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| ==Detailed description== | | ==Detailed description== |
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| ==Examples== | | ==Examples== |
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| {{Fcfile|StringEE.fcfx|EEStrings}} | | {{Fcfile|StringEE.fcfx|EEStrings}} |
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− | ==Macro reference==
| |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteFloat'''
| |
− | |-
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− | | colspan="2" | Writes a 32-bit float value starting at the specified address. A 32-bit float will consume 4 bytes which will be 4 locations on an 8-bit device or 2 locations on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
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− | | width="90%" | Value
| |
− | |-
| |
− | | colspan="2" | Floating point value to write
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadInt'''
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− | |-
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− | | colspan="2" | Reads a 16-bit int value starting from the specified address. A 16-bit int will consume 2 bytes which will be 2 locations on an 8-bit device or 1 location on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
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− | |-
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− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | MSBFirst
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− | |-
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− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFloat'''
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− | |-
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− | | colspan="2" | Reads a 32-bit float value starting from the specified address. A 32-bit float will consume 4 bytes which will be 4 locations on an 8-bit device or 2 locations on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | StartAddress
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− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | MSBFirst
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− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteByte'''
| |
− | |-
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− | | colspan="2" | Writes a 8-bit byte value to the specified address. A 8-bit byte will consume 1 bytes which will be 1 locations on an 8-bit device or half a location on a 16-bit device.
| |
− | |-
| |
− | |-
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− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | ByteAddress
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− | |-
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− | | colspan="2" | Byte address, EEADDR on 8-bit device or EEADDR/2 on a 16-bit device
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Value
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− | |-
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− | | colspan="2" | Floating point value to write
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− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteInt'''
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− | |-
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− | | colspan="2" | Writes a 16-bit int value starting at the specified address. A 16-bit int will consume 2 bytes which will be 2 locations on an 8-bit device or 1 location on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | StartAddress
| |
− | |-
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− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | Value
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− | |-
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− | | colspan="2" | Floating point value to write
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− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | MSBFirst
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− | |-
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− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadString'''
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− | |-
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− | | colspan="2" | Reads a string of data from the EE memory starting at the specified address. 8-bit EE memory stores a character into each memory location. 16-bit EE memory stores two characters into each memory location.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
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− | |-
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− | | colspan="2" | EE Address of the first character in the string
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− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | MaxChars
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− | |-
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− | | colspan="2" | The maximum number of characters to try and read plus null termination
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
| | | |
| + | ==Macro reference== |
| | | |
| + | ===Read=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===ReadByte=== |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadLong'''
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− | |-
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− | | colspan="2" | Reads a 32-bit long value starting from the specified address. A 32-bit long will consume 4 bytes which will be 4 locations on an 8-bit device or 2 locations on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
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− | | colspan="2" | 0=LSB First, 1=MSB First
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− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteString'''
| |
− | |-
| |
− | | colspan="2" | Writes a string of data to the EE memory starting at the specified address. 8-bit EE memory stores a character into each memory location. 16-bit EE memory stores two characters into each memory location.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
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− | |-
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− | | colspan="2" | EE Address of the first character in the string
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MaxChars
| |
− | |-
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− | | colspan="2" | The maximum number of characters to try and read plus null termination
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
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− | | width="90%" | DataString
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Write'''
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− | |-
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− | | colspan="2" | Writes a packet of bits from the EEPROM The number of bits written is 8 or 16, depending on the platform
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | Address
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− | |-
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− | | colspan="2" | The address, in elements, to write the data to
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | Value
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− | |-
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− | | colspan="2" | The 8 or 16 bit value to store in EEPROM
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
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Line 149: |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===ReadFloat=== |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteLong'''
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− | |-
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− | | colspan="2" | Writes a 32-bit long value starting at the specified address. A 32-bit long will consume 4 bytes which will be 4 locations on an 8-bit device or 2 locations on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
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− | | width="90%" | Value
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− | |-
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− | | colspan="2" | Floating point value to write
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | MSBFirst
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− | |-
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− | | colspan="2" | 0=LSB First, 1=MSB First
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− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | | |
− | | |
− | ==Property reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| |
− | | width="90%" | EE Size
| |
− | |-
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− | | colspan="2" | Number of memory locations available in EEPROM onboard the target microcontroller.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| |
− | | width="90%" | EE Bit Depth
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− | |-
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− | | colspan="2" | Number of bits in each EEPROM memory location onboard the target microcontroller.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| |
− | | width="90%" | Initial Values
| |
− | |-
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− | | colspan="2" | Comma seperated list of values to assign to the EEPROM memory while programming the device. The simulation will automatically load these values into the simulated EE locations on simulation start. Leave blank to remove initialisation code from the compiled C code Supported Formats Decimal 0 - 255 Hexadecimal 0x00 - 0xFF ASCII character 'x' Strings "text"
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Reset To Defaults
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− | |-
| |
− | | colspan="2" | Decides what to do on a simulation start event. Siim data will reset to initial values after reloading project or changing initial values property. Yes: Resets the contents of the EEPROM data to the initial values. No: EEPROM contents will be retained between simulations.
