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==Component Source Code==
==Component Source Code==


Please click here to download the component source project: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_TimerComponentPIC32Core.fcfx FC_Comp_Source_TimerComponentPIC32Core.fcfx]
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_TimerComponentPIC32Core.fcfx FC_Comp_Source_TimerComponentPIC32Core.fcfx]


Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_TimerComponentPIC32Core.fcfx FC_Comp_Source_TimerComponentPIC32Core.fcfx]
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_TimerComponentPIC32Core.fcfx FC_Comp_Source_TimerComponentPIC32Core.fcfx]
Line 43: Line 43:




''No detailed description exists yet for this component''


==Examples==






''No detailed description exists yet for this component''


==Examples==




Line 68: Line 68:




''<span style="color:red;">No additional examples</span>''


==Macro reference==
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_S'''
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in seconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_InstructionCount'''
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_S'''
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in seconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Ms'''
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in milliseconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}


''<span style="color:red;">No additional examples</span>''


{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Us'''
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in micro seconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Ms'''
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in milliseconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_InstructionCount'''
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Ns'''
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in nano seconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Us'''
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in micro seconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Ns'''
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in nano seconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}


==Macro reference==


{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Check_Counter===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Check_Counter'''
| width="90%" class="mtx-class-macrohead" | '''Check_Counter'''
|-
|-
| colspan="2" | Checks to see if the counter time is elapsed. Used in conjunction with the Start_ component macros. Returns 1 if complete or 0 if still counting.&nbsp;
| colspan="2" | Checks to see if the counter time is elapsed. Used in conjunction with the Start_ component macros. Returns 1 if complete or 0 if still counting.&nbsp;
Line 266: Line 105:




 
===Delay_InstructionCount===
 
{| class="mtx-class-macrotable wikitable"
==Property reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
| width="90%" class="mtx-class-macrohead" | '''Delay_InstructionCount'''
|-
|-
|}==Macro reference==
| colspan="2" | A blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer.&nbsp;
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_S'''
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in seconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_InstructionCount'''
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_S'''
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in seconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Ms'''
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in milliseconds using the core timer.&nbsp;
|-
|-
|-
|-
Line 349: Line 124:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Delay_Ms===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Us'''
| width="90%" class="mtx-class-macrohead" | '''Delay_Ms'''
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in micro seconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Ms'''
|-
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in milliseconds using the core timer.&nbsp;
| colspan="2" | A blocking function that allows for accurate delays to be specified in milliseconds using the core timer.&nbsp;
Line 385: Line 143:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Delay_Ns===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_InstructionCount'''
| width="90%" class="mtx-class-macrohead" | '''Delay_Ns'''
|-
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer.&nbsp;
| colspan="2" | A blocking function that allows for accurate delays to be specified in nano seconds using the core timer.&nbsp;
|-
|-
|-
|-
Line 403: Line 162:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Delay_S===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Ns'''
| width="90%" class="mtx-class-macrohead" | '''Delay_S'''
|-
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in nano seconds using the core timer.&nbsp;
| colspan="2" | A blocking function that allows for accurate delays to be specified in seconds using the core timer.&nbsp;
|-
|-
|-
|-
Line 421: Line 181:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Delay_Us===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Us'''
| width="90%" class="mtx-class-macrohead" | '''Delay_Us'''
|-
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in micro seconds using the core timer.&nbsp;
| colspan="2" | A blocking function that allows for accurate delays to be specified in micro seconds using the core timer.&nbsp;
Line 439: Line 200:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Start_InstructionCount===
|-
{| class="mtx-class-macrotable wikitable"
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Ns'''
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in nano seconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Check_Counter'''
|-
| colspan="2" | Checks to see if the counter time is elapsed. Used in conjunction with the Start_ component macros. Returns 1 if complete or 0 if still counting.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
 
