Component: Switch Template (Switch): Difference between revisions
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| colspan="2" | Sets the time in milliseconds to allow a pin change to settle into a stable state. NB) Debouncing is only used when reading the button state using the component macros. Chip pins are NOT debounced. | | colspan="2" | Sets the time in milliseconds to allow a pin change to settle into a stable state. NB) Debouncing is only used when reading the button state using the component macros. Chip pins are NOT debounced. | ||
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Latest revision as of 14:37, 13 July 2026
| Author | Matrix Ltd |
| Version | 1.1 |
| Category | Switch |
Switch Template component
Base single pin switch with no graphical interface Suitable for building your own switches with custom graphics. If the parent component has properties 'pin', 'polarity', 'debounce' and/or 'operation', they will automatically be forwarded to the base component.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Switch.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Switch.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
ReadState
| ReadState | |
| Reads the button state as 0 for released or 1 for pressed Performs debounce if required | |
| Return | |
WaitUntilHigh
| WaitUntilHigh | |
| Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity | |
| Return | |
WaitUntilLow
| WaitUntilLow | |
| Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity | |
| Return | |