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| ==Detailed description== | | ==Detailed description== |
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| ==Examples== | | ==Examples== |
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| ''<span style="color:red;">No additional examples</span>'' | | ''<span style="color:red;">No additional examples</span>'' |
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| ==Macro reference== | | ==Macro reference== |
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| + | ===CreateIPSocket=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InitialiseSim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket''' |
| + | |- |
| + | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels. |
| + | |- |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Channel |
| + | |- |
| + | | colspan="2" | Specifies the communications channel 0-3 |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Protocol |
| + | |- |
| + | | colspan="2" | Specifies which IP protocol to use |
| |- | | |- |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Broadcast |
| |- | | |- |
| + | | colspan="2" | Allows broadcast type packets to be sent and received |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
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| + | ===CreateIPSocket_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page. | + | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels. |
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| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Protocol |
| + | |- |
| + | | colspan="2" | Specifies which IP protocol to use |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Broadcast |
| + | |- |
| + | | colspan="2" | Allows broadcast type packets to be sent and received |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===CreateMACSocket=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information. | + | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Promiscuous |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Receive everything (1) or just data bound for your MAC (0) |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Data | + | | width="90%" | Broadcast |
| |- | | |- |
− | | colspan="2" | Data byte to append to Tx buffer. | + | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0) |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Length | + | | width="90%" | Error |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0) |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===CreateMACSocket_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket_Sim''' |
| |- | | |- |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte | + | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Promiscuous |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Receive everything (1) or just data bound for your MAC (0) |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Broadcast |
| + | |- |
| + | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0) |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Idx | + | | width="90%" | Error |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0) |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
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| + | ===CreateTCPSocket=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes. | + | | colspan="2" | This macro creates a socket for sending and receiving TCP data. |
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| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte1 | + | | width="90%" | Src_Port_Hi |
| |- | | |- |
− | | colspan="2" | Specifies the value of the first byte | + | | colspan="2" | Port High Byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte2 | + | | width="90%" | Src_Port_Lo |
| |- | | |- |
− | | colspan="2" | Specifies the value of the second byte | + | | colspan="2" | Port Low Byte |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte3 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===CreateTCPSocket_Sim=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | Specifies the value of the third byte | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket_Sim''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | This macro creates a socket for sending and receiving TCP data. |
− | | width="90%" | Byte4
| |
| |- | | |- |
− | | colspan="2" | Specifies the value of the fourth byte
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte5 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Specifies the value of the fifth byte | + | | colspan="2" | Specifies the communications channel 0-3 |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Src_Port_Hi |
| + | |- |
| + | | colspan="2" | Port High Byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte6 | + | | width="90%" | Src_Port_Lo |
| |- | | |- |
− | | colspan="2" | Specifies the value of the sixth byte | + | | colspan="2" | Port Low Byte |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
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| + | ===CreateUDPSocket=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. | + | | colspan="2" | This macro creates a socket for sending and receiving UDP data. |
| |- | | |- |
| |- | | |- |
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| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Src_Port_Hi |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |- | |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart_Sim'''
| |
− | |-
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− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened.
| |
| |- | | |- |
| + | | colspan="2" | Port High Byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Src_Port_Lo |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Port Low Byte |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===CreateUDPSocket_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket_Sim''' |
| |- | | |- |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket. | + | | colspan="2" | This macro creates a socket for sending and receiving UDP data. |
| |- | | |- |
| |- | | |- |
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| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Src_Port_Hi |
| + | |- |
| + | | colspan="2" | Port High Byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Src_Port_Lo |
| + | |- |
| + | | colspan="2" | Port Low Byte |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===GetSocketStatus=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus''' |
| |- | | |- |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available. | + | | colspan="2" | This returns the state of the requested channel's socket. |
| |- | | |- |
| |- | | |- |
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| | | |
| + | ===GetSocketStatus_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes. | + | | colspan="2" | This returns the state of the requested channel's socket. |
| |- | | |- |
| |- | | |- |
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| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte1 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===Initialise=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | Specifies the value of the first byte | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros |
− | | width="90%" | Byte2
| |
| |- | | |- |
− | | colspan="2" | Specifies the value of the second byte
| |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Byte3
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | |
| |} | | |} |
| | | |
| | | |
| + | ===InitialiseSim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMyIP''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InitialiseSim''' |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's own IP address. In most circumstances, this macro will not be required as the IP address setting in the component property page will remain constant throughout your application.
