API Sound.GetPending: Difference between revisions
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| colspan="2" | Gets the number of sample blocks queued or playing for the sound | | colspan="2" | Gets the number of sample blocks queued or playing for the sound | ||
Latest revision as of 13:17, 13 July 2026
| GetPending | |
| Gets the number of sample blocks queued or playing for the sound | |
| Sounds | |
| The handle of the sound object to read | |
| Return | |
Detailed description
The number of pending sounds includes those currently playing. This call can be used to sequence smooth sound where a certain number of samples need to be continuously queued to achieve a smooth effect.
Examples
Calling in a calculation
- Declare a variable 'result' of type ULONG
- Add to a calculation icon:
result = ::Sound.GetPending(sounds)