Difference between revisions of "Component: DSPBuffer (DSP)"

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(Created page with "{| style="width:50%" |- | width="20%" style="color:gray;" | Author | Matrix TSL |- | width="20%" style="color:gray;" | Version | 1.0 |- | width="20%" style="color:gray...")
 
 
(16 intermediate revisions by the same user not shown)
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==Detailed description==
 
==Detailed description==
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==Examples==
 
==Examples==
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{{fcfile|PID_Control_Sim.fcfx|PID Control}}
 
{{fcfile|PID_Control_Sim.fcfx|PID Control}}
  
==Downloadable macro reference==
 
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Prv_PutPropStr'''
 
|-
 
| colspan="2" |  
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Idx
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Val
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
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==Macro reference==
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===Prv_GetConsole===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Prv_PutConsole'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Prv_GetConsole'''
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
Line 71: Line 105:
 
| colspan="2" |  
 
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" | [[File:]] -
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s32-icon.png]] - LONG
| width="90%" | Val
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===Prv_GetPropStr===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''get'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Prv_GetPropStr'''
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
Line 90: Line 120:
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | idx
+
| width="90%" | Idx
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -  
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===Prv_PutConsole===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''put'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Prv_PutConsole'''
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
Line 108: Line 139:
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | idx
+
| width="90%" | Idx
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-s32-icon.png]] - LONG
| width="90%" | val
+
| width="90%" | Val
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
Line 122: Line 153:
  
  
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===Prv_PutPropStr===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Prv_GetPropStr'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Prv_PutPropStr'''
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
Line 134: Line 166:
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Prv_GetConsole'''
 
|-
 
| colspan="2" |  
 
|-
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Idx
+
| width="90%" | Val
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -  
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===get===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WhilePlaying'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''get'''
 
|-
 
|-
| colspan="2" | Blocking function that waits for module to stop being busy. Returns true if the module is still busy and the timeout period has passed. 
+
| colspan="2" | Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Timeout
+
| width="90%" | idx
 
|-
 
|-
| colspan="2" | Number of milliseconds to wait, 0=WaitForever 
+
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -  
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s32-icon.png]] - LONG
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===get_float===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IsPlaying'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''get_float'''
 
|-
 
|-
| colspan="2" | Checks to see if the last played track is still playing 
+
| colspan="2" | Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | idx
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| colspan="2" |  
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetReplyByte'''
 
|-
 
| colspan="2" | Reads a single byte from the last reply. Each reply contains 4 bytes starting with the command code. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | Range: 0-3 / 0=Command, 1=Feedback, 2=Data MSB, 3=Data LSB 
 
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===put===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SkipTrack'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''put'''
|-
 
| colspan="2" | Jump to the next or previous track 
 
|-
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | Direction
 
|-
 
| colspan="2" | 0=Next, 1=Previous 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTrack'''
 
|-
 
| colspan="2" | Plays track from the selected folder. MP3 & Advert folder track numbers should be 4 characters long e.g. 0001 any name.mp3, Other folder track numbers should be 3 characters long e.g. 001 Any name.mp3, Root the Track played in placement order. 
 
 
|-
 
|-
 +
| colspan="2" | Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Directory
 
|-
 
| colspan="2" | 0=Root, 1=Folder "01" - 99=Folder "99", 100=MP3, 101=Advert 
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Track
+
| width="90%" | idx
 
|-
 
|-
| colspan="2" | Track number 1="001*.MP3" / "0001*.MP3", 100="100*.MP3" / "0100*.MP3" 
+
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" | [[File:Fc9-s32-icon.png]] - LONG
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | val
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | Sets up the UART and does some housekeeping. Must be called before calling any of the other component macros. 
 
 
|-
 
|-
 +
| colspan="2" |  
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 261: Line 239:
  
