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Component: LCD I2C (LCM1602) (Alphanumeric): Difference between revisions

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m Text replacement - "width="10%" align="center" style="background-color:#D8C9D8;" align="center"" to "width="10%" align="center" class="mtx-class-macrohead""
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Backlight'''
| width="90%" class="mtx-class-macrohead" | '''Backlight'''
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| colspan="2" | Controls the backlight on the display module 
| colspan="2" | Controls the backlight on the display module 
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Clear'''
| width="90%" class="mtx-class-macrohead" | '''Clear'''
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| colspan="2" | Clears the entire contents of the display. 
| colspan="2" | Clears the entire contents of the display. 
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearLine'''
| width="90%" class="mtx-class-macrohead" | '''ClearLine'''
|-
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| colspan="2" | Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data. 
| colspan="2" | Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data. 
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|-
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Command'''
| width="90%" class="mtx-class-macrohead" | '''Command'''
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| colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. 
| colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. 
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|-
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Cursor'''
| width="90%" class="mtx-class-macrohead" | '''Cursor'''
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| colspan="2" | Moves the cursor on the LCD Display 
| colspan="2" | Moves the cursor on the LCD Display 
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|-
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintAscii'''
| width="90%" class="mtx-class-macrohead" | '''PrintAscii'''
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| colspan="2" | Takes the ascii value for a character and prints the character 
| colspan="2" | Takes the ascii value for a character and prints the character 
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|-
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFloat'''
| width="90%" class="mtx-class-macrohead" | '''PrintFloat'''
|-
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| colspan="2" | Print a Float number rounded up to a specified amount of decimal places. 
| colspan="2" | Print a Float number rounded up to a specified amount of decimal places. 
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|-
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFormattedNumber'''
| width="90%" class="mtx-class-macrohead" | '''PrintFormattedNumber'''
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| colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 
| colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 
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|-
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
| width="90%" class="mtx-class-macrohead" | '''PrintNumber'''
|-
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| colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 
| colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 
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|-
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintString'''
| width="90%" class="mtx-class-macrohead" | '''PrintString'''
|-
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| colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro 
| colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro 
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RAMWrite'''
| width="90%" class="mtx-class-macrohead" | '''RAMWrite'''
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| colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory 
| colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory 
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RawSend'''
| width="90%" class="mtx-class-macrohead" | '''RawSend'''
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| colspan="2" | Sends data to the LCD display 
| colspan="2" | Sends data to the LCD display 
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RemapCharacter'''
| width="90%" class="mtx-class-macrohead" | '''RemapCharacter'''
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| colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. 
| colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. 
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScrollDisplay'''
| width="90%" class="mtx-class-macrohead" | '''ScrollDisplay'''
|-
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| colspan="2" | Scrolls the display left or right by a number of given positions. 
| colspan="2" | Scrolls the display left or right by a number of given positions. 
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''
| width="90%" class="mtx-class-macrohead" | '''Start'''
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| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising. 
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising. 
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{| class="mtx-class-macrotable wikitable"
{| class="mtx-class-macrotable wikitable"
|-
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| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
| width="90%" class="mtx-class-macrohead" | '''Properties'''  
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| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
| width="90%" class="mtx-class-propfolder" | Connections
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| colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not  a 10ms delay between an I2C stop event and the next I2C start event.  Most modern microcontrollers will not have a problem so this property can be disabled to speed up the  I2C communications.  
| colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not  a 10ms delay between an I2C stop event and the next I2C start event.  Most modern microcontrollers will not have a problem so this property can be disabled to speed up the  I2C communications.  
|-
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| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Display Settings
| width="90%" class="mtx-class-propfolder" | Display Settings
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| colspan="2" | Font to use for simulation, the actual hardware will have a inbuilt fixed font. 
| colspan="2" | Font to use for simulation, the actual hardware will have a inbuilt fixed font. 
|-
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| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
| width="90%" class="mtx-class-propfolder" | Simulation
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Latest revision as of 14:37, 13 July 2026

Author Matrix Ltd
Version 1.0
Category Alphanumeric


LCD I2C (LCM1602) component

Generic alphanumeric LCD display based on the standard Hitachi HD44780 controller IC. Connected using an I2C based PCF8574 IO Expander IC.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_LCD_I2C_LCM1602.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_LCD_I2C_LCM1602.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples







