Component: Solenoid Template (Mechatronics): Difference between revisions
Appearance
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| colspan="2" | Chip pin to connect the solenoid circuit to. NB) Solenoid cannot be moved unless there is a valid connection. | | colspan="2" | Chip pin to connect the solenoid circuit to. NB) Solenoid cannot be moved unless there is a valid connection. | ||
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| width="10%" align="center" | | width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]] | ||
| width="90%" class="mtx-class-propfolder" | Simulation | | width="90%" class="mtx-class-propfolder" | Simulation | ||
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Latest revision as of 14:37, 13 July 2026
| Author | Matrix Ltd |
| Version | 1.1 |
| Category | Mechatronics |
Solenoid Template component
Base component for constructing solenoids. These take a single input pin and move an actuator between two positions depending on the pin state.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_solenoid_base.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_solenoid_base.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
SetState
| SetState | |
| Trun the solenoid on or off using a boolean value. | |
| State | |
| The new state for the solenoid to take. | |
| Return | |
SetTarget
| SetTarget | |
| Choose an extermal object to move along with the solenoid's actuator | |
| Object | |
| An object to be moved by the solenoid | |
| Return | |
TurnOff
| TurnOff | |
| De-activate the solenoid | |
| Return | |
TurnOn
| TurnOn | |
| Activate the solenoid | |
| Return | |