Difference between revisions of "Component: Tone Generator (Runtime Tools)"

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| width="20%" style="color: gray;" | Author
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| Matrix TSL
 
| Matrix TSL
 
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| 1.0 (Release)
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| 1.0
 
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| width="20%" style="color:gray;" | Category
 
| Runtime Tools
 
| Runtime Tools
 
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==Tone Generator component==
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A component to generate simple mono tone audio tones for use in alarms or other audible feedback.
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==Component Source Code==
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Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_ToneOutput.fcfx FC_Comp_Source_ToneOutput.fcfx]
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Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_ToneOutput.fcfx FC_Comp_Source_ToneOutput.fcfx]
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==Detailed description==
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==[[File:Component Icon 51ad4fb4_3b45_4cd0_a74c_87311de8d3a2.png|Image]] Tone Generator component==
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A component to generate simple mono tone audio tones for use in alarms or other audible feedback.
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''No detailed description exists yet for this component''
  
 
==Examples==
 
==Examples==
''<span style="color:red;">No additional examples</span>''
 
  
  
==Downloadable macro reference==
 
  
''This component does not contain any downloadable macros''
 
  
==Simulation macro reference==
 
  
===<span style="font-weight: normal;"><u><tt>PlayTone</tt></u></span>===
 
Blocking call that plays a tone for a specific period of time.
 
  
'''Parameters'''
 
  
:[[Variable Types|BYTE]] ''Tone''
 
::0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C
 
  
:[[Variable Types|UINT]] ''Delay''
 
::delay in milliseconds
 
  
  
'''Return value'''
 
  
:''This call does not return a value''
 
  
  
===<span style="font-weight: normal;"><u><tt>SetTone</tt></u></span>===
 
Sets the output tone without blocking for the tone to end
 
  
To end the note the macro must be called again with the tone paramete set to 0.
 
  
'''Parameters'''
 
  
:[[Variable Types|BYTE]] ''Tone''
 
::0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C
 
  
  
'''Return value'''
 
  
:''This call does not return a value''
 
  
  
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''<span style="color:red;">No additional examples</span>''
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==Macro reference==
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===PlayTone===
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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|-
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTone'''
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|-
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| colspan="2" | Blocking call that plays a tone for a specific period of time.&nbsp;
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|-
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|-
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| width="90%" | Tone
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|-
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| colspan="2" | 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C&nbsp;
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|-
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| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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| width="90%" | Delay
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| colspan="2" | delay in milliseconds&nbsp;
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|-
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| width="90%" style="border-top: 2px solid #000;" | ''Return''
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|}
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===SetTone===
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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|-
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTone'''
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|-
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| colspan="2" | Sets the output tone without blocking for the tone to end To end the note the macro must be called again with the tone paramete set to 0.&nbsp;
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|-
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|-
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| width="90%" | Tone
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|-
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| colspan="2" | 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C&nbsp;
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|-
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| width="90%" style="border-top: 2px solid #000;" | ''Return''
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|}
  
  
 
==Property reference==
 
==Property reference==
''This component does not contain any properties''
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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|-
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| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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|-
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|}

Latest revision as of 13:13, 7 February 2023

Author Matrix TSL
Version 1.0
Category Runtime Tools


Tone Generator component

A component to generate simple mono tone audio tones for use in alarms or other audible feedback.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_ToneOutput.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_ToneOutput.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples







Macro reference

PlayTone

Fc9-comp-macro.png PlayTone
Blocking call that plays a tone for a specific period of time. 
Fc9-u8-icon.png - BYTE Tone
0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C 
Fc9-u16-icon.png - UINT Delay
delay in milliseconds 
Fc9-void-icon.png - VOID Return


SetTone

Fc9-comp-macro.png SetTone
Sets the output tone without blocking for the tone to end To end the note the macro must be called again with the tone paramete set to 0. 
Fc9-u8-icon.png - BYTE Tone
0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C 
Fc9-void-icon.png - VOID Return


Property reference

Fc9-prop-icon.png Properties