API Tree.CheckChildren: Difference between revisions
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XML Import to change Variable types into Variable Types |
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Returns true if the object has children, else false | |- | ||
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" class="mtx-class-macrohead" | '''CheckChildren''' | |||
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| colspan="2" | Returns true if the object has children, else false | |||
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| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | |||
| width="90%" | Object | |||
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| colspan="2" | The object to check for children | |||
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
== | ==Detailed description== | ||
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* Declare a variable 'result' of type BOOL | * Declare a variable 'result' of type BOOL | ||
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Tree.CheckChildren(object)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Tree.CheckChildren(object)</pre> | ||