Difference between revisions of "Component: Combo Board (EB083) (E-blocks 1)"
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| − | + | {| style="width:50%"  | |
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| − | | width="20%" style="color: gray;" | Author  | + | | width="20%" style="color:gray;" | Author  | 
| Matrix TSL  | | Matrix TSL  | ||
|-  | |-  | ||
| − | | width="20%" style="color: gray;" | Version  | + | | width="20%" style="color:gray;" | Version  | 
| − | | 1.0   | + | | 1.0  | 
|-  | |-  | ||
| − | | width="20%" style="color: gray;" | Category  | + | | width="20%" style="color:gray;" | Category  | 
| E-blocks 1  | | E-blocks 1  | ||
|}  | |}  | ||
| + | ==Combo Board component==  | ||
| + | A component to drive the EB083 Combo board including LEDs, Switches, LCD, 7-Segs  and analogue inputs.  | ||
| − | ==  | + | ==Component Source Code==  | 
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| − | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_EB086_DEMO.fcfx FC_Comp_Source_EB086_DEMO.fcfx]  | |
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| − | + | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_EB086_DEMO.fcfx FC_Comp_Source_EB086_DEMO.fcfx]  | |
| − | + | ==Detailed description==  | |
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| − | ''  | + | ''No detailed description exists yet for this component''  | 
| − | + | ==Examples==  | |
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| − | :  | + | The following files provide examples of how to use this component:  | 
| + | {{Fcfile|Mega2560 & Combo.fcfx|Arduino Mega 2560 & Combo Board}}  | ||
| − | + | :This blank project consists of the Matrix EB083 Combo Board connected to an Arduino Mega 2560.  | |
| − | |||
| + | {{Fcfile|UnoR3 & Combo.fcfx|Arduino Uno R3 & Combo Board}}  | ||
| − | + | :This blank project consists of the Matrix EB093 Combo Board connected to an Arduino Uno R3.  | |
| − | |||
| − | + | :  | |
| − | :  | + | :Note; Due to a limitation in the Arduino Uno hardware, portA6 & PortA7 are replicated from PortA5 in this template.  | 
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| − | + | ==Macro reference==  | |
| + | ===Clear===  | ||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Clear'''  | ||
| + | |-  | ||
| + | | colspan="2" | Clears the entire contents of the display.   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | |||
| − | '''  | + | ===ClearLine===  | 
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearLine'''  | ||
| + | |-  | ||
| + | | colspan="2" | Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data.   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Line  | ||
| + | |-  | ||
| + | | colspan="2" | The line to clear, zero being the first (top) line of the display   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | |||
| + | ===Command===  | ||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Command'''  | ||
| + | |-  | ||
| + | | colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet.   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | instruction  | ||
| + | |-  | ||
| + | | colspan="2" | Send a defined command to the LCD Screen. See datasheet for supported commands.   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | :''  | + | ===Cursor===  | 
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Cursor'''  | ||
| + | |-  | ||
| + | | colspan="2" | Moves the cursor on the LCD Display   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | x  | ||
| + | |-  | ||
| + | | colspan="2" | Set the cursor position in the X plane, 0 is the left most cell   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | y  | ||
| + | |-  | ||
| + | | colspan="2" | Set the cursor position in the Y plane, 0 is the top most cell   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | ===  | + | ===GetPort===  | 
| − | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | |
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetPort'''  | ||
| + | |-  | ||
| + | | colspan="2" | Reads the state of a single port   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Bank  | ||
| + | |-  | ||
| + | | colspan="2" | 0 = Top Bank of Switches, 1 = Bottom Bank of Switches   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | :[[  | + | ===GetSwitchState===  | 
| − | ::  | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | 
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSwitchState'''  | ||
| + | |-  | ||
| + | | colspan="2" | Reads the state of a single switch Returns: 0 = Switch not pressed, 1 = Switch pressed   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Bank  | ||
| + | |-  | ||
| + | | colspan="2" | 0 = Top Bank of Switches, 1 = Bottom Bank of Switches   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Switch  | ||
| + | |-  | ||
| + | | colspan="2" | 0 = SW0, 7 = SW7   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | :[[  | + | ===PrintAscii===  | 
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintAscii'''  | ||
