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| ==Detailed description== | | ==Detailed description== |
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| ''<span style="color:red;">No additional examples</span>''
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| ==Macro reference==
| | ''<span style="color:red;">No additional examples</span>'' |
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTone'''
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| |-
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| | colspan="2" | Blocking call that plays a tone for a specific period of time.
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| |-
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| |-
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| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| | width="90%" | Tone
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| |-
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| | colspan="2" | 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C
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| |-
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| | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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| | width="90%" | Delay
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| |-
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| | colspan="2" | delay in milliseconds
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| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTone'''
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| | colspan="2" | Sets the output tone without blocking for the tone to end To end the note the macro must be called again with the tone paramete set to 0.
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| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| | width="90%" | Tone
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| |-
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| | colspan="2" | 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C
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| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| ==Property reference==
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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| |-
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| |}==Macro reference==
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTone'''
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| |-
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| | colspan="2" | Blocking call that plays a tone for a specific period of time.
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| |-
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| |-
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| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| | width="90%" | Tone
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| |-
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| | colspan="2" | 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C
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| |-
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| | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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| | width="90%" | Delay
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| |-
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| | colspan="2" | delay in milliseconds
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| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTone'''
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| |-
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| | colspan="2" | Sets the output tone without blocking for the tone to end To end the note the macro must be called again with the tone paramete set to 0.
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| |-
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| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| | width="90%" | Tone
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| |-
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| | colspan="2" | 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C
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| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| ==Property reference==
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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| |-
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| |}==Macro reference==
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTone'''
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| |-
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| | colspan="2" | Blocking call that plays a tone for a specific period of time.
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| |-
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| |-
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| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| | width="90%" | Tone
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| |-
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| | colspan="2" | 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C
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| |-
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| | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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| | width="90%" | Delay
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| |-
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| | colspan="2" | delay in milliseconds
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| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTone'''
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| |-
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| | colspan="2" | Sets the output tone without blocking for the tone to end To end the note the macro must be called again with the tone paramete set to 0.
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| |-
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| |-
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| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| | width="90%" | Tone
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| |-
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| | colspan="2" | 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C
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| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| ==Property reference== | | ==Macro reference== |
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| | ===PlayTone=== |
| |-
| | {| class="mtx-class-macrotable wikitable" |
| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | |
| |- | | |- |
| |}==Macro reference==
| | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] |
| | | | width="90%" class="mtx-class-macrohead" | '''PlayTone''' |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTone''' | |
| |- | | |- |
| | colspan="2" | Blocking call that plays a tone for a specific period of time. | | | colspan="2" | Blocking call that plays a tone for a specific period of time. |
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | ===SetTone=== |
| | {| class="mtx-class-macrotable wikitable" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTone''' | | | width="90%" class="mtx-class-macrohead" | '''SetTone''' |
| |- | | |- |
| | colspan="2" | Sets the output tone without blocking for the tone to end To end the note the macro must be called again with the tone paramete set to 0. | | | colspan="2" | Sets the output tone without blocking for the tone to end To end the note the macro must be called again with the tone paramete set to 0. |
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| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
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| ==Property reference== | | ==Property reference== |
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="mtx-class-macrotable wikitable" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]] |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | | | width="90%" class="mtx-class-macrohead" | '''Properties''' |
| |- | | |- |
| |} | | |} |
| Author
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Matrix TSL
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| Version
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1.0
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| Category
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Runtime Tools
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Tone Generator component
A component to generate simple mono tone audio tones for use in alarms or other audible feedback.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_ToneOutput.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_ToneOutput.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
PlayTone
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PlayTone
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| Blocking call that plays a tone for a specific period of time.
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- BYTE
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Tone
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| 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C
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- UINT
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Delay
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| delay in milliseconds
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- VOID
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Return
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SetTone
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SetTone
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| Sets the output tone without blocking for the tone to end To end the note the macro must be called again with the tone paramete set to 0.
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- BYTE
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Tone
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| 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C
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- VOID
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Return
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Property reference
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Properties
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