Difference between revisions of "Component: Combo (BL0114) (E-blocks 2)"
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==Component Source Code== | ==Component Source Code== | ||
− | Please click here | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx] |
+ | |||
+ | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx] | ||
==Detailed description== | ==Detailed description== | ||
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''No detailed description exists yet for this component'' | ''No detailed description exists yet for this component'' | ||
Line 26: | Line 38: | ||
− | + | Creates a standard stopwatch with 0.01 second accuracy complete with start/stop/restart functionality.<br> | |
+ | Displays using the 7-segment displays on the BL0114 Combo<br> | ||
+ | Combo connected to Ports A and B<br> | ||
+ | A4 Start / Stop - A5 Reset<br> | ||
+ | {{Fcfile|BL0114_Combo_7-seg_Timer_PIC.fcfx|Combo 7-Seg Timer}}<br> | ||
+ | ==Macro reference== | ||
− | == | + | ===IO_GetPort=== |
− | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_GetPort''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Reads the state of a single port |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Bank |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | 0 = Top Bank of Switches, 1 = Bottom Bank of Switches |
|- | |- | ||
− | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===IO_GetSwitchState=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_GetSwitchState''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Reads the state of a single switch Returns: 0 = Switch not pressed, 1 = Switch pressed |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | Bank |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | 0 = Top Bank of Switches, 1 = Bottom Bank of Switches |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | Switch |
|- | |- | ||
− | | colspan="2" | 0= | + | | colspan="2" | 0 = SW0, 7 = SW7 |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===IO_ReadAnalogAsByte=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_ReadAnalogAsByte''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Reads one of the analogue components as an byte value |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Channel |
+ | |- | ||
+ | | colspan="2" | 0 = Light Sensor, 1 = Potentiometer | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===IO_ReadAnalogAsInt=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
− | | | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_ReadAnalogAsInt''' | ||
|- | |- | ||
− | | | + | | colspan="2" | Reads one of the analogue components as an Integer value |
− | |||
|- | |- | ||
− | |||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Channel |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | 0 = Light Sensor, 1 = Potentiometer |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===IO_SetLEDState=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_SetLEDState''' |
+ | |- | ||
+ | | colspan="2" | Sets the state of a single LED | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | Bank | ||
|- | |- | ||
+ | | colspan="2" | 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | LED |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | 0 = LED0, 7 = LED7 |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | State |
|- | |- | ||
− | | colspan="2" | 0 = | + | | colspan="2" | 0 = Off, 1 = On |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 133: | Line 156: | ||
+ | ===IO_SetPort=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
Line 156: | Line 180: | ||
+ | ===LCD_Clear=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Clear''' | ||
+ | |- | ||
+ | | colspan="2" | Clears the entire contents of the display. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===LCD_ClearLine=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_ClearLine''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Line |
+ | |- | ||
+ | | colspan="2" | The line to clear, zero being the first (top) line of the display | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===LCD_Command=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
− | | | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Command''' | ||
|- | |- | ||
− | | | + | | colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. |
− | |||
|- | |- | ||
− | |||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | instruction |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Send a defined command to the LCD Screen. See datasheet for supported commands. |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 184: | Line 232: | ||
+ | ===LCD_Cursor=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Cursor''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Moves the cursor on the LCD Display |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | x |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Set the cursor position in the X plane, 0 is the left most cell |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | y |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Set the cursor position in the Y plane, 0 is the top most cell |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 207: | Line 256: | ||
+ | ===LCD_PrintAscii=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintAscii''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Takes the ascii value for a character and prints the character |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | character |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Holds an ascii value. |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===LCD_PrintFloat=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintFloat''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Print a Float number rounded up to a specified amount of decimal places. |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT |
− | | width="90%" | | + | | width="90%" | Number |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Enter the number or variable to print to the LCD |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | DecimalPlaces |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Enter how many decimal places to round up to (1 - 6) |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 248: | Line 299: | ||
+ | ===LCD_PrintFormattedNumber=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintFormattedNumber''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG |
− | | width="90%" | | + | | width="90%" | Number |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Enter the number or variable to print to the LCD |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
− | | width="90%" | | + | | width="90%" | Format |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | 0=Signed, 1=Unsigned |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 271: | Line 323: | ||
+ | ===LCD_PrintNumber=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintNumber''' |
+ | |- | ||
+ | | colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT |
+ | | width="90%" | Number | ||
|- | |- | ||
+ | | colspan="2" | Enter the number or variable to print to the LCD | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 284: | Line 342: | ||
+ | ===LCD_PrintString=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintString''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING |
