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| ==Detailed description== | | ==Detailed description== |
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− | ''<span style="color:red;">No additional examples</span>''
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− | ==Macro reference== | + | ''<span style="color:red;">No additional examples</span>'' |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlGate'''
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− | | colspan="2" | Allows the gate to be opened or closed.
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− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | State
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− | |-
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− | | colspan="2" | 0 = Closed, 1 = Open
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckGate'''
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− | | colspan="2" | Determines if the gate is currently open or closed. 0 = Gate Closed, 1 = Gate Open
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | ==Property reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | Default State
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− | |-
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− | | colspan="2" | Sets the default state of the gate when simulation starts.
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
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− | | width="90%" | Color
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− | |-
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− | | colspan="2" |
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− | |}==Macro reference==
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− |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlGate'''
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− | |-
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− | | colspan="2" | Allows the gate to be opened or closed.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | State
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− | |-
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− | | colspan="2" | 0 = Closed, 1 = Open
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckGate'''
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− | |-
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− | | colspan="2" | Determines if the gate is currently open or closed. 0 = Gate Closed, 1 = Gate Open
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | ==Property reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | Default State
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− | |-
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− | | colspan="2" | Sets the default state of the gate when simulation starts.
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
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− | | width="90%" | Color
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− | |-
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− | | colspan="2" |
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− | |}==Macro reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlGate'''
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− | |-
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− | | colspan="2" | Allows the gate to be opened or closed.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | State
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− | |-
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− | | colspan="2" | 0 = Closed, 1 = Open
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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| + | ==Macro reference== |
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| + | ===CheckGate=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
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− | | + | ===ControlGate=== |
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− | ==Property reference== | |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | Default State
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− | |-
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− | | colspan="2" | Sets the default state of the gate when simulation starts.
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
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− | | width="90%" | Color
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− | |-
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− | | colspan="2" |
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− | |}==Macro reference==
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− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
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| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
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− |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckGate'''
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− | |-
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− | | colspan="2" | Determines if the gate is currently open or closed. 0 = Gate Closed, 1 = Gate Open
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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