| |
− | |}==Macro reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteFloat'''
| |
− | |-
| |
− | | colspan="2" | Writes a 32-bit float value starting at the specified address. A 32-bit float will consume 4 bytes which will be 4 locations on an 8-bit device or 2 locations on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| |
− | | width="90%" | Value
| |
− | |-
| |
− | | colspan="2" | Floating point value to write
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadInt'''
| |
− | |-
| |
− | | colspan="2" | Reads a 16-bit int value starting from the specified address. A 16-bit int will consume 2 bytes which will be 2 locations on an 8-bit device or 1 location on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 488: |
Line 173: |
| | | |
| | | |
| + | ===ReadInt=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteByte''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadInt''' |
| |- | | |- |
− | | colspan="2" | Writes a 8-bit byte value to the specified address. A 8-bit byte will consume 1 bytes which will be 1 locations on an 8-bit device or half a location on a 16-bit device. | + | | colspan="2" | Reads a 16-bit int value starting from the specified address. A 16-bit int will consume 2 bytes which will be 2 locations on an 8-bit device or 1 location on a 16-bit device. |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ByteAddress
| |
− | |-
| |
− | | colspan="2" | Byte address, EEADDR on 8-bit device or EEADDR/2 on a 16-bit device
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Value
| |
− | |-
| |
− | | colspan="2" | Floating point value to write
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteInt'''
| |
− | |-
| |
− | | colspan="2" | Writes a 16-bit int value starting at the specified address. A 16-bit int will consume 2 bytes which will be 2 locations on an 8-bit device or 1 location on a 16-bit device.
| |
| |- | | |- |
| |- | | |- |
Line 523: |
Line 186: |
| |- | | |- |
| | colspan="2" | Initial EE location to start reading | | | colspan="2" | Initial EE location to start reading |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Value
| |
− | |-
| |
− | | colspan="2" | Floating point value to write
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
Line 533: |
Line 191: |
| |- | | |- |
| | colspan="2" | 0=LSB First, 1=MSB First | | | colspan="2" | 0=LSB First, 1=MSB First |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadString'''
| |
− | |-
| |
− | | colspan="2" | Reads a string of data from the EE memory starting at the specified address. 8-bit EE memory stores a character into each memory location. 16-bit EE memory stores two characters into each memory location.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | EE Address of the first character in the string
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MaxChars
| |
− | |-
| |
− | | colspan="2" | The maximum number of characters to try and read plus null termination
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Read'''
| |
− | |-
| |
− | | colspan="2" | Reads a packet of bits from the EEPROM The number of bits read is 8 or 16, depending on the platform
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Address
| |
− | |-
| |
− | | colspan="2" | The address, in elements, to read the data from
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT |
Line 580: |
Line 197: |
| | | |
| | | |
| + | ===ReadLong=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 603: |
Line 221: |
| | | |
| | | |
| + | ===ReadString=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteString''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadString''' |
| |- | | |- |
− | | colspan="2" | Writes a string of data to the EE memory starting at the specified address. 8-bit EE memory stores a character into each memory location. 16-bit EE memory stores two characters into each memory location. | + | | colspan="2" | Reads a string of data from the EE memory starting at the specified address. 8-bit EE memory stores a character into each memory location. 16-bit EE memory stores two characters into each memory location. |
| |- | | |- |
| |- | | |- |
Line 621: |
Line 240: |
| | colspan="2" | The maximum number of characters to try and read plus null termination | | | colspan="2" | The maximum number of characters to try and read plus null termination |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING |
− | | width="90%" | DataString
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===Write=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 654: |
Line 269: |
| | | |
| | | |
| + | ===WriteByte=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadByte''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteByte''' |
| |- | | |- |
− | | colspan="2" | Reads a 8-bit byte value starting from the specified address. A 8-bit byte will consume 1 byte which will be 1 locations on an 8-bit device or half a location on a 16-bit device. | + | | colspan="2" | Writes a 8-bit byte value to the specified address. A 8-bit byte will consume 1 bytes which will be 1 locations on an 8-bit device or half a location on a 16-bit device. |
| |- | | |- |
| |- | | |- |
Line 667: |
Line 283: |
| | colspan="2" | Byte address, EEADDR on 8-bit device or EEADDR/2 on a 16-bit device | | | colspan="2" | Byte address, EEADDR on 8-bit device or EEADDR/2 on a 16-bit device |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteLong'''
| |
− | |-
| |
− | | colspan="2" | Writes a 32-bit long value starting at the specified address. A 32-bit long will consume 4 bytes which will be 4 locations on an 8-bit device or 2 locations on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| |
| | width="90%" | Value | | | width="90%" | Value |
| |- | | |- |
| | colspan="2" | Floating point value to write | | | colspan="2" | Floating point value to write |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
Line 705: |
Line 293: |
| | | |
| | | |
− | | + | ===WriteFloat=== |
− | | |
− | ==Property reference== | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| |
− | | width="90%" | EE Size
| |
− | |-
| |
− | | colspan="2" | Number of memory locations available in EEPROM onboard the target microcontroller.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| |
− | | width="90%" | EE Bit Depth
| |
− | |-
| |
− | | colspan="2" | Number of bits in each EEPROM memory location onboard the target microcontroller.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| |
