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| ==Component Source Code== | | ==Component Source Code== |
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− | Please click here to download the component source project: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_EBM013v5.fcfx FC_Comp_Source_EBM013v5.fcfx] | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_EBM013v5.fcfx FC_Comp_Source_EBM013v5.fcfx] |
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| Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_EBM013v5.fcfx FC_Comp_Source_EBM013v5.fcfx] | | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_EBM013v5.fcfx FC_Comp_Source_EBM013v5.fcfx] |
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| ==Detailed description== | | ==Detailed description== |
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| ==Examples== | | ==Examples== |
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− | ==Macro reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTouchValue'''
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− | |-
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− | | colspan="2" | Samples the touch sensor ADC value and returns it Always samples both channels, but only returns the chosen channel
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | Switch
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− | |-
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− | | colspan="2" | Select Switch. Switch 1 = 0, Switch 2 = 1
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTouchPressed'''
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− | |-
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− | | colspan="2" | Returns non-zero if touch detected
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | Switch
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− | |-
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− | | colspan="2" | Switch 1 = 0, Switch 2 = 1
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | OffValue
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Threshold
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− | |-
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− | | colspan="2" | Provide the threshold value for the pad to be considered touched
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | ==Property reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-6-icon.png]]
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− | | width="90%" | Channel 1
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− | |-
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− | | colspan="2" | ADC Channel number
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-6-icon.png]]
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− | | width="90%" | Channel 2
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation Properties
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− | |-
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− | |-
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− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Switch 1
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
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− | | width="90%" | On Value
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
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− | | width="90%" | Off Value
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Switch 2
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
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− | | width="90%" | On Value
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
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− | | width="90%" | Off Value
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− | |-
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− | | colspan="2" |
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− | |}==Macro reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTouchValue'''
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− | |-
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− | | colspan="2" | Samples the touch sensor ADC value and returns it Always samples both channels, but only returns the chosen channel
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | Switch
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− | |-
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− | | colspan="2" | Select Switch. Switch 1 = 0, Switch 2 = 1
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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| + | ==Macro reference== |
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| + | ===GetTouchPressed=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
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− | | + | ===GetTouchValue=== |
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− | ==Property reference== | |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-6-icon.png]]
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− | | width="90%" | Channel 1
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− | |-
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− | | colspan="2" | ADC Channel number
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-6-icon.png]]
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− | | width="90%" | Channel 2
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation Properties
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− | |-
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− | |-
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− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Switch 1
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
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− | | width="90%" | On Value
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
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− | | width="90%" | Off Value
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Switch 2
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
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− | | width="90%" | On Value
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
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− | | width="90%" | Off Value
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− | |-
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− | | colspan="2" |
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− | |}==Macro reference==
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− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
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| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
− |
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− |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTouchPressed'''
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− | |-
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− | | colspan="2" | Returns non-zero if touch detected
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | Switch
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− | |-
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− | | colspan="2" | Switch 1 = 0, Switch 2 = 1
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | OffValue
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Threshold
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− | |-
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− | | colspan="2" | Provide the threshold value for the pad to be considered touched
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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