| |
| |- | | |- |
| + | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
Line 350: |
Line 389: |
| | | |
| | | |
| + | ===RxDataAvailable=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information. | + | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available. |
| |- | | |- |
| |- | | |- |
Line 363: |
Line 403: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Data | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===RxDataAvailable_Sim=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| + | |- |
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable_Sim''' |
| + | |- |
| + | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available. |
| |- | | |- |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Length | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxDataSize=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize''' |
| |- | | |- |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes. | + | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro. |
| |- | | |- |
| |- | | |- |
Line 391: |
Line 441: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90%" | Dst_IP0 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===RxDataSize_Sim=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | Specifies the first byte of an IP address | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize_Sim''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro. |
− | | width="90%" | Dst_IP1
| |
| |- | | |- |
− | | colspan="2" | Specifies the second byte of an IP address
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP2 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Specifies the third byte of an IP address | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Specifies the fourth byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxFlushData=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page. | + | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read. |
| |- | | |- |
| |- | | |- |
Line 444: |
Line 484: |
| | | |
| | | |
| + | ===RxFlushData_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData_Sim''' |
| |- | | |- |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro. | + | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read. |
| |- | | |- |
| |- | | |- |
Line 456: |
Line 497: |
| |- | | |- |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
Line 467: |
Line 503: |
| | | |
| | | |
| + | ===RxMatchMyIP=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP''' |
| |- | | |- |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels. | + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. |
| |- | | |- |
| |- | | |- |
Line 480: |
Line 517: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Protocol | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===RxMatchMyIP_Sim=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| + | |- |
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP_Sim''' |
| + | |- |
| + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. |
| |- | | |- |
− | | colspan="2" | Specifies which IP protocol to use
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Broadcast | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Allows broadcast type packets to be sent and received | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 495: |
Line 541: |
| | | |
| | | |
| + | ===RxMatchMyMAC=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC''' |
| |- | | |- |
− | | colspan="2" | Once data in a particular channel has been received, the header will be filled with information about the received data. This macro will return the information in the header. The idx parameter specifies which byte of information in the header to read | + | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's MAC address entered in the component's property page. |
| |- | | |- |
| |- | | |- |
Line 507: |
Line 554: |
| |- | | |- |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Idx
| |
− | |-
| |
− | | colspan="2" | Specifies the byte index to return
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 518: |
Line 560: |
| | | |
| | | |
| + | ===RxMatchMyMAC_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page. | + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. |
| |- | | |- |
| |- | | |- |
Line 531: |
Line 574: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxMatch_2_Bytes=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes''' |
| |- | | |- |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro. | + | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes. |
| |- | | |- |
| |- | | |- |
Line 550: |
Line 594: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Count | + | | width="90%" | Byte1 |
| |- | | |- |
− | | colspan="2" | Specifies how many bytes to skip | + | | colspan="2" | Specifies the value of the first byte |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte2 |
| + | |- |
| + | | colspan="2" | Specifies the value of the second byte |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxMatch_2_Bytes_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes_Sim''' |
| |- | | |- |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels. | + | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes. |
| |- | | |- |
| |- | | |- |
Line 573: |
Line 623: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Protocol | + | | width="90%" | Byte1 |
| |- | | |- |
− | | colspan="2" | Specifies which IP protocol to use | + | | colspan="2" | Specifies the value of the first byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Broadcast | + | | width="90%" | Byte2 |
| |- | | |- |
− | | colspan="2" | Allows broadcast type packets to be sent and received | + | | colspan="2" | Specifies the value of the second byte |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 587: |
Line 637: |
| | | |
| | | |
| + | ===RxMatch_4_Bytes=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes''' |
| |- | | |- |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes. | + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes. |
| |- | | |- |
| |- | | |- |
Line 601: |
Line 652: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP0 | + | | width="90%" | Byte1 |
| |- | | |- |
− | | colspan="2" | Specifies the first byte of an IP address | + | | colspan="2" | Specifies the value of the first byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP1 | + | | width="90%" | Byte2 |
| |- | | |- |
− | | colspan="2" | Specifies the second byte of an IP address | + | | colspan="2" | Specifies the value of the second byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP2 | + | | width="90%" | Byte3 |
| |- | | |- |
− | | colspan="2" | Specifies the third byte of an IP address | + | | colspan="2" | Specifies the value of the third byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP3 | + | | width="90%" | Byte4 |
| |- | | |- |
− | | colspan="2" | Specifies the fourth byte of an IP address | + | | colspan="2" | Specifies the value of the fourth byte |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 635: |
Line 676: |
| | | |
| | | |
| + | ===RxMatch_4_Bytes_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data. | + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes. |
| |- | | |- |
| |- | | |- |
Line 649: |
Line 691: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Src_Port_Hi | + | | width="90%" | Byte1 |
| + | |- |
| + | | colspan="2" | Specifies the value of the first byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte2 |
| + | |- |
