Difference between revisions of "Component: GLCD Base (Graphical Library)"
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[[File:3DFar.jpg]] | [[File:3DFar.jpg]] | ||
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| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour. | | colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour. | ||
|- | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===DrawArc=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawArc''' | ||
+ | |- | ||
+ | | colspan="2" | Draws an arc either as an outline or as a filled object. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | X | ||
+ | |- | ||
+ | | colspan="2" | Center X coordinate | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Y | ||
+ | |- | ||
+ | | colspan="2" | Center Y coordinate | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Radius | ||
+ | |- | ||
+ | | colspan="2" | Radius, distance of edge from the centre coordinates | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
+ | | width="90%" | StartAngle | ||
+ | |- | ||
+ | | colspan="2" | Angle to start drawing, in degrees | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
+ | | width="90%" | EndAngle | ||
+ | |- | ||
+ | | colspan="2" | Angle to end drawing, in degrees | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Resolution | ||
+ | |- | ||
+ | | colspan="2" | Number of lines to draw from the center to the outer edge | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Transparent | ||
+ | |- | ||
+ | | colspan="2" | Chooses the transparency - 0 = Arc contains background colour, 1 = Arc contains previous pixel data. | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Solid | ||
+ | |- | ||
+ | | colspan="2" | Chooses to fill with colour - 0 = Arc transparency data, 1 = Arc contains foreground colour. | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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|- | |- | ||
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour | | colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour | ||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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− | === | + | ===DrawRoundedRectangle=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRoundedRectangle''' |
+ | |- | ||
+ | | colspan="2" | Draws a rectangle with rounded corners | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | X1 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Y1 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | X2 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Y2 | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Radius | ||
+ | |- | ||
+ | | colspan="2" | | ||
|- | |- | ||
− | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | + | | width="90%" | Transparent |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data. |
− | |||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | Solid | ||
|- | |- | ||
+ | | colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour. | ||
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
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|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-11-icon.png]] | ||
+ | | width="90%" | User Label Text | ||
+ | |- | ||
+ | | colspan="2" | Text to display | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-type-15-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-15-icon.png]] | ||
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|- | |- | ||
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
− | | width="90%" | Display | + | | width="90%" | Display Type |
|- | |- | ||
| colspan="2" | Chooses which method to use when drawing to the gLCD component The bitmap is the more common mode but may run slowly on some machines. The point cloud should run faster but may use more memory. | | colspan="2" | Chooses which method to use when drawing to the gLCD component The bitmap is the more common mode but may run slowly on some machines. The point cloud should run faster but may use more memory. |
Revision as of 10:26, 20 October 2023
Author | Matrix Ltd |
Version | 3.0 |
Category | Graphical Library |
Contents
- 1 GLCD Base component
- 2 Component Source Code
- 3 Detailed description
- 4 Examples
- 5 Macro reference
- 5.1 BPlot
- 5.2 ClearDisplay
- 5.3 DrawArc
- 5.4 DrawCircle
- 5.5 DrawEllipse
- 5.6 DrawLine
- 5.7 DrawRectangle
- 5.8 DrawRoundedRectangle
- 5.9 FastPlot
- 5.10 Initialise
- 5.11 Plot
- 5.12 Print
- 5.13 PrintNumber
- 5.14 ReadFontByte
- 5.15 ReadFontStat
- 5.16 ReadFontWidth
- 5.17 SetBackgroundColour
- 5.18 SetDisplayOrientation
- 5.19 SetFontScaler
- 5.20 SetForegroundColour
- 5.21 Window
- 6 Property reference
GLCD Base component
Base graphical LCD with simulation only interface to allow graphics to be drawn in simulation. Suitable for inheriting to simplify the creation of further graphical LCD components.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_GLCD_base.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_GLCD_base.fcfx
Detailed description
Font sizes
Standard Fonts
0 = Normal
1 = 2 x Width
2 = 2 x Width and 2 x Height
3 = 2 x Height
Extended Fonts
4 = 2 x Width and 3 x Height
5 = 2 x Width and 4 x Height
6 = 2 x Width and 5 x Height
7 = 2 x Width and 6 x Height
8 = 3 x width
9 = 3 x Width and 2 x Height
10 = 3 x Width and 3 x Height
11 = 3 x Width and 4 x Height
12 = 3 x Width and 5 x Height
13 = 3 x Width and 6 x Height
14 = 4 x width
15 = 4 x Width and 2 x Height
16 = 4 x Width and 3 x Height
17 = 4 x Width and 4 x Height
18 = 4 x Width and 5 x Height
19 = 4 x Width and 6 x Height
20 = 5 x width
21 = 5 x Width and 2 x Height
22 = 5 x Width and 3 x Height
23 = 5 x Width and 4 x Height
24 = 5 x Width and 5 x Height
25 = 5 x Width and 6 x Height
26 = 6 x width
27 = 6 x Width and 2 x Height
28 = 6 x Width and 3 x Height
29 = 6 x Width and 4 x Height
30 = 6 x Width and 5 x Height
31 = 6 x Width and 6 x Height
Examples
EBM001 Basic Example
EBM001 gLCD Example File
Example should show the following on the display on the panel and on the hardware.
EBM001 Maze Builder
Example to draw a randomly generated 2D maze on an EBM001 graphical display.
EBM001 Drawing 3D Objects With Perspective
Example should show the following on the display on the panel and on the hardware. The two switches allow you to move closer to or away from the object. The perspective provides more and more distortion to the object the closer you get.
Macro reference
BPlot
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BPlot |
Sets a pixel with the current background colour at pixel location X, Y. | |
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X1 |
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Y1 |
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Return |
ClearDisplay
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ClearDisplay |
This macro clears the display of any previous output by overwriting the entire display with the background colour. | |
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Return |
DrawArc
DrawCircle
DrawEllipse
DrawLine
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DrawLine |
Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. | |
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X1 |
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Y1 |
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X2 |
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Y2 |
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Return |
DrawRectangle
DrawRoundedRectangle
FastPlot
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FastPlot |
Sets a pixel with the current foreground colour at current pixel location. | |
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Return |
Initialise
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Initialise |
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. | |
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Return |
Plot
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Plot |
Sets a pixel with the current foreground colour at pixel location X, Y. | |
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X1 |
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Y1 |
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Return |
PrintNumber
ReadFontByte
ReadFontStat
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ReadFontStat |
Gets a stat from the selected embedded ASCII font data. | |
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Font |
Font selection range: 0 to (NumFonts - 1) | |
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Index |
0=SpaceWidth, 1=PixelHeight | |
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Return |
ReadFontWidth
SetBackgroundColour
SetDisplayOrientation
SetFontScaler
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SetFontScaler |
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ScaleX |
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ScaleY |
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Return |
SetForegroundColour
Window
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Window |
Specifies a specific window in the pixels to draw to. | |
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X1 |
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Y1 |
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X2 |
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Y2 |
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Return |