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Component: Keypad (Cursor 3x3) (Keypad): Difference between revisions

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==Detailed description==
==Detailed description==




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''<span style="color:red;">No additional examples</span>''


==Macro reference==


{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
''<span style="color:red;">No additional examples</span>''
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitPressed'''
|-
| colspan="2" | Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed  is passed back to the user.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetAscii'''
|-
| colspan="2" | Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}


{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetString'''
|-
| colspan="2" | Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetNumber'''
|-
| colspan="2" | Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetIndex'''
|-
| colspan="2" | Gets the index value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitReleased'''
|-
| colspan="2" | Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}








==Property reference==
==Macro reference==


{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===GetAscii===
|-
{| class="mtx-class-macrotable wikitable"
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Keys
|-
| colspan="2" | Number of columns (left to right) in the array of keys. Must be a value from one to four.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Return Values
|-
|-
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| width="90%" | ASCII
|-
| colspan="2" | A list of return values for the 'GetString' and 'GetASCII' macros.  Enter a string with one character per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-11-icon.png]]
| width="90%" | Numbers
|-
| colspan="2" | A list of return values for the 'GetNumber' macro.  Enter a comma separated list with one integer value per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Output Mode
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
| width="90%" | Port
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Backplate Colour
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 1
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 2
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Up arrow  colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 3
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 4
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Left arrow colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 5
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
|-
| width="90%" class="mtx-class-macrohead" | '''GetAscii'''
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 6
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]]
| width="90%" | Right arrow colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 7
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 8
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]]
| width="90%" | Down arrow colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 9
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|}==Macro reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitPressed'''
|-
| colspan="2" | Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed  is passed back to the user.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetAscii'''
|-
|-
| colspan="2" | Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255.&nbsp;
| colspan="2" | Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255.&nbsp;
Line 342: Line 83:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===GetIndex===
|-
{| class="mtx-class-macrotable wikitable"
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetString'''
|-
| colspan="2" | Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetNumber'''
|-
| colspan="2" | Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetIndex'''
| width="90%" class="mtx-class-macrohead" | '''GetIndex'''
|-
|-
| colspan="2" | Gets the index value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
| colspan="2" | Gets the index value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
Line 381: Line 97:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===GetNumber===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitReleased'''
| width="90%" class="mtx-class-macrohead" | '''GetNumber'''
|-
|-
| colspan="2" | Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley.&nbsp;
| colspan="2" | Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
 
 
==Property reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Keys
|-
| colspan="2" | Number of columns (left to right) in the array of keys. Must be a value from one to four.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Return Values
|-
|-
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| width="90%" | ASCII
|-
| colspan="2" | A list of return values for the 'GetString' and 'GetASCII' macros.  Enter a string with one character per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-11-icon.png]]
| width="90%" | Numbers
|-
| colspan="2" | A list of return values for the 'GetNumber' macro.  Enter a comma separated list with one integer value per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Output Mode
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
| width="90%" | Port
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Backplate Colour
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 1
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 2
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Up arrow  colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 3
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 4
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Left arrow colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 5
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 6
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]]
| width="90%" | Right arrow colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 7
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 8
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]]
| width="90%" | Down arrow colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 9
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|}==Macro reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitPressed'''
|-
| colspan="2" | Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed  is passed back to the user.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetAscii'''
|-
| colspan="2" | Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255.&nbsp;
|-
|-
|-
|-
Line 603: Line 111:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===GetString===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetString'''
| width="90%" class="mtx-class-macrohead" | '''GetString'''
|-
|-
| colspan="2" | Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string.&nbsp;
| colspan="2" | Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string.&nbsp;
Line 616: Line 125:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===WaitPressed===
|-
{| class="mtx-class-macrotable wikitable"
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetNumber'''
|-
| colspan="2" | Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetIndex'''
|-
| colspan="2" | Gets the index value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitReleased'''
|-
| colspan="2" | Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
 
 
==Property reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Keys
|-
| colspan="2" | Number of columns (left to right) in the array of keys. Must be a value from one to four.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Return Values
|-
|-
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| width="90%" | ASCII
|-
| colspan="2" | A list of return values for the 'GetString' and 'GetASCII' macros.  Enter a string with one character per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-11-icon.png]]
| width="90%" | Numbers
|-
| colspan="2" | A list of return values for the 'GetNumber' macro.  Enter a comma separated list with one integer value per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Output Mode
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
| width="90%" | Port
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Backplate Colour
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 1
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 2
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Up arrow  colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 3
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 4
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Left arrow colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 5
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 6
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]]
| width="90%" | Right arrow colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 7
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 8
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]]
| width="90%" | Down arrow colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 9
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Key colour
|-
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Label colour
|-
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|}==Macro reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitPressed'''
| width="90%" class="mtx-class-macrohead" | '''WaitPressed'''
|-
|-
| colspan="2" | Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed  is passed back to the user.&nbsp;
| colspan="2" | Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed  is passed back to the user.&nbsp;
Line 851: Line 139:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===WaitReleased===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetAscii'''
| width="90%" class="mtx-class-macrohead" | '''WaitReleased'''
|-
| colspan="2" | Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetString'''
|-
| colspan="2" | Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetNumber'''
|-
| colspan="2" | Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetIndex'''
|-
| colspan="2" | Gets the index value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitReleased'''
|-
|-
| colspan="2" | Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley.&nbsp;
| colspan="2" | Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley.&nbsp;
Line 914: Line 151:
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
|}




