API Sound.SetVolume: Difference between revisions
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== | |- | ||
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" class="mtx-class-macrohead" | '''SetVolume''' | |||
|- | |||
| colspan="2" | Sets the volume of playbacks for this sound | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | |||
| width="90%" | Sounds | |||
|- | |||
| colspan="2" | The handle of the sound object to set the volume for | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | |||
| width="90%" | Volume | |||
|- | |||
| colspan="2" | A value from 0=off to 1=full | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - NONE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
== | ==Detailed description== | ||
This sets the volume for all sounds played through the given channel. The effects are instant - a sound part way through being played will have its volume affected, as will any sounds being queued. | |||
==Examples== | |||
===Calling in a calculation=== | |||
* Add to a calculation icon: <pre class="brush:[cpp]">::Sound.SetVolume(sounds, volume)</pre> | |||
* Add to a calculation icon: ::Sound.SetVolume(sounds, volume) | |||
Latest revision as of 13:17, 13 July 2026
| SetVolume | |
| Sets the volume of playbacks for this sound | |
| Sounds | |
| The handle of the sound object to set the volume for | |
| Volume | |
| A value from 0=off to 1=full | |
| Return | |
Detailed description
This sets the volume for all sounds played through the given channel. The effects are instant - a sound part way through being played will have its volume affected, as will any sounds being queued.
Examples
Calling in a calculation
- Add to a calculation icon:
::Sound.SetVolume(sounds, volume)