Component: Switch Template (Switch): Difference between revisions
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''<span style="color:red;">No additional examples</span>'' | ''<span style="color:red;">No additional examples</span>'' | ||
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==Macro reference== | ==Macro reference== | ||
{| class="wikitable | ===ReadState=== | ||
{| class="mtx-class-macrotable wikitable" | |||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''ReadState''' | ||
|- | |- | ||
| colspan="2" | Reads the button state as 0 for released or 1 for pressed Performs debounce if required | | colspan="2" | Reads the button state as 0 for released or 1 for pressed Performs debounce if required | ||
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{| class="wikitable | ===WaitUntilHigh=== | ||
{| class="mtx-class-macrotable wikitable" | |||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''WaitUntilHigh''' | ||
|- | |- | ||
| colspan="2" | Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity | | colspan="2" | Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity | ||
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{| class="wikitable | ===WaitUntilLow=== | ||
{| class="mtx-class-macrotable wikitable" | |||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''WaitUntilLow''' | ||
|- | |- | ||
| colspan="2" | Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity | | colspan="2" | Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity | ||
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| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
==Property reference== | ==Property reference== | ||
{| class="wikitable | {| class="mtx-class-macrotable wikitable" | ||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''Properties''' | ||
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]] | ||
| width="90%" | | width="90%" class="mtx-class-propfolder" | Connections | ||
|- | |- | ||
|- | |- | ||
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| colspan="2" | Sets the time in milliseconds to allow a pin change to settle into a stable state. NB) Debouncing is only used when reading the button state using the component macros. Chip pins are NOT debounced. | | colspan="2" | Sets the time in milliseconds to allow a pin change to settle into a stable state. NB) Debouncing is only used when reading the button state using the component macros. Chip pins are NOT debounced. | ||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]] | ||
| width="90%" | | width="90%" class="mtx-class-propfolder" | Simulation | ||
|- | |- | ||
|- | |- | ||
Latest revision as of 14:37, 13 July 2026
| Author | Matrix Ltd |
| Version | 1.1 |
| Category | Switch |
Switch Template component
Base single pin switch with no graphical interface Suitable for building your own switches with custom graphics. If the parent component has properties 'pin', 'polarity', 'debounce' and/or 'operation', they will automatically be forwarded to the base component.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Switch.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Switch.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
ReadState
| ReadState | |
| Reads the button state as 0 for released or 1 for pressed Performs debounce if required | |
| Return | |
WaitUntilHigh
| WaitUntilHigh | |
| Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity | |
| Return | |
WaitUntilLow
| WaitUntilLow | |
| Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity | |
| Return | |