Difference between revisions of "Component: Bluetooth (EB024, Generic AT) (Wireless)"
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[[File:ConnectToMAC.jpg]] | [[File:ConnectToMAC.jpg]] | ||
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==Macro reference== | ==Macro reference== | ||
− | === | + | ===CreateCommand=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateCommand''' |
|- | |- | ||
− | | colspan="2" | Returns the | + | | colspan="2" | Adds a single characters to the end of the Command buffer. Returns 1 for success in adding the characters to the buffer. Returns 0 for errors, including Buffer overflow. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Character |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | ASCII value or single character, |
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
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− | === | + | ===CreateCommandString=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateCommandString''' |
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− | | colspan="2" | | + | | colspan="2" | Assigns a string of characters to the Command buffer. Returns 1 for success in adding the characters to the buffer. Returns 0 for errors, including Buffer overflow. |
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|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING |
− | | width="90%" | | + | | width="90%" | Data |
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− | | colspan="2" | | + | | colspan="2" | |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===Initialise=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' | ||
+ | |- | ||
+ | | colspan="2" | Required to be used whenever the Bluetooth component is used in a program. Initialises the Bluetooth component ready for use. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
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− | === | + | ===SendScript=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendScript''' |
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− | | colspan="2" | | + | | colspan="2" | Sends Script idx Note that the general property Number of Scripts needs to be set so that it allows the scripts to be accessed and sent. Returns 0 for success and 1 for error |
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|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | idx |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Refers to the Script page to send (1-4). |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
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− | === | + | ===Send_byte=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Send_byte''' |
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | ByteVal | ||
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+ | | colspan="2" | | ||
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
− | === | + | ===StringRead=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''StringRead''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Returns the ASCII value of character idx of the Response string. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | idx |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Needs to be a equal to or less than the string length of the response in order to retrieve a valid character. |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
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− | === | + | ===StringReceive=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''StringReceive''' |
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− | | colspan="2" | | + | | colspan="2" | Checks for a response string. Returns the length of the response string if one is present otherwise returns 0. |
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|- | |- | ||
− | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
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| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
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Latest revision as of 13:08, 7 February 2023
Author | Matrix Ltd. |
Version | 2.0 |
Category | Wireless |
Contents
Bluetooth (EB024, Generic AT) component
Low level routines for controlling a standard AT Bluetooth interface. Also available in the form of the EB024 Bluetooth E-block.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Bluetooth.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Bluetooth.fcfx
Detailed description
No detailed description exists yet for this component
Examples
Making a device discoverable
Example program to set up the Bluetooth module to be discoverable with a pair key. Any data received is then output onto the LCD component. You can connect to the Bluetooth device using a PC with Bluetooth connection and using software such as Flowcode 6, RealTerm or HyperTerminal. Alternatively you can connect using a smart phone running a terminal emulator app or via another embedded Bluetooth board.
Bluetooth Discover
Script 1 contains the AT commands to setup the Bluetooth device to be discoverable with pair key "1234".
Searching for a device
Example program to scan for local discoverable Bluetooth devices. For each device found the MAC address is displayed on to the LCD.
Bluetooth Inquiry
Connecting to a device
Example program to connect to a specific Bluetooth device address and send data to the device.
Bluetooth Connect
The device MAC address is specified using the "CreateCommandString" and "SendCommand" macros.
Macro reference
CreateCommand
CreateCommandString
Initialise
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Initialise |
Required to be used whenever the Bluetooth component is used in a program. Initialises the Bluetooth component ready for use. | |
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Return |
SendCommand
SendScript
Send_byte
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Send_byte |
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ByteVal |
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Return |
StringRead
StringReceive
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StringReceive |
Checks for a response string. Returns the length of the response string if one is present otherwise returns 0. | |
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Return |
WaitForResponse