| + | |-  | ||
| + | | colspan="2" | Takes the ascii value for a character and prints the character   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | character  | ||
| + | |-  | ||
| + | | colspan="2" | Holds an ascii value.   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | :[[  | + | ===PrintFloat===  | 
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFloat'''  | ||
| + | |-  | ||
| + | | colspan="2" | Print a Float number rounded up to a specified amount of decimal places.   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT  | ||
| + | | width="90%" | Number  | ||
| + | |-  | ||
| + | | colspan="2" | Enter the number or variable to print to the LCD   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | DecimalPlaces  | ||
| + | |-  | ||
| + | | colspan="2" | Enter how many decimal places to round up to (1 - 6)   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | :[[  | + | ===PrintFormattedNumber===  | 
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFormattedNumber'''  | ||
| + | |-  | ||
| + | | colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG  | ||
| + | | width="90%" | Number  | ||
| + | |-  | ||
| + | | colspan="2" | Enter the number or variable to print to the LCD   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL  | ||
| + | | width="90%" | Format  | ||
| + | |-  | ||
| + | | colspan="2" | 0=Signed, 1=Unsigned   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | :[[  | + | ===PrintNumber===  | 
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''  | ||
| + | |-  | ||
| + | | colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT  | ||
| + | | width="90%" | Number  | ||
| + | |-  | ||
| + | | colspan="2" | Enter the number or variable to print to the LCD   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | '''Return   | + | ===PrintString===  | 
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintString'''  | ||
| + | |-  | ||
| + | | colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING  | ||
| + | | width="90%" | Text  | ||
| + | |-  | ||
| + | | colspan="2" | Enter the text or variable to print to the LCD   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| + | ===RAMWrite===  | ||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RAMWrite'''  | ||
| + | |-  | ||
| + | | colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Index  | ||
| + | |-  | ||
| + | | colspan="2" | Values 0 to 7   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d0  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d1  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d2  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d3  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d4  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d5  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d6  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d7  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | |||
| − | '''  | + | ===RawSend===  | 
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RawSend'''  | ||
| + | |-  | ||
| + | | colspan="2" | Sends data to the LCD display   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | data  | ||
| + | |-  | ||
| + | | colspan="2" | The data byte to send to the LCD   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL  | ||
| + | | width="90%" | type  | ||
| + | |-  | ||
| + | | colspan="2" | A boolean to indicate command type: true to write data, false to write a command   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | |||
| + | ===ReadAnalogAsByte===  | ||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAnalogAsByte'''  | ||
| + | |-  | ||
| + | | colspan="2" | Reads one of the analogue components as an byte value   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Channel  | ||
| + | |-  | ||
| + | | colspan="2" | 0 = Light Sensor, 1 = Potentiometer   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | :[[  | + | ===ReadAnalogAsInt===  | 
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAnalogAsInt'''  | ||
| + | |-  | ||
| + | | colspan="2" | Reads one of the analogue components as an Integer value   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Channel  | ||
| + | |-  | ||
| + | | colspan="2" | 0 = Light Sensor, 1 = Potentiometer   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | ===  | + | ===RemapCharacter===  | 
| − | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | |
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RemapCharacter'''  | ||
| + | |-  | ||
| + | | colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map.   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | RemapIdx  | ||
| + | |-  | ||
| + | | colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1)   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | SearchCharacter  | ||
| + | |-  | ||
| + | | colspan="2" | Character to look for a replace   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | ReplacementCharacter  | ||