| + | | colspan="2" | Specifies the value of the second byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte3 |
| |- | | |- |
− | | colspan="2" | Port High Byte | + | | colspan="2" | Specifies the value of the third byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Src_Port_Lo | + | | width="90%" | Byte4 |
| |- | | |- |
− | | colspan="2" | Port Low Byte | + | | colspan="2" | Specifies the value of the fourth byte |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 663: |
Line 715: |
| | | |
| | | |
| + | ===RxMatch_6_Bytes=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes''' |
| |- | | |- |
− | | colspan="2" | This returns the state of the requested channel's socket. | + | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes. |
| |- | | |- |
| |- | | |- |
Line 676: |
Line 729: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Byte1 |
− | |} | + | |- |
− | | + | | colspan="2" | Specifies the value of the first byte |
− | | + | |- |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte2 |
| + | |- |
| + | | colspan="2" | Specifies the value of the second byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte3 |
| + | |- |
| + | | colspan="2" | Specifies the value of the third byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte4 |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | colspan="2" | Specifies the value of the fourth byte |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd_Sim'''
| |
| |- | | |- |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data. | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte5 |
| |- | | |- |
| + | | colspan="2" | Specifies the value of the fifth byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Byte6 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Specifies the value of the sixth byte |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxMatch_6_Bytes_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes_Sim''' |
| |- | | |- |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte | + | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes. |
| |- | | |- |
| |- | | |- |
Line 713: |
Line 779: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Length | + | | width="90%" | Byte1 |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | Specifies the value of the first byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte2 |
| + | |- |
| + | | colspan="2" | Specifies the value of the second byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte3 |
| + | |- |
| + | | colspan="2" | Specifies the value of the third byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte4 |
| + | |- |
| + | | colspan="2" | Specifies the value of the fourth byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte5 |
| + | |- |
| + | | colspan="2" | Specifies the value of the fifth byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte6 |
| + | |- |
| + | | colspan="2" | Specifies the value of the sixth byte |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxReadByte=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. | + | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte |
| |- | | |- |
| |- | | |- |
Line 740: |
Line 832: |
| | | |
| | | |
| + | ===RxReadByte_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened. | + | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte |
| |- | | |- |
| |- | | |- |
Line 753: |
Line 846: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxReadHeader=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data. | + | | colspan="2" | Once data in a particular channel has been received, the header will be filled with information about the received data. This macro will return the information in the header. The idx parameter specifies which byte of information in the header to read |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Promiscuous | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0) | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Broadcast | + | | width="90%" | Idx |
| |- | | |- |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0) | + | | colspan="2" | Specifies the byte index to return |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 786: |
Line 875: |
| | | |
| | | |
| + | ===RxReadHeader_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages). | + | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte |
| |- | | |- |
| |- | | |- |
Line 799: |
Line 889: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Idx |
| + | |- |
| + | | colspan="2" | |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxReadString=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString''' |
| |- | | |- |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte | + | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte |
| |- | | |- |
| |- | | |- |
Line 817: |
Line 913: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Length |
| + | |- |
| + | | colspan="2" | |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxReadString_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data. | + | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte |
| |- | | |- |
| |- | | |- |
Line 836: |
Line 938: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Src_Port_Hi | + | | width="90%" | Length |
| |- | | |- |
− | | colspan="2" | Port High Byte | + | | colspan="2" | |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxSkipBytes=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes. | + | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro. |
| |- | | |- |
| |- | | |- |
Line 864: |
Line 962: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte1 | + | | width="90%" | Count |
| |- | | |- |
− | | colspan="2" | Specifies the value of the first byte | + | | colspan="2" | Specifies how many bytes to skip |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Byte2 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===RxSkipBytes_Sim=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | Specifies the value of the second byte | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes_Sim''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro. |
− | | width="90%" | Byte3
| |
| |- | | |- |
− | | colspan="2" | Specifies the value of the third byte
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte4 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Specifies the value of the fourth byte | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte5 | + | | width="90%" | Count |
| |- | | |- |
− | | colspan="2" | Specifies the value of the fifth byte | + | | colspan="2" | Specifies how many bytes to skip |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===SetDestination=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination''' |
| |- | | |- |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email). | + | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes. |
| |- | | |- |
| |- | | |- |
Line 914: |
Line 1,012: |
| | width="90%" | Dst_IP0 | | | width="90%" | Dst_IP0 |
| |- | | |- |
− | | colspan="2" | First Byte of IP address | + | | colspan="2" | Specifies the first byte of an IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" | Dst_IP1 | | | width="90%" | Dst_IP1 |
| |- | | |- |
− | | colspan="2" | Second Byte of IP address | + | | colspan="2" | Specifies the second byte of an IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" | Dst_IP2 | | | width="90%" | Dst_IP2 |
| |- | | |- |
− | | colspan="2" | Third Byte of IP address | + | | colspan="2" | Specifies the third byte of an IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" | Dst_IP3 | | | width="90%" | Dst_IP3 |