− | | width="90%" | | + | | width="90%" | Text |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Enter the text or variable to print to the LCD |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 302: | Line 361: | ||
+ | ===LCD_RAMWrite=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
Line 360: | Line 420: | ||
+ | ===LCD_RawSend=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RawSend''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Sends data to the LCD display |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | data |
+ | |- | ||
+ | | colspan="2" | The data byte to send to the LCD | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | ||
+ | | width="90%" | type | ||
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | A boolean to indicate command type: true to write data, false to write a command |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===LCD_RemapCharacter=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RemapCharacter''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters. The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | RemapIdx |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1) |
|- | |- | ||
− | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | + | | width="90%" | SearchCharacter |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
+ | | colspan="2" | Character to look for a replace | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | ReplacementCharacter |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | New character value to use in place of the search character. |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 414: | Line 473: | ||
+ | ===LCD_ScrollDisplay=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_ScrollDisplay''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Scrolls the display left or right by a number of given positions. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Position |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Holds the number of positions to shift the display |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Direction |
|- | |- | ||
− | | colspan="2" | 0 = | + | | colspan="2" | 0 = left, 1 = right |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===LCD_Start=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Start''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising. |
|- | |- | ||
|- | |- | ||
− | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |
− | |||
− | |||
− | |||
− | |||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===Seg_ShowDigit=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Seg_ShowDigit''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Displays a digit on the 7-seg display |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Digit |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Which of the digits to change (0 - 3) |
|- | |- | ||
− | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90% | + | | width="90%" | Value |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | colspan="2" | The value to display (0 - 9) |
− | |||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | DecimalPoint | ||
|- | |- | ||
− | + | | colspan="2" | Decides if the decimal point is lit | |
− | |||
− | |||
− | |||
− | | colspan="2" | | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 491: | Line 540: | ||
+ | ===Seg_ShowSegments=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Seg_ShowSegments''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Allows the individual segments of the display to be controlled. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Digit |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Which of the digits to change (0 - 3) |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | Segments |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
+ | | colspan="2" | 8-bit Binary value to set the segments, bit0 = segA, bit1 = segB... | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
− | |||
− | |||
Latest revision as of 07:42, 15 October 2024
Author | Matrix TSL |
Version | 1.0 |
Category | E-blocks 2 |
Contents
- 1 Combo component
- 2 Component Source Code
- 3 Detailed description
- 4 Examples
- 5 Macro reference
- 5.1 IO_GetPort
- 5.2 IO_GetSwitchState
- 5.3 IO_ReadAnalogAsByte
- 5.4 IO_ReadAnalogAsInt
- 5.5 IO_SetLEDState
- 5.6 IO_SetPort
- 5.7 LCD_Clear
- 5.8 LCD_ClearLine
- 5.9 LCD_Command
- 5.10 LCD_Cursor
- 5.11 LCD_PrintAscii
- 5.12 LCD_PrintFloat
- 5.13 LCD_PrintFormattedNumber
- 5.14 LCD_PrintNumber
- 5.15 LCD_PrintString
- 5.16 LCD_RAMWrite
- 5.17 LCD_RawSend
- 5.18 LCD_RemapCharacter
- 5.19 LCD_ScrollDisplay
- 5.20 LCD_Start
- 5.21 Seg_ShowDigit
- 5.22 Seg_ShowSegments
- 6 Property reference
Combo component
A component to drive the BL0114 Combo board including LEDs, Switches, LCD, 7-Segs and analogue inputs.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx
Detailed description
No detailed description exists yet for this component
Examples
Creates a standard stopwatch with 0.01 second accuracy complete with start/stop/restart functionality.
Displays using the 7-segment displays on the BL0114 Combo
Combo connected to Ports A and B
A4 Start / Stop - A5 Reset
Combo 7-Seg Timer
Macro reference
IO_GetPort
![]() |
IO_GetPort |
Reads the state of a single port | |
![]() |
Bank |
0 = Top Bank of Switches, 1 = Bottom Bank of Switches | |
![]() |
Return |
IO_GetSwitchState
IO_ReadAnalogAsByte
![]() |
IO_ReadAnalogAsByte |
Reads one of the analogue components as an byte value | |
![]() |
Channel |
0 = Light Sensor, 1 = Potentiometer | |
![]() |
Return |
IO_ReadAnalogAsInt
![]() |
IO_ReadAnalogAsInt |
Reads one of the analogue components as an Integer value | |
![]() |
Channel |
0 = Light Sensor, 1 = Potentiometer | |
![]() |
Return |
IO_SetLEDState
![]() |
IO_SetLEDState |
Sets the state of a single LED | |
![]() |
Bank |
0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs | |
![]() |
LED |
0 = LED0, 7 = LED7 | |
![]() |
State |
0 = Off, 1 = On | |
![]() |
Return |
IO_SetPort
![]() |
IO_SetPort |
Sets the state of a single port | |
![]() |
Bank |
0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs | |
![]() |
Value |
![]() |
Return |
LCD_Clear
![]() |
LCD_Clear |
Clears the entire contents of the display. | |
![]() |
Return |
LCD_ClearLine
LCD_Command
LCD_Cursor
LCD_PrintAscii
![]() |
LCD_PrintAscii |
Takes the ascii value for a character and prints the character | |
![]() |
character |
Holds an ascii value. | |
![]() |
Return |
LCD_PrintFloat
LCD_PrintFormattedNumber
LCD_PrintNumber
![]() |
LCD_PrintNumber |
Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 | |
![]() |
Number |
Enter the number or variable to print to the LCD | |
![]() |
Return |
LCD_PrintString
![]() |
LCD_PrintString |
Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro | |
![]() |
Text |
Enter the text or variable to print to the LCD | |
![]() |
Return |
LCD_RAMWrite
LCD_RawSend
![]() |
LCD_RawSend |
Sends data to the LCD display | |
![]() |
data |
The data byte to send to the LCD | |
![]() |
type |
A boolean to indicate command type: true to write data, false to write a command | |
![]() |
Return |
LCD_RemapCharacter
LCD_ScrollDisplay
LCD_Start
![]() |
LCD_Start |
Startup routine required by the hardware device. Automatically clears the display after initialising. | |
![]() |
Return |
Seg_ShowDigit
Seg_ShowSegments