| + | |-  | ||
| + | | colspan="2" | New character value to use in place of the search character.   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | :[[  | + | ===ScrollDisplay===  | 
| − | :  | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | 
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScrollDisplay'''  | ||
| + | |-  | ||
| + | | colspan="2" | Scrolls the display left or right by a number of given positions.   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Position  | ||
| + | |-  | ||
| + | | colspan="2" | Holds the number of positions to shift the display   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Direction  | ||
| + | |-  | ||
| + | | colspan="2" | 0 = left, 1 = right   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | '''  | + | ===SegShowDigit===  | 
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SegShowDigit'''  | ||
| + | |-  | ||
| + | | colspan="2" | Displays a digit on the 7-seg display    | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Digit  | ||
| + | |-  | ||
| + | | colspan="2" | Which of the digits to change (0 - 3)   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Value  | ||
| + | |-  | ||
| + | | colspan="2" | The value to display (0 - 9)   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | DecimalPoint  | ||
| + | |-  | ||
| + | | colspan="2" | Decides if the decimal point is lit   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| + | ===SegShowSegments===  | ||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SegShowSegments'''  | ||
| + | |-  | ||
| + | | colspan="2" | Allows the individual segments of the display to be controlled.    | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Digit  | ||
| + | |-  | ||
| + | | colspan="2" | Which of the digits to change (0 - 3)   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Segments  | ||
| + | |-  | ||
| + | | colspan="2" | 8-bit Binary value to set the segments, bit0 = segA, bit1 = segB...   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | |||
| − | '''  | + | ===SetLEDState===  | 
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLEDState'''  | ||
| + | |-  | ||
| + | | colspan="2" | Sets the state of a single LED   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Bank  | ||
| + | |-  | ||
| + | | colspan="2" | 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | LED  | ||
| + | |-  | ||
| + | | colspan="2" | 0 = LED0, 7 = LED7   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | State  | ||
| + | |-  | ||
| + | | colspan="2" | 0 = Off, 1 = On   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | |||
| − | |||
| − | :[[  | + | ===SetPort===  | 
| − | ::  | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | 
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetPort'''  | ||
| + | |-  | ||
| + | | colspan="2" | Sets the state of a single port   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Bank  | ||
| + | |-  | ||
| + | | colspan="2" | 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Value  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| − | + | ===Start===  | |
| − | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | |
| − | + | |-  | |
| − | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | |
| − | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''  | |
| − | ===  | + | |-  | 
| − | + | | colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising.   | |
| − | + | |-  | |
| − | + | |-  | |
| − | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | |
| − | + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | |
| − | + | |}  | |
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| − | Startup routine required by the hardware device.  | ||
| − | |||
| − | Automatically clears the display after initialising.  | ||
| − | |||
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==Property reference==  | ==Property reference==  | ||
| − | |||
| − | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | |
| − | + | |-  | |
| − | + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]  | |
| − | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''    | |
| − | + | |-  | |
| − | + | |-  | |
| − | + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]  | |
| − | + | | width="90%" | Connection Type  | |
| − | + | |-  | |
| − | + | | colspan="2" |    | |
| − | + | |-  | |
| − | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]  | |
| − | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bank 0 Connections  | |
| − | + | |-  | |
| − | + | |-  | |
| − | + | | width="10%" align="center" | [[File:Fc9-type-19-icon.png]]  | |
| − | + | | width="90%" | Bank 0  | |
| − | + | |-  | |
| − | + | | colspan="2" |    | |
| − | + | |-  | |
| − | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]  | |
| − | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bank 1 Connections  | |
| − | + | |-  | |
| − | + | |-  | |
| − | + | | width="10%" align="center" | [[File:Fc9-type-19-icon.png]]  | |
