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API Panel.Position.MoveTo: Difference between revisions

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{| class="mtx-class-macrotable wikitable"
 
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<sidebar>API Contents</sidebar>
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
Moves the object to the given coordinates relative to its parent
| width="90%" class="mtx-class-macrohead" | '''MoveTo'''
 
|-
<div style="width:25%; float:right" class="toc">
| colspan="2" | Moves the object to the given coordinates relative to its parent&nbsp;
====Class hierarchy====
|-
[[API Panel|Panel]]
|-
:[[API Panel.Position|Position]]
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
::[[API Panel.Position|MoveTo]]
| width="90%" | Handle
</div>
|-
__TOC__
| colspan="2" | The position or component to update&nbsp;
 
|-
==Parameters==
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
[[Variable Types|HANDLE]] ''Handle''
| width="90%" | X
:The position or component to update
|-
:''The default value for this parameter is: '''''this'''
| colspan="2" | Local coordinate X to update with&nbsp;
 
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[[Variable Types|FLOAT]] ''X''
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
:Local coordinate X to update with
| width="90%" | Y
 
|-
[[Variable Types|FLOAT]] ''Y''
| colspan="2" | Local coordinate Y to update with&nbsp;
:Local coordinate Y to update with
|-
 
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
[[Variable Types|FLOAT]] ''Z''
| width="90%" | Z
:Local coordinate Z to update with
|-
 
| colspan="2" | Local coordinate Z to update with&nbsp;
 
|-
==Return value==
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - NONE
''This call does not return a value''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




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===Flowcode example file===
===Flowcode example file===
Download [[File:SIMAPI_Panel_Position_MoveTo.fcfx]] and open it in Flowcode v6. In this example, there are three cubiods that represent Axis X,Y,Z. Note they are coloured exactly as the panel axis indicator which represents your viewing position. There is a sphere also on the panel.  
Download {{Fcfile|SIMAPI_Panel_Position_MoveTo.fcfx|SIMAPI_Panel_Position_MoveTo}} and open it in Flowcode v6. In this example, there are three cubiods that represent Axis X,Y,Z. Note they are coloured exactly as the panel axis indicator which represents your viewing position. There is a sphere also on the panel.  


The MoveTo(h,x,y,z) function moves the object specified to a new set of coordinates. In the example file, the program moves the sphere from it's original location of x10,y10,z0 to x100,y75,z0, waits a second and then moves the sphere back to it's original coordinates.
The MoveTo(h,x,y,z) function moves the object specified to a new set of coordinates. In the example file, the program moves the sphere from it's original location of x10,y10,z0 to x100,y75,z0, waits a second and then moves the sphere back to it's original coordinates.

Latest revision as of 14:11, 13 July 2026

MoveTo
Moves the object to the given coordinates relative to its parent 
- HANDLE Handle
The position or component to update 
- FLOAT X
Local coordinate X to update with 
- FLOAT Y
Local coordinate Y to update with 
- FLOAT Z
Local coordinate Z to update with 
- NONE Return


Detailed description

This moves a position to a set of absolute coordinates in its parents coordinate space. That is, the center of the parent object is considered to be (0, 0, 0).


This call is a compliment to MoveBy.


Examples

Calling in a calculation

  • Add to a calculation icon:
    ::Panel.Position.MoveTo(handle, x, y, z)


Flowcode example file

Download SIMAPI_Panel_Position_MoveTo and open it in Flowcode v6. In this example, there are three cubiods that represent Axis X,Y,Z. Note they are coloured exactly as the panel axis indicator which represents your viewing position. There is a sphere also on the panel.

The MoveTo(h,x,y,z) function moves the object specified to a new set of coordinates. In the example file, the program moves the sphere from it's original location of x10,y10,z0 to x100,y75,z0, waits a second and then moves the sphere back to it's original coordinates.

The screenshots below show the effect and also highlight the code used by the example.