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D0
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D1
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D2
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D3
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D4
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D5
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket'''
| |
− | |-
| |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Protocol
| |
− | |-
| |
− | | colspan="2" | Specifies which IP protocol to use
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast type packets to be sent and received
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination'''
| |
− | |-
| |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | Specifies the first byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Specifies the second byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Specifies the third byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Specifies the fourth byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Dst_Port
| |
− | |-
| |
− | | colspan="2" | Destination Port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_GetData'''
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Index
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart'''
| |
− | |-
| |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_Message'''
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | CAN_ID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | CMD_ID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Src_Port
| |
− | |-
| |
− | | colspan="2" | Port Number
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte5
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fifth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd'''
| |
− | |-
| |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Src_Port
| |
− | |-
| |
− | | colspan="2" | Port Number
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_PushData'''
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Dst_Port
| |
− | |-
| |
− | | colspan="2" | Destination Port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's MAC address entered in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData_Sim'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Promiscuous
| |
− | |-
| |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Src_Port
| |
− | |-
| |
− | | colspan="2" | Port Number
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMACAddress'''
| |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's MAC address. In most circumstances, this macro will not be required as the MAC address setting in the component property page will remain constant throughout your application.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC0
| |
− | |-
| |
− | | colspan="2" | First Byte of address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC1
| |
− | |-
| |
− | | colspan="2" | Second Byte of address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC2
| |
− | |-
| |
− | | colspan="2" | Third Byte of address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC4
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC5
| |
− | |-
| |
− | | colspan="2" | Fifth Byte of address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetSubnetMask'''
| |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's Subnet Mask. In most circumstances, this macro will not be required as the subnet mask setting in the component property page will remain constant throughout your application.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose'''
| |
− | |-
| |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus'''
| |
− | |-
| |
− | | colspan="2" | This returns the state of the requested channel's socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
| |
− | |-
| |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetGateway'''
| |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's Gateway address. In most circumstances, this macro will not be required as the gateway address setting in the component property page will remain constant throughout your application.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− |
| |
− |
| |
− | ==Property reference==
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |}==Macro reference==
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's own IP address. In most circumstances, this macro will not be required as the IP address setting in the component property page will remain constant throughout your application.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader'''
| |
− | |-
| |
− | | colspan="2" | Once data in a particular channel has been received, the header will be filled with information about the received data. This macro will return the information in the header. The idx parameter specifies which byte of information in the header to read
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Idx
| |
− | |-
| |
− | | colspan="2" | Specifies the byte index to return
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes'''
| |
− | |-
| |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_SetData'''
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D0
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D1
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D2
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D3
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D4
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | D5
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket'''
| |
− | |-
| |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Protocol
| |
− | |-
| |
− | | colspan="2" | Specifies which IP protocol to use
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast type packets to be sent and received
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination'''
| |
− | |-
| |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | Specifies the first byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Specifies the second byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Specifies the third byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Specifies the fourth byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Dst_Port
| |
− | |-
| |
− | | colspan="2" | Destination Port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_GetData'''
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Index
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart'''
| |
− | |-
| |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_Message'''
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | CAN_ID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | CMD_ID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Src_Port
| |
− | |-
| |
− | | colspan="2" | Port Number
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte5
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fifth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd'''
| |
− | |-
| |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Src_Port
| |
− | |-
| |
− | | colspan="2" | Port Number
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MIAC_Module_PushData'''
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Dst_Port
| |
− | |-
| |
− | | colspan="2" | Destination Port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's MAC address entered in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData_Sim'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Promiscuous
| |
− | |-
| |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Src_Port
| |
− | |-
| |
− | | colspan="2" | Port Number
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMACAddress'''
| |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's MAC address. In most circumstances, this macro will not be required as the MAC address setting in the component property page will remain constant throughout your application.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC0
| |
− | |-
| |
− | | colspan="2" | First Byte of address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC1
| |
− | |-
| |
− | | colspan="2" | Second Byte of address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC2
| |
− | |-
| |
− | | colspan="2" | Third Byte of address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC4
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MAC5
| |
− | |-
| |
− | | colspan="2" | Fifth Byte of address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetSubnetMask'''
| |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's Subnet Mask. In most circumstances, this macro will not be required as the subnet mask setting in the component property page will remain constant throughout your application.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose'''
| |
− | |-
| |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus'''
| |
− | |-
| |
− | | colspan="2" | This returns the state of the requested channel's socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
| |
− | |-
| |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetGateway'''
| |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's Gateway address. In most circumstances, this macro will not be required as the gateway address setting in the component property page will remain constant throughout your application.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
| | | |
| | | |