Macro reference

Backlight

Backlight
Controls the backlight on the display module 
- BYTE Mode
0 = Backlight Off / 1 = Backlight On 
- VOID Return


Clear

Clear
Clears the entire contents of the display. 
- VOID Return


ClearLine

ClearLine
Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data. 
- BYTE Line
The line to clear, zero being the first (top) line of the display 
- VOID Return


Command

Command
Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. 
- BYTE instruction
Send a defined command to the LCD Screen. See datasheet for supported commands. 
- VOID Return


Cursor

Cursor
Moves the cursor on the LCD Display 
- BYTE x
Set the cursor position in the X plane, 0 is the left most cell 
- BYTE y
Set the cursor position in the Y plane, 0 is the top most cell 
- VOID Return


PrintAscii

PrintAscii
Takes the ascii value for a character and prints the character 
- BYTE character
Holds an ascii value. 
- VOID Return


PrintFloat

PrintFloat
Print a Float number rounded up to a specified amount of decimal places. 
- FLOAT Number
Enter the number or variable to print to the LCD 
- BYTE DecimalPlaces
Enter how many decimal places to round up to (1 - 6) 
- VOID Return


PrintFormattedNumber

PrintFormattedNumber
Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 
- ULONG Number
Enter the number or variable to print to the LCD 
- BOOL Format
0=Signed, 1=Unsigned 
- VOID Return


PrintNumber

PrintNumber
Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 
- INT Number
Enter the number or variable to print to the LCD 
- VOID Return


PrintString

PrintString
Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro 
- STRING Text
Enter the text or variable to print to the LCD 
- VOID Return


RAMWrite

RAMWrite
Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory 
- BYTE Index
Values 0 to 7 
- BYTE d0
 
- BYTE d1
 
- BYTE d2
 
- BYTE d3
 
- BYTE d4
 
- BYTE d5
 
- BYTE d6
 
- BYTE d7
 
- VOID Return


RawSend

RawSend
Sends data to the LCD display 
- BYTE data
The data byte to send to the LCD 
- BOOL type
A boolean to indicate command type: true to write data, false to write a command 
- VOID Return


RemapCharacter

RemapCharacter
Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters. The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. 
- BYTE RemapIdx
Remap Index, Range: 0 to (Remap Characters - 1) 
- BYTE SearchCharacter
Character to look for a replace 
- BYTE ReplacementCharacter
New character value to use in place of the search character. 
- VOID Return


ScrollDisplay

ScrollDisplay
Scrolls the display left or right by a number of given positions. 
- BYTE Position
Holds the number of positions to shift the display 
- BYTE Direction
0 = left, 1 = right 
- VOID Return


Start

Start
Startup routine required by the hardware device. Automatically clears the display after initialising. 
- VOID Return


Property reference

Properties
Connections
Channel
Channel selection 
SlaveAddress
 
Baud Select
Baud rate option selector 
Baud Rate
Baud rate to be used 
SDA
Pin used for SDA (data signal) 
SCL
Pin used for SCL (clock signal) 
Stop Delay
On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not a 10ms delay between an I2C stop event and the next I2C start event. Most modern microcontrollers will not have a problem so this property can be disabled to speed up the I2C communications.  
Display Settings
Rows
Number of lines of characters the LCD can display. 
Columns
Number of characters the LCD can display on a single line. 
Remap Characters
Used to allow characters to be replaced with alternate characters. Custom characters or characters from the LCD memory map can be used as replacements. Each replacement consumes two bytes of RAM memory and is applied automatically when printing strings. 
Delay Timings
Delay in microseconds used in the display send function. Most displays will work with the default value of 100us. Some displays may need a slightly longer delay, 166us is known to work well. 
Background Color
Simulation only background colour, the actual hardware will have a fixed colour 
Line Color
Simulation only line colour, the actual hardware will have a fixed colour 
Text Color
Simulation only text colour, the actual hardware will have a fixed colour 
Font
Font to use for simulation, the actual hardware will have a inbuilt fixed font. 
Simulation
Console Data
Selects if the console data is automatically generated or not 
Scope Traces
Selects if the component pin connections are automatically generated on the data recorder window or not. Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion. No: Do not show the pin signals on the data recorder window. 
API