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| | ==Component Source Code== | | ==Component Source Code== |
| | | | |
| − | Please click here to download the component source project: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_LandingGearComponent_v002.fcfx FC_Comp_Source_LandingGearComponent_v002.fcfx] | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_LandingGearComponent_v002.fcfx FC_Comp_Source_LandingGearComponent_v002.fcfx] |
| | | | |
| | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_LandingGearComponent_v002.fcfx FC_Comp_Source_LandingGearComponent_v002.fcfx] | | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_LandingGearComponent_v002.fcfx FC_Comp_Source_LandingGearComponent_v002.fcfx] |
| Line 33: |
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| | | | |
| − | ''No detailed description exists yet for this component''
| |
| | | | |
| − | ==Examples==
| |
| | | | |
| | | | |
| | | | |
| | + | ''No detailed description exists yet for this component'' |
| | | | |
| | + | ==Examples== |
| | | | |
| | | | |
| Line 48: |
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| | | | |
| | | | |
| − | There is a detailed walk through of the scenario detailed at the link below to go with this component.
| |
| | | | |
| − | [[Airplane_Landing_Gear|Airplane Landing Gear Scenario]]
| |
| | | | |
| − | ==Macro reference==
| |
| | | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoors'''
| |
| − | |-
| |
| − | | colspan="2" | Will allow the front doors to open.
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" | Direction
| |
| − | |-
| |
| − | | colspan="2" | Drops the door down or close them. 0 = Close 1 = Open
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| | | | |
| | | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorCloseSwitch'''
| |
| − | |-
| |
| − | | colspan="2" | Test to see if the Front door will touch the collision switch by its original position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| | | | |
| | | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LandingGearDownSwitch'''
| |
| − | |-
| |
| − | | colspan="2" | Test to see if the Landing Gear will touch the collision switch by its final position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| | | | |
| | + | There is a detailed walk through of the scenario detailed at the link below to go with this component. |
| | | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | [[Airplane_Landing_Gear|Airplane Landing Gear Scenario]] |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorLocks'''
| |
| − | |-
| |
| − | | colspan="2" | Will unlock or lock the rear doors
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" | OpenOrClose
| |
| − | |-
| |
| − | | colspan="2" | Open =1 Close =0
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − | | |
| − | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LandingGearUpSwitch'''
| |
| − | |-
| |
| − | | colspan="2" | Test to see if the Landing Gear will touch the collision switch above it. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − | | |
| − | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorOpenSwitch'''
| |
| − | |-
| |
| − | | colspan="2" | Test to see if the Back door will touch the collision switch by its final position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − | | |
| − | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorLocks'''
| |
| − | |-
| |
| − | | colspan="2" | Will lock or unlock the front doors depending on the number given to the paremeter.
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" | OpenOrClose
| |
| − | |-
| |
| − | | colspan="2" | Open =1 Close=0
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| | | | |
| | | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LandingGear'''
| |
| − | |-
| |
| − | | colspan="2" | Retracts and drops the landing gear.
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" | Direction
| |
| − | |-
| |
| − | | colspan="2" | Drop the wheel down or retracts them. 0 = Retracts 1 = Drop
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| | | | |
| | | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorCloseSwitch'''
| |
| − | |-
| |
| − | | colspan="2" | Test to see if the rear door will touch the collision switch by its original position. If it does, will return true. and stop movement.
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| | | | |
| | | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoors'''
| |
| − | |-
| |
| − | | colspan="2" | Will allow the rear door to open
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" | Direction
| |
| − | |-
| |
| − | | colspan="2" | Drop the door down or close them. 0 = Close 1 = Open
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| | | | |
| | | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorOpenSwitch'''
| |
| − | |-
| |
| − | | colspan="2" | Test to see if the rear door will touch the collision switch by its final position. If it does, will return true. and stop movement.
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| | | | |
| | | | |
| | | | |
| | + | ==Macro reference== |
| | | | |
| − | ==Property reference== | + | ===FrontDoorCloseSwitch=== |
| − | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
| − | |-
| |
| − | |}==Macro reference==
| |
| − | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoors'''
| |
| − | |-
| |
| − | | colspan="2" | Will allow the front doors to open.
