Difference between revisions of "Component: Proximity Switch Template (Sensors)"
From Flowcode Help
Jump to navigationJump to search| (10 intermediate revisions by the same user not shown) | |||
| Line 15: | Line 15: | ||
Polls a chosen panel object to test it's distance from this component. When the test object is within the detection range, the state of a pin is changed, and a User event generated. Used for building models of reed swicthes and hall sensors. | Polls a chosen panel object to test it's distance from this component. When the test object is within the detection range, the state of a pin is changed, and a User event generated. Used for building models of reed swicthes and hall sensors. | ||
| − | ==Component | + | ==Component Source Code== |
| − | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_Proximity_base.fcfx FC_Comp_Source_Proximity_base.fcfx] | |
| + | |||
| + | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Proximity_base.fcfx FC_Comp_Source_Proximity_base.fcfx] | ||
==Detailed description== | ==Detailed description== | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
''No detailed description exists yet for this component'' | ''No detailed description exists yet for this component'' | ||
==Examples== | ==Examples== | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| Line 29: | Line 59: | ||
{{Fcfile|Detector.fcfx|Detector}} | {{Fcfile|Detector.fcfx|Detector}} | ||
| − | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | ==Macro reference== | ||
| + | |||
| + | ===ReadState=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| Line 44: | Line 85: | ||
| + | ===SetTarget=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| Line 62: | Line 104: | ||
| + | ===WaitUntilHigh=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| Line 75: | Line 118: | ||
| + | ===WaitUntilLow=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| Line 86: | Line 130: | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
| − | |||
| − | |||
| Line 98: | Line 140: | ||
|- | |- | ||
|- | |- | ||
| − | | width="10%" align="center" style="background-color:# | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
| − | | width="90%" style="background-color:# | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections |
|- | |- | ||
|- | |- | ||
| Line 112: | Line 154: | ||
| colspan="2" | Select the state that the switch will take when an object triggers the switch. | | colspan="2" | Select the state that the switch will take when an object triggers the switch. | ||
|- | |- | ||
| − | | width="10%" align="center" style="background-color:# | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
| − | | width="90%" style="background-color:# | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation |
|- | |- | ||
|- | |- | ||
Latest revision as of 13:12, 7 February 2023
| Author | Matrix Ltd |
| Version | 1.2 |
| Category | Sensors |
Contents
Proximity Switch Template component
Polls a chosen panel object to test it's distance from this component. When the test object is within the detection range, the state of a pin is changed, and a User event generated. Used for building models of reed swicthes and hall sensors.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Proximity_base.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Proximity_base.fcfx
Detailed description
No detailed description exists yet for this component
Examples
Simple example showing the proximity detector component at work, when a proximity is detected the direction of the motor is reversed.
Detector
Macro reference
ReadState
| ReadState | |
| Get the current collision state. The 'Polarity' property will affect whether a collision is represented by a high or low state. | |
| Return | |
SetTarget
WaitUntilHigh
WaitUntilLow