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| ==Component Source Code== | | ==Component Source Code== |
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− | Please click here to download the component source project: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_VoiceRecognitionELECHOUSEV3.fcfx FC_Comp_Source_VoiceRecognitionELECHOUSEV3.fcfx] | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_VoiceRecognitionELECHOUSEV3.fcfx FC_Comp_Source_VoiceRecognitionELECHOUSEV3.fcfx] |
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| Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_VoiceRecognitionELECHOUSEV3.fcfx FC_Comp_Source_VoiceRecognitionELECHOUSEV3.fcfx] | | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_VoiceRecognitionELECHOUSEV3.fcfx FC_Comp_Source_VoiceRecognitionELECHOUSEV3.fcfx] |
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| ==Detailed description== | | ==Detailed description== |
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| ==Examples== | | ==Examples== |
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| The second example demonstrates controlling the colour of an RGB LED using the Visi colour picker component. | | The second example demonstrates controlling the colour of an RGB LED using the Visi colour picker component. |
| {{fcfile|ColourPicker.zip|ColourPicker}} | | {{fcfile|ColourPicker.zip|ColourPicker}} |
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− | ==Macro reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
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− | |-
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− | | colspan="2" | Sets up the hardware UART to communicate with the module. Must be called before calling any of the other component macros. Returns 1 if communications to the module are successful else returns 0.
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | ==Property reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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− | |-
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− | |-
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− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | UART Properties
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | Channel
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− | |-
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− | | colspan="2" | UART Channel selector Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels. Hardware channels use the selected peripheral on-board the target microcontroller.
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
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− | | width="90%" | TX
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− | |-
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− | | colspan="2" | Pin to be used for Transmit data
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | TX Remap Pin
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− | |-
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− | | colspan="2" | Allows the hardware transmit pin to be configured from a list of available pins based on your target device,
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
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− | | width="90%" | RX
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− | |-
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− | | colspan="2" | Pin to be used for Receive data
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | RX Remap Pin
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− | |-
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− | | colspan="2" | Allows the hardware receive pin to be configured from a list of available pins based on your target device,
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | Baud Options
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− | |-
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− | | colspan="2" | Baud rate option selector
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
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− | | width="90%" | Baud Rate
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
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− | | width="90%" | Scope Traces
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− | |-
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− | | colspan="2" | Selects if the scope traces are automatically added to the data recorder window or not. Simulation - draws an approximation of the UART data onto the scope trace. ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD.
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
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− | | width="90%" | Console Data
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− | |-
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− | | colspan="2" | Selects if the console data is automatically generated or not
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
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− | | width="90%" | Console Columns
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− | |-
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− | | colspan="2" | Number of characters that can be displayed on a single line of the console.
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | Data Source
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− | |-
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− | | colspan="2" | Simulation data source used to allow the component to connect to various remote devices Nothing - Simulation data is ignored COM port - Routes the communication data to and from a physical or virtual COM port Injector - Routes the communication data via a data injector component on the Panel.
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | COM Port
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− | |-
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− | | colspan="2" | Lists all the current available COM port hardware on your PC.
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− | |}==Macro reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
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− | |-
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− | | colspan="2" | Sets up the hardware UART to communicate with the module. Must be called before calling any of the other component macros. Returns 1 if communications to the module are successful else returns 0.
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | ==Property reference==
| |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ==Macro reference== |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | UART Properties
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− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | Channel
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− | |-
| |
− | | colspan="2" | UART Channel selector Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels. Hardware channels use the selected peripheral on-board the target microcontroller.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
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− | | width="90%" | TX
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− | |-
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− | | colspan="2" | Pin to be used for Transmit data
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | TX Remap Pin
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− | |-
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− | | colspan="2" | Allows the hardware transmit pin to be configured from a list of available pins based on your target device,
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
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− | | width="90%" | RX
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− | |-
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− | | colspan="2" | Pin to be used for Receive data
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | RX Remap Pin
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− | |-
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− | | colspan="2" | Allows the hardware receive pin to be configured from a list of available pins based on your target device,
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− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | Baud Options
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− | |-
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− | | colspan="2" | Baud rate option selector
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
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− | | width="90%" | Baud Rate
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− | |-
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− | | colspan="2" |
| |
− | |-
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− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
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− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Scope Traces
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− | |-
| |
− | | colspan="2" | Selects if the scope traces are automatically added to the data recorder window or not. Simulation - draws an approximation of the UART data onto the scope trace. ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Console Data
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− | |-
| |
− | | colspan="2" | Selects if the console data is automatically generated or not
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
| |
− | | width="90%" | Console Columns
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− | |-
| |
− | | colspan="2" | Number of characters that can be displayed on a single line of the console.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | Data Source
| |
− | |-
| |
− | | colspan="2" | Simulation data source used to allow the component to connect to various remote devices Nothing - Simulation data is ignored COM port - Routes the communication data to and from a physical or virtual COM port Injector - Routes the communication data via a data injector component on the Panel.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | COM Port
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− | |-
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− | | colspan="2" | Lists all the current available COM port hardware on your PC.
| |
− | |}==Macro reference==
| |
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| + | ===Initialise=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
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| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
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