API Panel.Collision.GetSingleAxis: Difference between revisions
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Tests whether an object collides with a position | Tests whether an object collides with a position | ||
<div style="width:25%; float:right" class="toc"> | |||
===Class hierarchy=== | |||
:Panel | |||
::Collision | |||
:::GetSingleAxis | |||
</div> | |||
__TOC__ | |||
==Parameters== | |||
''[[Variable types|HANDLE]] Pos'' | ''[[Variable types|HANDLE]] Pos'' | ||
:A component or position to focus the collision around | :A component or position to focus the collision around | ||
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:''The default value for this parameter is: '''''0''' | :''The default value for this parameter is: '''''0''' | ||
==Return value== | |||
[[Variable types|BOOL]] | [[Variable types|BOOL]] | ||
No additional information | No additional information | ||
==Detailed description== | |||
''No additional information'' | ''No additional information'' | ||
==Examples== | |||
===Calling in a calculation=== | |||
* Declare a variable 'result' of type BOOL | * Declare a variable 'result' of type BOOL | ||
* Add to a calculation icon: <pre class="brush:[ | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)</pre> | ||
Revision as of 16:23, 11 May 2013
<sidebar>API contents</sidebar> Tests whether an object collides with a position
Class hierarchy
- Panel
- Collision
- GetSingleAxis
- Collision
Parameters
HANDLE Pos
- A component or position to focus the collision around
HANDLE Test
- An object to test collisions with
FLOAT X
- This parameter is returned back to the caller
- Local or world-space X to return
FLOAT Y
- This parameter is returned back to the caller
- Local or world-space Y to return
FLOAT Z
- This parameter is returned back to the caller
- Local or world-space Z to return
HANDLE TargetSpace
- The target space to calculate X,Y,Z in
- The default value for this parameter is: 0
Return value
No additional information
Detailed description
No additional information
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon:
result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)