API Mouse.GetPosition2D: Difference between revisions
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | |||
Gets the X/Y position of the mouse in screen coords | | width="90%" class="mtx-class-macrohead" | '''GetPosition2D''' | ||
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| colspan="2" | Gets the X/Y position of the mouse in screen coords | |||
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[[ | |- | ||
| width="10%" align="center" | [[File:Fc9-s32-icon.png]] - LONG | |||
| width="90%" | X | |||
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| colspan="2" | Pixel screen coordinate from the left of the panel area | |||
= | |- | ||
| width="10%" align="center" | [[File:Fc9-s32-icon.png]] - LONG | |||
| width="90%" | Y | |||
|- | |||
| colspan="2" | Pixel screen coordinate from the top of the panel area | |||
[[ | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - NONE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
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* Declare a variable 'result' of type HANDLE | * Declare a variable 'result' of type HANDLE | ||
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Mouse.GetPosition2D(return_x, return_y)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Mouse.GetPosition2D(return_x, return_y)</pre> | ||
Latest revision as of 14:11, 13 July 2026
Detailed description
This gets the X/Y position in screen units relative to the top left corner of the panel the mouse is over. If the mouse is not over a panel the last known position is used.
Note that the coordinates returned from this call are not 3D coordinates.
Examples
Calling in a calculation
- Declare a variable 'result' of type HANDLE
- Add to a calculation icon:
result = ::Mouse.GetPosition2D(return_x, return_y)