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API Sound.GetVolume: Difference between revisions

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API contents
{| class="mtx-class-macrotable wikitable"
Gets the volume of playbacks for this sound in the range 0 to 1
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''GetVolume'''
|-
| colspan="2" | Gets the volume of playbacks for this sound in the range 0 to 1 
|-
|-
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| width="90%" | Sounds
|-
| colspan="2" | The handle of the sound object to read 
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




===Parameters===
==Detailed description==
''[[Variable types|HANDLE]] Sounds''
The volume returned is specific to the specified handle, and affects all sounds played through this channel.
:The handle of the sound object to read


===Return value===
[[Variable types|FLOAT]]


Returns the volume of playbacks for this sound in the range 0 to 1
==Examples==
 
===Calling in a calculation===
===Detailed description===
''No additional information''
 
===Examples===
====Calling in a calculation====
* Declare a variable 'result' of type FLOAT
* Declare a variable 'result' of type FLOAT
* Add to a calculation icon: result = ::Sound.GetVolume(sounds)
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Sound.GetVolume(sounds)</pre>

Latest revision as of 13:17, 13 July 2026

GetVolume
Gets the volume of playbacks for this sound in the range 0 to 1 
- HANDLE Sounds
The handle of the sound object to read 
- FLOAT Return


Detailed description

The volume returned is specific to the specified handle, and affects all sounds played through this channel.


Examples

Calling in a calculation

  • Declare a variable 'result' of type FLOAT
  • Add to a calculation icon:
    result = ::Sound.GetVolume(sounds)