  
 +
===put_float===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAnalogAsInt'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''put_float'''
 
|-
 
|-
| colspan="2" | Reads one of the analogue components as an Integer value 
+
| colspan="2" | Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Channel
+
| width="90%" | idx
 
|-
 
|-
| colspan="2" | 0 = LDR, 1 = POT 
+
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
+
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | val
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RemapCharacter'''
 
|-
 
| colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | RemapIdx
 
|-
 
| colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1) 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | SearchCharacter
 
|-
 
| colspan="2" | Character to look for a replace 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ReplacementCharacter
 
|-
 
| colspan="2" | New character value to use in place of the search character. 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''
 
|-
 
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLEDState'''
 
|-
 
| colspan="2" | Sets the state of a single LED 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Port
 
|-
 
| colspan="2" | 0 = PortA, 1 = PortB 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | LED
 
|-
 
| colspan="2" | 0 = LED0, 7 = LED7 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | State
 
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
Line 346: Line 261:
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | Must be called before any other CAN component macros to enable and initialise the CAN peripheral.  
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
  
  
Line 420: Line 320:
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''
 
|-
 
 
|}
 
|}
 +
 +
==Component Source Code==
 +
 +
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_DSP_Buff.fcfx FC_Comp_Source_DSP_Buff.fcfx]
 +
 +
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_DSP_Buff.fcfx FC_Comp_Source_DSP_Buff.fcfx]

Latest revision as of 08:58, 9 June 2025

Author Matrix TSL
Version 1.0
Category DSP


DSPBuffer component

Creates a DSP buffer to be embedded into a DSP component to hold any output values.

Detailed description

No detailed description exists yet for this component

Examples

Some examples containing the Input ADC component.

FC6 Icon.png On Off Control

FC6 Icon.png PID Control







Macro reference

Prv_GetConsole

Fc9-comp-macro.png Prv_GetConsole
 
Fc9-u16-icon.png - UINT Idx
 
Fc9-s32-icon.png - LONG Return


Prv_GetPropStr

Fc9-comp-macro.png Prv_GetPropStr
 
Fc9-u16-icon.png - UINT Idx
 
Fc9-u16-icon.png - UINT Return


Prv_PutConsole

Fc9-comp-macro.png Prv_PutConsole
 
Fc9-u16-icon.png - UINT Idx
 
Fc9-s32-icon.png - LONG Val
 
Fc9-void-icon.png - VOID Return


Prv_PutPropStr

Fc9-comp-macro.png Prv_PutPropStr
 
Fc9-u16-icon.png - UINT Idx
 
Fc9-u16-icon.png - UINT Val
 
Fc9-void-icon.png - VOID Return


get

Fc9-comp-macro.png get
Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
Fc9-u16-icon.png - UINT idx
 
Fc9-s32-icon.png - LONG Return


get_float

Fc9-comp-macro.png get_float
Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
Fc9-u16-icon.png - UINT idx
 
Fc9-f32-icon.png - FLOAT Return


put

Fc9-comp-macro.png put
Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
Fc9-u16-icon.png - UINT idx
 
Fc9-s32-icon.png - LONG val
 
Fc9-void-icon.png - VOID Return


put_float

Fc9-comp-macro.png put_float
Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
Fc9-u16-icon.png - UINT idx
 
Fc9-f32-icon.png - FLOAT val
 
Fc9-void-icon.png - VOID Return


Property reference

Fc9-prop-icon.png Properties
Fc9-type-10-icon.png Val
 
Fc9-type-10-icon.png Parent Name
 
Fc9-type-21-icon.png Buffer Size
 
Fc9-type-16-icon.png Buffer Type
 
Fc9-type-7-icon.png Data Recorder Trace
 
Fc9-type-21-icon.png Console
 
Fc9-type-21-icon.png Console Size
 
Fc9-type-10-icon.png Text
 
Fc9-type-16-icon.png Orientation
 
Fc9-type-7-icon.png Enabled
 

Component Source Code

Please click here to download the component source project: FC_Comp_Source_DSP_Buff.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_DSP_Buff.fcfx