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API Component.GetSolid: Difference between revisions

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<sidebar>API contents</sidebar>
{| class="mtx-class-macrotable wikitable"
Gets whether a component is checked in collision detections
|-
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''GetSolid'''
|-
| colspan="2" | Gets whether a component is checked in collision detections&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| width="90%" | Target
|-
| colspan="2" | The component to read the state from&nbsp;
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




===Parameters===
==Detailed description==
''[[Variable types|HANDLE]] Target''
A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests.
:The component to read the state from
:''The default value for this parameter is: '''''this'''


===Return value===
[[Variable types|BOOL]]


No additional information
==Examples==
 
===Calling in a calculation===
===Detailed description===
''No additional information''
 
===Examples===
====Calling in a calculation====
* Declare a variable 'result' of type BOOL
* Declare a variable 'result' of type BOOL
* Add to a calculation icon: <pre class="brush:[C]">result = ::Component.GetSolid(target)</pre>
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Component.GetSolid(target)</pre>

Latest revision as of 14:11, 13 July 2026

GetSolid
Gets whether a component is checked in collision detections 
- HANDLE Target
The component to read the state from 
- BOOL Return


Detailed description

A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests.


Examples

Calling in a calculation

  • Declare a variable 'result' of type BOOL
  • Add to a calculation icon:
    result = ::Component.GetSolid(target)