| |- | | |- |
− | | colspan="2" | Fourth Byte of IP address | + | | colspan="2" | Specifies the fourth byte of an IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" | Dst_Port_Hi | | | width="90%" | Dst_Port_Hi |
| |- | | |- |
− | | colspan="2" | High Byte of destination port | + | | colspan="2" | Port High Byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" | Dst_Port_Lo | | | width="90%" | Dst_Port_Lo |
| |- | | |- |
− | | colspan="2" | Low Byte of destination port | + | | colspan="2" | Port Low Byte |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 946: |
Line 1,044: |
| | | |
| | | |
| + | ===SetDestination_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes. | + | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes. |
| |- | | |- |
| |- | | |- |
Line 960: |
Line 1,059: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte1 | + | | width="90%" | Dst_IP0 |
| |- | | |- |
− | | colspan="2" | Specifies the value of the first byte | + | | colspan="2" | Specifies the first byte of an IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte2 | + | | width="90%" | Dst_IP1 |
| + | |- |
| + | | colspan="2" | Specifies the second byte of an IP address |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_IP2 |
| |- | | |- |
− | | colspan="2" | Specifies the value of the second byte | + | | colspan="2" | Specifies the third byte of an IP address |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Dst_IP3 |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | colspan="2" | Specifies the fourth byte of an IP address |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd'''
| |
| |- | | |- |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data. | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_Port_Hi |
| |- | | |- |
| + | | colspan="2" | Port High Byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Dst_Port_Lo |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Port Low Byte |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
Line 992: |
Line 1,093: |
| | | |
| | | |
| + | ===SetMyIP=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMyIP''' |
| |- | | |- |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte | + | | colspan="2" | This macro sets up the Internet E-Block's own IP address. In most circumstances, this macro will not be required as the IP address setting in the component property page will remain constant throughout your application. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | IP0 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | First Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Length | + | | width="90%" | IP1 |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | Second Byte of IP address |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | IP2 |
| + | |- |
| + | | colspan="2" | Third Byte of IP address |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | IP3 |
| + | |- |
| + | | colspan="2" | Fourth Byte of IP address |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TCPClose=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data. | + | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket. |
| |- | | |- |
| |- | | |- |
Line 1,028: |
Line 1,141: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TCPClose_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available. | + | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket. |
| |- | | |- |
| |- | | |- |
Line 1,056: |
Line 1,160: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TCPConnect=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information. | + | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email). |
| |- | | |- |
| |- | | |- |
Line 1,075: |
Line 1,180: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Data | + | | width="90%" | Dst_IP0 |
| + | |- |
| + | | colspan="2" | First Byte of IP address |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_IP1 |
| + | |- |
| + | | colspan="2" | Second Byte of IP address |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_IP2 |
| |- | | |- |
− | | colspan="2" | Data byte to append to Tx buffer. | + | | colspan="2" | Third Byte of IP address |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Dst_IP3 |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | colspan="2" | Fourth Byte of IP address |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen'''
| |
| |- | | |- |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages). | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_Port_Hi |
| |- | | |- |
| + | | colspan="2" | High Byte of destination port |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Dst_Port_Lo |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Low Byte of destination port |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TCPConnect_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information. | + | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email). |
| |- | | |- |
| |- | | |- |
Line 1,116: |
Line 1,229: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Data | + | | width="90%" | Dst_IP0 |
| + | |- |
| + | | colspan="2" | First Byte of IP address |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_IP1 |
| + | |- |
| + | | colspan="2" | Second Byte of IP address |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_IP2 |
| + | |- |
| + | | colspan="2" | Third Byte of IP address |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_IP3 |
| + | |- |
| + | | colspan="2" | Fourth Byte of IP address |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_Port_Hi |
| + | |- |
| + | | colspan="2" | High Byte of destination port |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_Port_Lo |
| |- | | |- |
− | | colspan="2" | Data byte to append to Tx buffer. | + | | colspan="2" | Low Byte of destination port |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TCPListen=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen''' |
| |- | | |- |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read. | + | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages). |
| |- | | |- |
| |- | | |- |
Line 1,143: |
Line 1,282: |
| | | |
| | | |
| + | ===TCPListen_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email). | + | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages). |
| |- | | |- |
| |- | | |- |
Line 1,156: |
Line 1,296: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | High Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Low Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxEnd=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd''' |
| |- | | |- |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte | + | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data. |
| |- | | |- |
| |- | | |- |
Line 1,204: |
Line 1,315: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxEnd_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's MAC address entered in the component's property page. | + | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data. |
| |- | | |- |
| |- | | |- |
Line 1,222: |
Line 1,334: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendByte=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte''' |
| |- | | |- |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information. |
| |- | | |- |
| |- | | |- |
Line 1,239: |
Line 1,352: |
| |- | | |- |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Data |
| + | |- |
| + | | colspan="2" | Data byte to append to Tx buffer. |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
Line 1,245: |
Line 1,363: |