− | | width="90%" | Initial Values
| |
− | |-
| |
− | | colspan="2" | Comma seperated list of values to assign to the EEPROM memory while programming the device. The simulation will automatically load these values into the simulated EE locations on simulation start. Leave blank to remove initialisation code from the compiled C code Supported Formats Decimal 0 - 255 Hexadecimal 0x00 - 0xFF ASCII character 'x' Strings "text"
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Reset To Defaults
| |
− | |-
| |
− | | colspan="2" | Decides what to do on a simulation start event. Siim data will reset to initial values after reloading project or changing initial values property. Yes: Resets the contents of the EEPROM data to the initial values. No: EEPROM contents will be retained between simulations.
| |
− | |}==Macro reference==
| |
− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 764: |
Line 322: |
| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===WriteInt=== |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadInt'''
| |
− | |-
| |
− | | colspan="2" | Reads a 16-bit int value starting from the specified address. A 16-bit int will consume 2 bytes which will be 2 locations on an 8-bit device or 1 location on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFloat'''
| |
− | |-
| |
− | | colspan="2" | Reads a 32-bit float value starting from the specified address. A 32-bit float will consume 4 bytes which will be 4 locations on an 8-bit device or 2 locations on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteByte'''
| |
− | |-
| |
− | | colspan="2" | Writes a 8-bit byte value to the specified address. A 8-bit byte will consume 1 bytes which will be 1 locations on an 8-bit device or half a location on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ByteAddress
| |
− | |-
| |
− | | colspan="2" | Byte address, EEADDR on 8-bit device or EEADDR/2 on a 16-bit device
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Value
| |
− | |-
| |
− | | colspan="2" | Floating point value to write
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 861: |
Line 351: |
| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===WriteLong=== |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadString'''
| |
− | |-
| |
− | | colspan="2" | Reads a string of data from the EE memory starting at the specified address. 8-bit EE memory stores a character into each memory location. 16-bit EE memory stores two characters into each memory location.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | EE Address of the first character in the string
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MaxChars
| |
− | |-
| |
− | | colspan="2" | The maximum number of characters to try and read plus null termination
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Read'''
| |
− | |-
| |
− | | colspan="2" | Reads a packet of bits from the EEPROM The number of bits read is 8 or 16, depending on the platform
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Address
| |
− | |-
| |
− | | colspan="2" | The address, in elements, to read the data from
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadLong'''
| |
− | |-
| |
− | | colspan="2" | Reads a 32-bit long value starting from the specified address. A 32-bit long will consume 4 bytes which will be 4 locations on an 8-bit device or 2 locations on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteString'''
| |
− | |-
| |
− | | colspan="2" | Writes a string of data to the EE memory starting at the specified address. 8-bit EE memory stores a character into each memory location. 16-bit EE memory stores two characters into each memory location.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | EE Address of the first character in the string
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MaxChars
| |
− | |-
| |
− | | colspan="2" | The maximum number of characters to try and read plus null termination
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | DataString
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Write'''
| |
− | |-
| |
− | | colspan="2" | Writes a packet of bits from the EEPROM The number of bits written is 8 or 16, depending on the platform
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Address
| |
− | |-
| |
− | | colspan="2" | The address, in elements, to write the data to
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Value
| |
− | |-
| |
− | | colspan="2" | The 8 or 16 bit value to store in EEPROM
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadByte'''
| |
− | |-
| |
− | | colspan="2" | Reads a 8-bit byte value starting from the specified address. A 8-bit byte will consume 1 byte which will be 1 locations on an 8-bit device or half a location on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ByteAddress
| |
− | |-
| |
− | | colspan="2" | Byte address, EEADDR on 8-bit device or EEADDR/2 on a 16-bit device
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 1,027: |
Line 380: |
| | | |
| | | |
− | | + | ===WriteString=== |
− | | |
− | ==Property reference== | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| |
− | | width="90%" | EE Size
| |
− | |-
| |
− | | colspan="2" | Number of memory locations available in EEPROM onboard the target microcontroller.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| |
− | | width="90%" | EE Bit Depth
| |
− | |-
| |
− | | colspan="2" | Number of bits in each EEPROM memory location onboard the target microcontroller.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| |
− | | width="90%" | Initial Values
| |
− | |-
| |
− | | colspan="2" | Comma seperated list of values to assign to the EEPROM memory while programming the device. The simulation will automatically load these values into the simulated EE locations on simulation start. Leave blank to remove initialisation code from the compiled C code Supported Formats Decimal 0 - 255 Hexadecimal 0x00 - 0xFF ASCII character 'x' Strings "text"
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Reset To Defaults
| |
− | |-
| |
− | | colspan="2" | Decides what to do on a simulation start event. Siim data will reset to initial values after reloading project or changing initial values property. Yes: Resets the contents of the EEPROM data to the initial values. No: EEPROM contents will be retained between simulations.
