Difference between revisions of "API Mouse.GetPosition2D"
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− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
− | Gets the X/Y position of the mouse in screen coords | + | |- |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetPosition2D''' | ||
+ | |- | ||
+ | | colspan="2" | Gets the X/Y position of the mouse in screen coords | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-s32-icon.png]] - LONG | ||
+ | | width="90%" | X | ||
+ | |- | ||
+ | | colspan="2" | Pixel screen coordinate from the left of the panel area | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-s32-icon.png]] - LONG | ||
+ | | width="90%" | Y | ||
+ | |- | ||
+ | | colspan="2" | Pixel screen coordinate from the top of the panel area | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - NONE | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
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+ | ==Detailed description== | ||
+ | This gets the X/Y position in screen units relative to the top left corner of the panel the mouse is over. If the mouse is not over a panel the last known position is used. | ||
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− | + | Note that the coordinates returned from this call are ''not'' 3D coordinates. | |
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− | '' | ||
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* Declare a variable 'result' of type HANDLE | * Declare a variable 'result' of type HANDLE | ||
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Mouse.GetPosition2D(return_x, return_y)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Mouse.GetPosition2D(return_x, return_y)</pre> | ||
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Latest revision as of 11:55, 16 January 2023
Detailed description
This gets the X/Y position in screen units relative to the top left corner of the panel the mouse is over. If the mouse is not over a panel the last known position is used.
Note that the coordinates returned from this call are not 3D coordinates.
Examples
Calling in a calculation
- Declare a variable 'result' of type HANDLE
- Add to a calculation icon:
result = ::Mouse.GetPosition2D(return_x, return_y)