| | | |
| | | |
| + | ===TxSendByte_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information. |
| |- | | |- |
| |- | | |- |
Line 1,258: |
Line 1,377: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Data |
| + | |- |
| + | | colspan="2" | Data byte to append to Tx buffer. |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendMyIP=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Promiscuous | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0) | + | | colspan="2" | Specifies the communications channel 0-3 |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===TxSendMyIP_Sim=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| + | |- |
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP_Sim''' |
| + | |- |
| + | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page. |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0)
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Error | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0) | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendMyMAC=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page. |
| |- | | |- |
| |- | | |- |
Line 1,304: |
Line 1,439: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendMyMAC_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC_Sim''' |
| |- | | |- |
| | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page. | | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page. |
Line 1,337: |
Line 1,463: |
| | | |
| | | |
| + | ===TxSendString=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information. |
| |- | | |- |
| |- | | |- |
Line 1,350: |
Line 1,477: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING |
− | | width="90%" | Byte1 | + | | width="90%" | Data |
| |- | | |- |
− | | colspan="2" | Specifies the value of the first byte | + | | colspan="2" | Data byte to append to Tx buffer. |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte2 | + | | width="90%" | Length |
| |- | | |- |
− | | colspan="2" | Specifies the value of the second byte | + | | colspan="2" | |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendString_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information. |
| |- | | |- |
| |- | | |- |
Line 1,388: |
Line 1,506: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING |
| + | | width="90%" | Data |
| + | |- |
| + | | colspan="2" | Data byte to append to Tx buffer. |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Length |
| + | |- |
| + | | colspan="2" | |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxStart=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| + | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened. |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose'''
| |
− | |-
| |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus'''
| |
− | |-
| |
− | | colspan="2" | This returns the state of the requested channel's socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
| |
− | |-
| |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | | |
− | | |
− | ==Property reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |}==Macro reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InitialiseSim'''
| |
− | |-
| |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Idx
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte5
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fifth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose_Sim'''
| |
− | |-
| |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's own IP address. In most circumstances, this macro will not be required as the IP address setting in the component property page will remain constant throughout your application.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination_Sim'''
| |
− | |-
| |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | Specifies the first byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Specifies the second byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Specifies the third byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Specifies the fourth byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Protocol
| |
− | |-
| |
− | | colspan="2" | Specifies which IP protocol to use
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast type packets to be sent and received
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader'''
| |
− | |-
| |
− | | colspan="2" | Once data in a particular channel has been received, the header will be filled with information about the received data. This macro will return the information in the header. The idx parameter specifies which byte of information in the header to read
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Idx
| |
− | |-
| |
− | | colspan="2" | Specifies the byte index to return
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes'''
| |
− | |-
| |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket'''
| |
− | |-
| |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Protocol
| |
− | |-
| |
− | | colspan="2" | Specifies which IP protocol to use
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast type packets to be sent and received
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination'''
| |
− | |-
| |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | Specifies the first byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Specifies the second byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Specifies the third byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Specifies the fourth byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus_Sim'''
| |
− | |-
| |
− | | colspan="2" | This returns the state of the requested channel's socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd_Sim'''
| |
− | |-
| |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart'''
| |
− | |-
| |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Promiscuous
| |
− | |-
| |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte5
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fifth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | High Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Low Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd'''
| |
− | |-
| |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | High Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Low Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's MAC address entered in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData_Sim'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Promiscuous
| |
− | |-
| |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose'''
| |
− | |-
| |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus'''
| |
− | |-
| |
− | | colspan="2" | This returns the state of the requested channel's socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
| |
− | |-
| |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | | |
− | | |
− | ==Property reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |}==Macro reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InitialiseSim'''
| |
− | |-
| |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Idx
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte5
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fifth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose_Sim'''
| |
− | |-
| |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's own IP address. In most circumstances, this macro will not be required as the IP address setting in the component property page will remain constant throughout your application.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination_Sim'''