==Property reference==
==Property reference==


{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
| width="90%" class="mtx-class-macrohead" | '''Properties'''  
|-
|-
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
| width="90%" class="mtx-class-propfolder" | Dimensions
|-
|-
|-
|-
Line 935: Line 170:
| colspan="2" | Number of columns (left to right) in the array of keys. Must be a value from one to four.&nbsp;
| colspan="2" | Number of columns (left to right) in the array of keys. Must be a value from one to four.&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Return Values
| width="90%" class="mtx-class-propfolder" | Return Values
|-
|-
|-
|-
Line 949: Line 184:
| colspan="2" | A list of return values for the 'GetNumber' macro.  Enter a comma separated list with one integer value per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
| colspan="2" | A list of return values for the 'GetNumber' macro.  Enter a comma separated list with one integer value per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
| width="90%" class="mtx-class-propfolder" | Connections
|-
|-
|-
|-
Line 963: Line 198:
| colspan="2" | &nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance
| width="90%" class="mtx-class-propfolder" | Appearance
|-
|-
|-
|-
Line 972: Line 207:
| colspan="2" | &nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 1
| width="90%" class="mtx-class-propfolder" | Button 1
|-
|-
|-
|-
Line 986: Line 221:
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 2
| width="90%" class="mtx-class-propfolder" | Button 2
|-
|-
|-
|-
Line 1,000: Line 235:
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 3
| width="90%" class="mtx-class-propfolder" | Button 3
|-
|-
|-
|-
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| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 4
| width="90%" class="mtx-class-propfolder" | Button 4
|-
|-
|-
|-
Line 1,028: Line 263:
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 5
| width="90%" class="mtx-class-propfolder" | Button 5
|-
|-
|-
|-
Line 1,042: Line 277:
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 6
| width="90%" class="mtx-class-propfolder" | Button 6
|-
|-
|-
|-
Line 1,056: Line 291:
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 7
| width="90%" class="mtx-class-propfolder" | Button 7
|-
|-
|-
|-
Line 1,070: Line 305:
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 8
| width="90%" class="mtx-class-propfolder" | Button 8
|-
|-
|-
|-
Line 1,084: Line 319:
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 9
| width="90%" class="mtx-class-propfolder" | Button 9
|-
|-
|-
|-

Latest revision as of 14:36, 13 July 2026

Author Matrix Ltd
Version 1.0
Category Keypad


Keypad (Cursor 3x3) component

A preset keypad component with up, down, left and right cursors, and a selection of function keys, in a 3 by 3 matrix. Return values (Index or Number) are... 0 = F1, 1 = Up, 2 = F3 3 = left, 4 = OK, 5 = right 6 = F2, 7 = down, 8 = F4. 255 = No key pressed.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_Keypad_Cursor.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_Keypad_Cursor.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples






Macro reference

GetAscii

GetAscii
Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255. 
- BYTE Return


GetIndex

GetIndex
Gets the index value for the current keypress. If no key pressed then the macro returns the value 255. 
- BYTE Return


GetNumber

GetNumber
Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255. 
- BYTE Return


GetString

GetString
Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string. 
- STRING Return


WaitPressed

WaitPressed
Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed is passed back to the user. 
- BYTE Return


WaitReleased

WaitReleased
Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley. 
- VOID Return


Property reference

Properties
Dimensions
Keys
Number of columns (left to right) in the array of keys. Must be a value from one to four. 
Return Values
ASCII
A list of return values for the 'GetString' and 'GetASCII' macros. Enter a string with one character per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1] 
Numbers
A list of return values for the 'GetNumber' macro. Enter a comma separated list with one integer value per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1] 
Connections
Output Mode
 
Port
 
Appearance
Backplate Colour
 
Button 1
Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Label colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Button 2
Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Up arrow colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Button 3
Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Label colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Button 4
Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Left arrow colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Button 5
Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Label colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Button 6
Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Right arrow colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Button 7
Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Label colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Button 8
Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Down arrow colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Button 9
Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Label colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label.