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API Sound.GetRate: Difference between revisions

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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetRate'''
| width="90%" class="mtx-class-macrohead" | '''GetRate'''
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| colspan="2" | Gets the current sample rate for the sound 
| colspan="2" | Gets the current sample rate for the sound 
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* Declare a variable 'result' of type ULONG
* Declare a variable 'result' of type ULONG
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Sound.GetRate(sounds)</pre>
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Sound.GetRate(sounds)</pre>
''<span style="color:red;">No additional examples</span>''

Latest revision as of 13:17, 13 July 2026

GetRate
Gets the current sample rate for the sound 
- HANDLE Sounds
The handle of the sound object to read 
- ULONG Return


Detailed description

The base sample is specified in creation through Sound.Create. This may be altered through Sound.SetRate or software conversion can be done through Sound.Queue or Sound.QueueEx.


Examples

Calling in a calculation

  • Declare a variable 'result' of type ULONG
  • Add to a calculation icon:
    result = ::Sound.GetRate(sounds)