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API Panel.Position.ScaleUp: Difference between revisions

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<sidebar>API contents</sidebar>
{| class="mtx-class-macrotable wikitable"
Multiplies the objects scale by a value
|-
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''ScaleUp'''
|-
| colspan="2" | Multiplies the objects scale by a value&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| width="90%" | Handle
|-
| colspan="2" | The position or component to update&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | X
|-
| colspan="2" | The local X scale to multiply by&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | Y
|-
| colspan="2" | The local Y scale to multiply by&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | Z
|-
| colspan="2" | The local Z scale to multiply by&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - NONE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}


<div style="width:25%; float:right" class="toc">
===Class hierarchy===
:Panel
::Position
:::ScaleUp
</div>
__TOC__


==Parameters==
==Detailed description==
''[[Variable types|HANDLE]] Handle''
This multiplies the scale of the ''Handle'' object by an absolute value. Note the difference between [[Object Scale|scale and size]]. An objects scale is only equal to its size if it has no child objects to define its boundary.
:The position or component to update
 
''[[Variable types|FLOAT]] X''
:The local X scale to multiply by
 
''[[Variable types|FLOAT]] Y''
:The local Y scale to multiply by
 
''[[Variable types|FLOAT]] Z''
:The local Z scale to multiply by


==Return value==
''This call does not return a value''
==Detailed description==
''No additional information''


==Examples==
==Examples==
===Calling in a calculation===
===Calling in a calculation===
* Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.ScaleUp(handle, x, y, z)</pre>
* Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.ScaleUp(handle, x, y, z)</pre>

Latest revision as of 14:11, 13 July 2026

ScaleUp
Multiplies the objects scale by a value 
- HANDLE Handle
The position or component to update 
- FLOAT X
The local X scale to multiply by 
- FLOAT Y
The local Y scale to multiply by 
- FLOAT Z
The local Z scale to multiply by 
- NONE Return


Detailed description

This multiplies the scale of the Handle object by an absolute value. Note the difference between scale and size. An objects scale is only equal to its size if it has no child objects to define its boundary.


Examples

Calling in a calculation

  • Add to a calculation icon:
    ::Panel.Position.ScaleUp(handle, x, y, z)