Difference between revisions of "Component: Solenoid Template (Mechatronics)"
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− | + | {| style="width:50%" | |
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− | {| | ||
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− | | width="20%" style="color: gray;" | Author | + | | width="20%" style="color:gray;" | Author |
| Matrix Ltd | | Matrix Ltd | ||
|- | |- | ||
− | | width="20%" style="color: gray;" | Version | + | | width="20%" style="color:gray;" | Version |
− | | 1.1 | + | | 1.1 |
|- | |- | ||
− | | width="20%" style="color: gray;" | Category | + | | width="20%" style="color:gray;" | Category |
| Mechatronics | | Mechatronics | ||
|} | |} | ||
+ | ==Solenoid Template component== | ||
+ | Base component for constructing solenoids. These take a single input pin and move an actuator between two positions depending on the pin state. | ||
− | == | + | ==Component Source Code== |
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− | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_solenoid_base.fcfx FC_Comp_Source_solenoid_base.fcfx] | |
− | [ | + | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_solenoid_base.fcfx FC_Comp_Source_solenoid_base.fcfx] |
− | == | + | ==Detailed description== |
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− | '' | + | ''No detailed description exists yet for this component'' |
− | + | ==Examples== | |
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− | '' | + | ''<span style="color:red;">No additional examples</span>'' |
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− | + | ==Macro reference== | |
− | + | ===SetState=== | |
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetState''' | ||
+ | |- | ||
+ | | colspan="2" | Trun the solenoid on or off using a boolean value. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | ||
+ | | width="90%" | State | ||
+ | |- | ||
+ | | colspan="2" | The new state for the solenoid to take. | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | + | ===SetTarget=== | |
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTarget''' | ||
+ | |- | ||
+ | | colspan="2" | Choose an extermal object to move along with the solenoid's actuator | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | ||
+ | | width="90%" | Object | ||
+ | |- | ||
+ | | colspan="2" | An object to be moved by the solenoid | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | + | ===TurnOff=== | |
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TurnOff''' | ||
+ | |- | ||
+ | | colspan="2" | De-activate the solenoid | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | + | ===TurnOn=== | |
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TurnOn''' | ||
+ | |- | ||
+ | | colspan="2" | Activate the solenoid | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
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− | + | ==Property reference== | |
− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | |
− | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | |
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− | For linear solenoids, the axis along which the actuator will move. | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connection | |
− | For rotary solenoids, the axis around which it will rotate. | + | |- |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] | |
− | + | | width="90%" | Pin | |
− | + | |- | |
− | + | | colspan="2" | Chip pin to connect the solenoid circuit to. NB) Solenoid cannot be moved unless there is a valid connection. | |
− | For linear solenoids, the distance between the 'off'' and 'on' states in model units. | + | |- |
− | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |
− | For rotary solenoids, the rotation in degrees. | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation |
− | + | |- | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]] | |
− | + | | width="90%" | Moving part | |
− | + | |- | |
− | The time taken for the solenoid to move between the on and off positions. | + | | colspan="2" | A panel object to be moved back and forth when the solenoid is activated. |
− | + | |- | |
− | Used only for the purpose of System Panel animations on screen. | + | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]] |
+ | | width="90%" | Pivot object | ||
+ | |- | ||
+ | | colspan="2" | A position to rotate around when the solenoid type is set to 'Rotate' Not required for linear solenoids. | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
+ | | width="90%" | Type | ||
+ | |- | ||
+ | | colspan="2" | The type of motion of the solenoid actuator. | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
+ | | width="90%" | Axis | ||
+ | |- | ||
+ | | colspan="2" | For linear solenoids, the axis along which the actuator will move. For rotary solenoids, the axis around which it will rotate. | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-15-icon.png]] | ||
+ | | width="90%" | Distance | ||
+ | |- | ||
+ | | colspan="2" | For linear solenoids, the distance between the 'off'' and 'on' states in model units. For rotary solenoids, the rotation in degrees. | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]] | ||
+ | | width="90%" | Time (ms) | ||
+ | |- | ||
+ | | colspan="2" | The time taken for the solenoid to move between the on and off positions. Used only for the purpose of System Panel animations on screen. | ||
+ | |} |
Latest revision as of 13:14, 7 February 2023
Author | Matrix Ltd |
Version | 1.1 |
Category | Mechatronics |
Contents
Solenoid Template component
Base component for constructing solenoids. These take a single input pin and move an actuator between two positions depending on the pin state.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_solenoid_base.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_solenoid_base.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
SetState
![]() |
SetState |
Trun the solenoid on or off using a boolean value. | |
![]() |
State |
The new state for the solenoid to take. | |
![]() |
Return |
SetTarget
![]() |
SetTarget |
Choose an extermal object to move along with the solenoid's actuator | |
![]() |
Object |
An object to be moved by the solenoid | |
![]() |
Return |
TurnOff
![]() |
TurnOff |
De-activate the solenoid | |
![]() |
Return |
TurnOn
![]() |
TurnOn |
Activate the solenoid | |
![]() |
Return |