| |
− | |}==Macro reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteFloat'''
| |
− | |-
| |
− | | colspan="2" | Writes a 32-bit float value starting at the specified address. A 32-bit float will consume 4 bytes which will be 4 locations on an 8-bit device or 2 locations on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| |
− | | width="90%" | Value
| |
− | |-
| |
− | | colspan="2" | Floating point value to write
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadInt'''
| |
− | |-
| |
− | | colspan="2" | Reads a 16-bit int value starting from the specified address. A 16-bit int will consume 2 bytes which will be 2 locations on an 8-bit device or 1 location on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFloat'''
| |
− | |-
| |
− | | colspan="2" | Reads a 32-bit float value starting from the specified address. A 32-bit float will consume 4 bytes which will be 4 locations on an 8-bit device or 2 locations on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteByte'''
| |
− | |-
| |
− | | colspan="2" | Writes a 8-bit byte value to the specified address. A 8-bit byte will consume 1 bytes which will be 1 locations on an 8-bit device or half a location on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ByteAddress
| |
− | |-
| |
− | | colspan="2" | Byte address, EEADDR on 8-bit device or EEADDR/2 on a 16-bit device
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Value
| |
− | |-
| |
− | | colspan="2" | Floating point value to write
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteInt'''
| |
− | |-
| |
− | | colspan="2" | Writes a 16-bit int value starting at the specified address. A 16-bit int will consume 2 bytes which will be 2 locations on an 8-bit device or 1 location on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Value
| |
− | |-
| |
− | | colspan="2" | Floating point value to write
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadString'''
| |
− | |-
| |
− | | colspan="2" | Reads a string of data from the EE memory starting at the specified address. 8-bit EE memory stores a character into each memory location. 16-bit EE memory stores two characters into each memory location.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | EE Address of the first character in the string
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | MaxChars
| |
− | |-
| |
− | | colspan="2" | The maximum number of characters to try and read plus null termination
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Read'''
| |
− | |-
| |
− | | colspan="2" | Reads a packet of bits from the EEPROM The number of bits read is 8 or 16, depending on the platform
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Address
| |
− | |-
| |
− | | colspan="2" | The address, in elements, to read the data from
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadLong'''
| |
− | |-
| |
− | | colspan="2" | Reads a 32-bit long value starting from the specified address. A 32-bit long will consume 4 bytes which will be 4 locations on an 8-bit device or 2 locations on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 1,273: |
Line 407: |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Write'''
| |
− | |-
| |
− | | colspan="2" | Writes a packet of bits from the EEPROM The number of bits written is 8 or 16, depending on the platform
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Address
| |
− | |-
| |
− | | colspan="2" | The address, in elements, to write the data to
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Value
| |
− | |-
| |
− | | colspan="2" | The 8 or 16 bit value to store in EEPROM
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadByte'''
| |
− | |-
| |
− | | colspan="2" | Reads a 8-bit byte value starting from the specified address. A 8-bit byte will consume 1 byte which will be 1 locations on an 8-bit device or half a location on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ByteAddress
| |
− | |-
| |
− | | colspan="2" | Byte address, EEADDR on 8-bit device or EEADDR/2 on a 16-bit device
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteLong'''
| |
− | |-
| |
− | | colspan="2" | Writes a 32-bit long value starting at the specified address. A 32-bit long will consume 4 bytes which will be 4 locations on an 8-bit device or 2 locations on a 16-bit device.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | StartAddress
| |
− | |-
| |
− | | colspan="2" | Initial EE location to start reading
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| |
− | | width="90%" | Value
| |
− | |-
| |
− | | colspan="2" | Floating point value to write
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | MSBFirst
| |
− | |-
| |
− | | colspan="2" | 0=LSB First, 1=MSB First
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
| | | |
| | | |