| |
− | |-
| |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | Specifies the first byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Specifies the second byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Specifies the third byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Specifies the fourth byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Protocol
| |
− | |-
| |
− | | colspan="2" | Specifies which IP protocol to use
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast type packets to be sent and received
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader'''
| |
− | |-
| |
− | | colspan="2" | Once data in a particular channel has been received, the header will be filled with information about the received data. This macro will return the information in the header. The idx parameter specifies which byte of information in the header to read
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Idx
| |
− | |-
| |
− | | colspan="2" | Specifies the byte index to return
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes'''
| |
− | |-
| |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket'''
| |
− | |-
| |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Protocol
| |
− | |-
| |
− | | colspan="2" | Specifies which IP protocol to use
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast type packets to be sent and received
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination'''
| |
− | |-
| |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | Specifies the first byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Specifies the second byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Specifies the third byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Specifies the fourth byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus_Sim'''
| |
− | |-
| |
− | | colspan="2" | This returns the state of the requested channel's socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd_Sim'''
| |
− | |-
| |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart'''
| |
− | |-
| |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Promiscuous
| |
− | |-
| |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte5
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fifth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | High Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Low Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd'''
| |
− | |-
| |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | High Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Low Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's MAC address entered in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData_Sim'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Promiscuous
| |
− | |-
| |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose'''
| |
− | |-
| |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus'''
| |
− | |-
| |
− | | colspan="2" | This returns the state of the requested channel's socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
| |
− | |-
| |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | | |
− | | |
− | ==Property reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |}==Macro reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InitialiseSim'''
| |
− | |-
| |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Idx
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte5
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fifth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose_Sim'''
| |
− | |-
| |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's own IP address. In most circumstances, this macro will not be required as the IP address setting in the component property page will remain constant throughout your application.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination_Sim'''
| |
− | |-
| |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | Specifies the first byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Specifies the second byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Specifies the third byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Specifies the fourth byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Protocol
| |
− | |-
| |
− | | colspan="2" | Specifies which IP protocol to use
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast type packets to be sent and received
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader'''
| |
− | |-
| |
− | | colspan="2" | Once data in a particular channel has been received, the header will be filled with information about the received data. This macro will return the information in the header. The idx parameter specifies which byte of information in the header to read
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Idx
| |
− | |-
| |
− | | colspan="2" | Specifies the byte index to return
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes'''
| |
− | |-
| |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket'''
| |
− | |-
| |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Protocol
| |
− | |-
| |
− | | colspan="2" | Specifies which IP protocol to use
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast type packets to be sent and received
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination'''
| |
− | |-
| |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | Specifies the first byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Specifies the second byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Specifies the third byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Specifies the fourth byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus_Sim'''
| |
− | |-
| |
− | | colspan="2" | This returns the state of the requested channel's socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd_Sim'''
| |
− | |-
| |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart'''
| |
− | |-
| |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened. | |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Promiscuous
| |
− | |-
| |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte5
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fifth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | High Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Low Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd'''
| |
− | |-
| |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | High Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Low Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's MAC address entered in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData_Sim'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Promiscuous
| |
− | |-
| |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose'''
| |
− | |-
| |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket.
| |
| |- | | |- |
| |- | | |- |
Line 5,723: |
Line 1,540: |
| | | |
| | | |
| + | ===TxStart_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart_Sim''' |
| |- | | |- |
− | | colspan="2" | This returns the state of the requested channel's socket. | + | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened. |
| |- | | |- |
| |- | | |- |
Line 5,735: |
Line 1,553: |
| |- | | |- |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
| |
− | |-
| |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
− | |-
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
− |
| |
− |
| |
| | | |
| | | |