Difference between revisions of "API Console"
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| − | + | <sidebar>API Contents</sidebar> | |
| − | + | Text console additions | |
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| − | |||
| − | |||
| − | |||
| − | ===Examples=== | + | __TOC__ |
| + | |||
| + | ==Functions provided for this class== | ||
| + | {| | ||
| + | |- | ||
| + | |width="35%"|[[API Console.AddText|AddText]] | ||
| + | |Adds a window to the list of consoles available | ||
| + | |- | ||
| + | |width="35%"|[[API Console.AddMemory|AddMemory]] | ||
| + | |Adds a window to the list of consoles available | ||
| + | |- | ||
| + | |width="35%"|[[API Console.GetDefault|GetDefault]] | ||
| + | |Gets the default (read-only) console window | ||
| + | |- | ||
| + | |width="35%"|[[API Console.Rename|Rename]] | ||
| + | |Renames the given console | ||
| + | |- | ||
| + | |width="35%"|[[API Console.SetMemMode|SetMemMode]] | ||
| + | |Sets whether to show address and bytes for the console | ||
| + | |- | ||
| + | |width="35%"|[[API Console.SetInputRGB|SetInputRGB]] | ||
| + | |Sets the colour of text inserted by the user from now on | ||
| + | |- | ||
| + | |width="35%"|[[API Console.SetOutputRGB|SetOutputRGB]] | ||
| + | |Sets the colour of text inserted by the component from now on | ||
| + | |- | ||
| + | |width="35%"|[[API Console.WriteText|WriteText]] | ||
| + | |Adds a block of text to the console window | ||
| + | |- | ||
| + | |width="35%"|[[API Console.GetLineText|GetLineText]] | ||
| + | |Reads a line of text from the given console, pass -1 for final line | ||
| + | |- | ||
| + | |width="35%"|[[API Console.SetLineText|SetLineText]] | ||
| + | |Writes a line of text from the given console, pass -1 for final line | ||
| + | |- | ||
| + | |width="35%"|[[API Console.GetLineBytes|GetLineBytes]] | ||
| + | |Reads a line of bytes from the given console extending the array if needed | ||
| + | |- | ||
| + | |width="35%"|[[API Console.SetLineBytes|SetLineBytes]] | ||
| + | |Writes a line of bytes from the given console, pass -1 for final line | ||
| + | |- | ||
| + | |width="35%"|[[API Console.CountLines|CountLines]] | ||
| + | |Counts the number of lines in the console | ||
| + | |- | ||
| + | |width="35%"|[[API Console.ClearText|ClearText]] | ||
| + | |Clears all the text in the console | ||
| + | |} | ||
| + | |||
| + | |||
| + | ==Examples== | ||
| + | This demonstration creates two console windows, one is a memory window and one is a text window. | ||
| + | |||
| + | When the pin A.0 goes high the view of each switches - the text window displays as memory and vice versa. Though the view changes, the ''type'' of console stays the same - one is fixed memory, the other is a stream that is always added to. | ||
| + | |||
| + | {{Fcfile|SIMAPI Console.fcfx|SIMAPI Console}} | ||
| + | |||
| + | ==See also== | ||
| + | [[API Debug.Print]] | ||
| + | |||
| + | [[API Scope]] | ||
Latest revision as of 15:57, 16 January 2014
<sidebar>API Contents</sidebar> Text console additions
Functions provided for this class
| AddText | Adds a window to the list of consoles available |
| AddMemory | Adds a window to the list of consoles available |
| GetDefault | Gets the default (read-only) console window |
| Rename | Renames the given console |
| SetMemMode | Sets whether to show address and bytes for the console |
| SetInputRGB | Sets the colour of text inserted by the user from now on |
| SetOutputRGB | Sets the colour of text inserted by the component from now on |
| WriteText | Adds a block of text to the console window |
| GetLineText | Reads a line of text from the given console, pass -1 for final line |
| SetLineText | Writes a line of text from the given console, pass -1 for final line |
| GetLineBytes | Reads a line of bytes from the given console extending the array if needed |
| SetLineBytes | Writes a line of bytes from the given console, pass -1 for final line |
| CountLines | Counts the number of lines in the console |
| ClearText | Clears all the text in the console |
Examples
This demonstration creates two console windows, one is a memory window and one is a text window.
When the pin A.0 goes high the view of each switches - the text window displays as memory and vice versa. Though the view changes, the type of console stays the same - one is fixed memory, the other is a stream that is always added to.