| − | + | | width="90%" | Bank 1  | |
| − | + | |-  | |
| − | + | | colspan="2" |    | |
| − | + | |-  | |
| − | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]  | |
| − | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Analog Connections  | |
| − | + | |-  | |
| − | + | |-  | |
| − | + | | width="10%" align="center" | [[File:Fc9-type-6-icon.png]]  | |
| − | + | | width="90%" | Light Sensor  | |
| − | + | |-  | |
| − | + | | colspan="2" | Light Sensor ADC channel Connected to Bank 0 pin 0 which is usually analog pin AN0.   | |
| − | + | |-  | |
| − | + | | width="10%" align="center" | [[File:Fc9-type-6-icon.png]]  | |
| − | + | | width="90%" | Potentiometer  | |
| − | + | |-  | |
| − | + | | colspan="2" | Potentiometer ADC channel Connected to Bank 0 pin 1 which is usually analog pin AN1.   | |
| − | + | |-  | |
| − | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]  | |
| − | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation  | |
| − | + | |-  | |
| − | + | |-  | |
| − | + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]  | |
| − | + | | width="90%" | Analog Scope Traces  | |
| − | + | |-  | |
| − | + | | colspan="2" | Controls if traces are automatically added to the data recorder window for the analogue signals on the combo board.   | |
| − | + | |}  | |
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Latest revision as of 13:09, 7 February 2023
| Author | Matrix TSL | 
| Version | 1.0 | 
| Category | E-blocks 1 | 
Contents
- 1 Combo Board component
 - 2 Component Source Code
 - 3 Detailed description
 - 4 Examples
 - 5 Macro reference
- 5.1 Clear
 - 5.2 ClearLine
 - 5.3 Command
 - 5.4 Cursor
 - 5.5 GetPort
 - 5.6 GetSwitchState
 - 5.7 PrintAscii
 - 5.8 PrintFloat
 - 5.9 PrintFormattedNumber
 - 5.10 PrintNumber
 - 5.11 PrintString
 - 5.12 RAMWrite
 - 5.13 RawSend
 - 5.14 ReadAnalogAsByte
 - 5.15 ReadAnalogAsInt
 - 5.16 RemapCharacter
 - 5.17 ScrollDisplay
 - 5.18 SegShowDigit
 - 5.19 SegShowSegments
 - 5.20 SetLEDState
 - 5.21 SetPort
 - 5.22 Start
 
 - 6 Property reference
 
Combo Board component
A component to drive the EB083 Combo board including LEDs, Switches, LCD, 7-Segs and analogue inputs.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_EB086_DEMO.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_EB086_DEMO.fcfx
Detailed description
No detailed description exists yet for this component
Examples
The following files provide examples of how to use this component:
Arduino Mega 2560 & Combo Board
- This blank project consists of the Matrix EB083 Combo Board connected to an Arduino Mega 2560.
 
- This blank project consists of the Matrix EB093 Combo Board connected to an Arduino Uno R3.
 
- Note; Due to a limitation in the Arduino Uno hardware, portA6 & PortA7 are replicated from PortA5 in this template.
 
Macro reference
Clear
| Clear | |
| Clears the entire contents of the display. | |
| Return | |
ClearLine
Command
Cursor
GetPort
| GetPort | |
| Reads the state of a single port | |
| Bank | |
| 0 = Top Bank of Switches, 1 = Bottom Bank of Switches | |
| Return | |
GetSwitchState
PrintAscii
| PrintAscii | |
| Takes the ascii value for a character and prints the character | |
| character | |
| Holds an ascii value. | |
| Return | |
PrintFloat
PrintFormattedNumber
PrintNumber
| PrintNumber | |
| Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 | |
| Number | |
| Enter the number or variable to print to the LCD | |
| Return | |
PrintString
| PrintString | |
| Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro | |
| Text | |
| Enter the text or variable to print to the LCD | |
| Return | |
RAMWrite
RawSend
| RawSend | |
| Sends data to the LCD display | |
| data | |
| The data byte to send to the LCD | |
| type | |
| A boolean to indicate command type: true to write data, false to write a command | |
| Return | |
ReadAnalogAsByte
| ReadAnalogAsByte | |
| Reads one of the analogue components as an byte value | |
| Channel | |
| 0 = Light Sensor, 1 = Potentiometer | |
| Return | |
ReadAnalogAsInt
| ReadAnalogAsInt | |
| Reads one of the analogue components as an Integer value | |
| Channel | |
| 0 = Light Sensor, 1 = Potentiometer | |
| Return | |
RemapCharacter
ScrollDisplay
| ScrollDisplay | |
| Scrolls the display left or right by a number of given positions. | |
| Position | |
| Holds the number of positions to shift the display | |
| Direction | |
| 0 = left, 1 = right | |
| Return | |
SegShowDigit
SegShowSegments
SetLEDState
| SetLEDState | |
| Sets the state of a single LED | |
| Bank | |
| 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs | |
| LED | |
| 0 = LED0, 7 = LED7 | |
| State | |
| 0 = Off, 1 = On | |
| Return | |
SetPort
| SetPort | |
| Sets the state of a single port | |
| Bank | |
| 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs | |
| Value | |
| Return | |
Start
| Start | |
| Startup routine required by the hardware device. Automatically clears the display after initialising. | |
| Return | |