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" | Direction
| |
| − | |-
| |
| − | | colspan="2" | Drops the door down or close them. 0 = Close 1 = Open
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − | | |
| − | | |
| | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| | |- | | |- |
| Line 264: |
Line 86: |
| | | | |
| | | | |
| | + | ===FrontDoorLocks=== |
| | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| | |- | | |- |
| | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LandingGearDownSwitch''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorLocks''' |
| | |- | | |- |
| − | | colspan="2" | Test to see if the Landing Gear will touch the collision switch by its final position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended
| + | | colspan="2" | Will lock or unlock the front doors depending on the number given to the paremeter. |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − | | |
| − | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorLocks'''
| |
| − | |-
| |
| − | | colspan="2" | Will unlock or lock the rear doors | |
| | |- | | |- |
| | |- | | |- |
| Line 288: |
Line 98: |
| | | width="90%" | OpenOrClose | | | width="90%" | OpenOrClose |
| | |- | | |- |
| − | | colspan="2" | Open =1 Close =0 | + | | colspan="2" | Open =1 Close=0 |
| | |- | | |- |
| | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| Line 295: |
Line 105: |
| | | | |
| | | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===FrontDoorOpenSwitch=== |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LandingGearUpSwitch'''
| |
| − | |-
| |
| − | | colspan="2" | Test to see if the Landing Gear will touch the collision switch above it. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − | | |
| − | | |
| | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| | |- | | |- |
| Line 321: |
Line 119: |
| | | | |
| | | | |
| | + | ===FrontDoors=== |
| | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| | |- | | |- |
| | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorLocks''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoors''' |
| | |- | | |- |
| − | | colspan="2" | Will lock or unlock the front doors depending on the number given to the paremeter. | + | | colspan="2" | Will allow the front doors to open. |
| | |- | | |- |
| | |- | | |- |
| | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| − | | width="90%" | OpenOrClose | + | | width="90%" | Direction |
| | |- | | |- |
| − | | colspan="2" | Open =1 Close=0 | + | | colspan="2" | Drops the door down or close them. 0 = Close 1 = Open |
| | |- | | |- |
| | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| Line 339: |
Line 138: |
| | | | |
| | | | |
| | + | ===LandingGear=== |
| | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| | |- | | |- |
| Line 357: |
Line 157: |
| | | | |
| | | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===LandingGearDownSwitch=== |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorCloseSwitch'''
| |
| − | |-
| |
| − | | colspan="2" | Test to see if the rear door will touch the collision switch by its original position. If it does, will return true. and stop movement.
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − | | |
| − | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoors'''
| |
| − | |-
| |
| − | | colspan="2" | Will allow the rear door to open
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" | Direction
| |
| − | |-
| |
| − | | colspan="2" | Drop the door down or close them. 0 = Close 1 = Open
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − | | |
| − | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorOpenSwitch'''
| |
| − | |-
| |
| − | | colspan="2" | Test to see if the rear door will touch the collision switch by its final position. If it does, will return true. and stop movement.
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − | | |
| − | | |
| − | | |
| − | | |
| − | ==Property reference==
| |
| − | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
| − | |-
| |
| − | |}==Macro reference==
| |
| − | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoors'''
| |
| − | |-
| |
| − | | colspan="2" | Will allow the front doors to open.
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" | Direction
| |
| − | |-
| |
| − | | colspan="2" | Drops the door down or close them. 0 = Close 1 = Open
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − | | |
| − | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorCloseSwitch'''
| |
| − | |-
| |
| − | | colspan="2" | Test to see if the Front door will touch the collision switch by its original position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − | | |
| − | | |
| | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| | |- | | |- |
| Line 456: |
Line 171: |
| | | | |
| | | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===LandingGearUpSwitch=== |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorLocks'''
| |
| − | |-
| |
| − | | colspan="2" | Will unlock or lock the rear doors
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" | OpenOrClose
| |
| − | |-
| |
| − | | colspan="2" | Open =1 Close =0
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − | | |
| − | | |
| | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| | |- | | |- |
| Line 487: |
Line 185: |
| | | | |
| | | | |
| | + | ===RearDoorCloseSwitch=== |
| | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| | |- | | |- |
| | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorOpenSwitch''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorCloseSwitch''' |
| | |- | | |- |
| − | | colspan="2" | Test to see if the Back door will touch the collision switch by its final position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended | + | | colspan="2" | Test to see if the rear door will touch the collision switch by its original position. If it does, will return true. and stop movement. |
| | |- | | |- |
| | |- | | |- |
| Line 500: |
Line 199: |
| | | | |
| | | | |
| | + | ===RearDoorLocks=== |
| | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| | |- | | |- |
| | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorLocks''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorLocks''' |
| | |- | | |- |
| − | | colspan="2" | Will lock or unlock the front doors depending on the number given to the paremeter. | + | | colspan="2" | Will unlock or lock the rear doors |
| | |- | | |- |
| | |- | | |- |
| Line 511: |
Line 211: |
| | | width="90%" | OpenOrClose | | | width="90%" | OpenOrClose |
| | |- | | |- |
| − | | colspan="2" | Open =1 Close=0 | + | | colspan="2" | Open =1 Close =0 |
| | |- | | |- |
| | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| Line 518: |
Line 218: |
| | | | |
| | | | |
| | + | ===RearDoorOpenSwitch=== |
| | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| | |- | | |- |
| | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LandingGear''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorOpenSwitch''' |
| | |- | | |- |
| − | | colspan="2" | Retracts and drops the landing gear.
| + | | colspan="2" | Test to see if the rear door will touch the collision switch by its final position. If it does, will return true. and stop movement. |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" | Direction
| |
| − | |-
| |
| − | | colspan="2" | Drop the wheel down or retracts them. 0 = Retracts 1 = Drop
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − | | |
| − | | |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorCloseSwitch'''
| |
| − | |-
| |
| − | | colspan="2" | Test to see if the rear door will touch the collision switch by its original position. If it does, will return true. and stop movement. | |
| | |- | | |- |
| | |- | | |- |
| Line 549: |
Line 232: |
| | | | |
| | | | |
| | + | ===RearDoors=== |
| | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| | |- | | |- |
| Line 565: |
Line 249: |
| | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| | |} | | |} |
| − |
| |
| − |
| |
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| − | |-
| |
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorOpenSwitch'''
| |
| − | |-
| |
| − | | colspan="2" | Test to see if the rear door will touch the collision switch by its final position. If it does, will return true. and stop movement.
| |
| − | |-
| |
| − | |-
| |
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| − | |}
| |
| − |
| |
| − |
| |
| | | | |
| | | | |