API Panel.Position.ScaleDown: Difference between revisions
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{| class="mtx-class-macrotable wikitable" | |||
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | |||
Divides the objects scale by a value | | width="90%" class="mtx-class-macrohead" | '''ScaleDown''' | ||
|- | |||
| colspan="2" | Divides the objects scale by a value | |||
|- | |||
[[ | |- | ||
: | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | ||
| width="90%" | Handle | |||
|- | |||
| colspan="2" | The position or component to update | |||
|- | |||
= | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
| width="90%" | X | |||
|- | |||
| colspan="2" | The local X scale to divide by | |||
[[ | |- | ||
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | |||
| width="90%" | Y | |||
[[ | |- | ||
| colspan="2" | The local Y scale to divide by | |||
|- | |||
[[ | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
| width="90%" | Z | |||
|- | |||
| colspan="2" | The local Z scale to divide by | |||
== | |- | ||
'' | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - NONE | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
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===Calling in a calculation=== | ===Calling in a calculation=== | ||
* Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.ScaleDown(handle, x, y, z)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.ScaleDown(handle, x, y, z)</pre> | ||
Latest revision as of 14:11, 13 July 2026
Detailed description
This divides the scale of the Handle object by an absolute value. Note the difference between scale and size. An objects scale is only equal to its size if it has no child objects to define its boundary.
If any of X, Y or Z is zero, that parameter is ignored.
Examples
Calling in a calculation
- Add to a calculation icon:
::Panel.Position.ScaleDown(handle, x, y, z)