Difference between revisions of "Component: Simulation External Input (Runtime Tools)"
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''<span style="color:red;">No additional examples</span>'' | ''<span style="color:red;">No additional examples</span>'' | ||
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==Macro reference== | ==Macro reference== | ||
+ | ===Control_Pulse=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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+ | ===Get_Pulse_Count=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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+ | ===Set_Frequency=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Set_Frequency''' |
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− | | colspan="2" | | + | | colspan="2" | Allows the frequency to be changed on the fly |
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− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT |
− | | width="90%" | | + | | width="90%" | Frequency |
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− | | colspan="2" | | + | | colspan="2" | |
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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+ | ===Set_Mark=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Set_Mark''' |
|- | |- | ||
− | | colspan="2" | Overrides the | + | | colspan="2" | Overrides the component property setting allowing for a variable frequency input or adjustable Mark timings. |
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|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90%" | | + | | width="90%" | Delay |
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− | | colspan="2" | | + | | colspan="2" | Delay between transitiions in milliseconds. |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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+ | ===Set_Pulse_Count=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Set_Pulse_Count''' |
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− | | colspan="2" | | + | | colspan="2" | Overrides the number of pulses. The Pulse Count property needs to have an initial value > 0 to switch on the pulse counting mode. |
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|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG |
− | | width="90%" | | + | | width="90%" | PulseCount |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Number of pulses to output |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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+ | ===Set_Space=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Set_Space''' |
|- | |- | ||
− | | colspan="2" | Overrides the component property setting allowing for a variable frequency input or adjustable | + | | colspan="2" | Overrides the component property setting allowing for a variable frequency input or adjustable Space timings. |
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| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
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Latest revision as of 13:12, 7 February 2023
Author | Matrix TSL |
Version | 1.1 |
Category | Runtime Tools |
Contents
Simulation External Input component
A simulation only component designed to allow a single digital pin to be toggled at a set frequency. Allows things like switch presses or external square waves to be used with the simulation.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Sim_External_Input.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Sim_External_Input.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
Control_Pulse
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Control_Pulse |
Controls if the toggle input is enabled or disabled allowing you to stop and start the waveform. | |
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State |
0=Disabled, 1=Enabled | |
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Return |
Get_Pulse_Count
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Get_Pulse_Count |
Reads the number of pulses remaining in the current run. The Pulse Count property needs to have an initial value > 0 to switch on the pulse counting mode. | |
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Return |
Set_Frequency
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Set_Frequency |
Allows the frequency to be changed on the fly | |
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Frequency |
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Return |
Set_Mark
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Set_Mark |
Overrides the component property setting allowing for a variable frequency input or adjustable Mark timings. | |
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Delay |
Delay between transitiions in milliseconds. | |
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Return |
Set_Pulse_Count
Set_Space
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Set_Space |
Overrides the component property setting allowing for a variable frequency input or adjustable Space timings. | |
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Delay |
Delay between transitiions in milliseconds. | |
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Return |