 
==Property reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
|-
|}==Macro reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_S'''
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in seconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_InstructionCount'''
| width="90%" class="mtx-class-macrohead" | '''Start_InstructionCount'''
|-
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer.&nbsp;
| colspan="2" | A none blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer.&nbsp;
Line 517: Line 219:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Start_Ms===
|-
{| class="mtx-class-macrotable wikitable"
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_S'''
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in seconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Ms'''
| width="90%" class="mtx-class-macrohead" | '''Start_Ms'''
|-
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in milliseconds using the core timer.&nbsp;
| colspan="2" | A none blocking function that allows for accurate delays to be specified in milliseconds using the core timer.&nbsp;
Line 553: Line 238:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Start_Ns===
|-
{| class="mtx-class-macrotable wikitable"
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Us'''
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in micro seconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Ms'''
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in milliseconds using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_InstructionCount'''
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Delay
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Ns'''
| width="90%" class="mtx-class-macrohead" | '''Start_Ns'''
|-
|-
| colspan="2" | A none blocking function that allows for accurate delays to be specified in nano seconds using the core timer.&nbsp;
| colspan="2" | A none blocking function that allows for accurate delays to be specified in nano seconds using the core timer.&nbsp;
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Start_S===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Us'''
| width="90%" class="mtx-class-macrohead" | '''Start_S'''
|-
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in micro seconds using the core timer.&nbsp;
| colspan="2" | A none blocking function that allows for accurate delays to be specified in seconds using the core timer.&nbsp;
|-
|-
|-
|-
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Start_Us===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Ns'''
| width="90%" class="mtx-class-macrohead" | '''Start_Us'''
|-
|-
| colspan="2" | A blocking function that allows for accurate delays to be specified in nano seconds using the core timer.&nbsp;
| colspan="2" | A none blocking function that allows for accurate delays to be specified in micro seconds using the core timer.&nbsp;
|-
|-
|-
|-
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| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Check_Counter'''
|-
| colspan="2" | Checks to see if the counter time is elapsed. Used in conjunction with the Start_ component macros. Returns 1 if complete or 0 if still counting.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




==Property reference==
==Property reference==


{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
| width="90%" class="mtx-class-macrohead" | '''Properties'''  
|-
|-
|}
|}

Latest revision as of 14:23, 13 July 2026

Author MatrixTSL
Version 1.0
Category Timing


PIC32 Core Timer component

Allows for easy and accurate timings using the built in Core timer on the PIC32 devices.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_TimerComponentPIC32Core.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_TimerComponentPIC32Core.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples







Macro reference

Check_Counter

Check_Counter
Checks to see if the counter time is elapsed. Used in conjunction with the Start_ component macros. Returns 1 if complete or 0 if still counting. 
- BOOL Return


Delay_InstructionCount

Delay_InstructionCount
A blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer. 
- ULONG Delay
 
- VOID Return


Delay_Ms

Delay_Ms
A blocking function that allows for accurate delays to be specified in milliseconds using the core timer. 
- ULONG Delay
 
- VOID Return


Delay_Ns

Delay_Ns
A blocking function that allows for accurate delays to be specified in nano seconds using the core timer. 
- ULONG Delay
 
- VOID Return


Delay_S

Delay_S
A blocking function that allows for accurate delays to be specified in seconds using the core timer. 
- ULONG Delay
 
- VOID Return


Delay_Us

Delay_Us
A blocking function that allows for accurate delays to be specified in micro seconds using the core timer. 
- ULONG Delay
 
- VOID Return


Start_InstructionCount

Start_InstructionCount
A none blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer. 
- ULONG Delay
 
- VOID Return


Start_Ms

Start_Ms
A none blocking function that allows for accurate delays to be specified in milliseconds using the core timer. 
- ULONG Delay
 
- VOID Return


Start_Ns

Start_Ns
A none blocking function that allows for accurate delays to be specified in nano seconds using the core timer. 
- ULONG Delay
 
- VOID Return


Start_S

Start_S
A none blocking function that allows for accurate delays to be specified in seconds using the core timer. 
- ULONG Delay
 
- VOID Return


Start_Us

Start_Us
A none blocking function that allows for accurate delays to be specified in micro seconds using the core timer. 
- ULONG Delay
 
- VOID Return


Property reference

Properties