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API Component.GetInteractive: Difference between revisions

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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetInteractive'''
| width="90%" class="mtx-class-macrohead" | '''GetInteractive'''
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| colspan="2" | Gets whether a component can interact with the mouse 
| colspan="2" | Gets whether a component can interact with the mouse 
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* Declare a variable 'result' of type BOOL
* Declare a variable 'result' of type BOOL
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Component.GetInteractive(target)</pre>
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Component.GetInteractive(target)</pre>
''<span style="color:red;">No additional examples</span>''

Latest revision as of 14:11, 13 July 2026

GetInteractive
Gets whether a component can interact with the mouse 
- HANDLE Target
The component to read the state from 
- BOOL Return


Detailed description

An interactive component responds to mouse clicks and other user interface events.

If a component is not interactive, it can not be clicked on by the mouse and will be ignored in mouse-click tests.


Examples

Calling in a calculation

  • Declare a variable 'result' of type BOOL
  • Add to a calculation icon:
    result = ::Component.GetInteractive(target)