Difference between revisions of "Component: Solenoid Template (Mechatronics)"
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''<span style="color:red;">No additional examples</span>'' | ''<span style="color:red;">No additional examples</span>'' | ||
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==Macro reference== | ==Macro reference== | ||
− | === | + | ===SetState=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetState''' |
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− | | colspan="2" | | + | | colspan="2" | Trun the solenoid on or off using a boolean value. |
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|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
− | | width="90%" | | + | | width="90%" | State |
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− | | colspan="2" | | + | | colspan="2" | The new state for the solenoid to take. |
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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− | === | + | ===SetTarget=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTarget''' |
+ | |- | ||
+ | | colspan="2" | Choose an extermal object to move along with the solenoid's actuator | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE |
+ | | width="90%" | Object | ||
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+ | | colspan="2" | An object to be moved by the solenoid | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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− | === | + | ===TurnOff=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TurnOff''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | De-activate the solenoid |
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|- | |- | ||
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|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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− | === | + | ===TurnOn=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TurnOn''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Activate the solenoid |
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| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
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Latest revision as of 13:14, 7 February 2023
Author | Matrix Ltd |
Version | 1.1 |
Category | Mechatronics |
Contents
Solenoid Template component
Base component for constructing solenoids. These take a single input pin and move an actuator between two positions depending on the pin state.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_solenoid_base.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_solenoid_base.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
SetState
![]() |
SetState |
Trun the solenoid on or off using a boolean value. | |
![]() |
State |
The new state for the solenoid to take. | |
![]() |
Return |
SetTarget
![]() |
SetTarget |
Choose an extermal object to move along with the solenoid's actuator | |
![]() |
Object |
An object to be moved by the solenoid | |
![]() |
Return |
TurnOff
![]() |
TurnOff |
De-activate the solenoid | |
![]() |
Return |
TurnOn
![]() |
TurnOn |
Activate the solenoid | |
![]() |
Return |