API Tree.CheckChildren: Difference between revisions
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Returns true if the object has children, else false | Returns true if the object has children, else false | ||
<div style="width:25%; float:right" class="toc"> | |||
===Class hierarchy=== | |||
:Tree | |||
::CheckChildren | |||
</div> | |||
__TOC__ | |||
==Parameters== | |||
''[[Variable types|HANDLE]] Object'' | ''[[Variable types|HANDLE]] Object'' | ||
:The object to check for children | :The object to check for children | ||
==Return value== | |||
[[Variable types|BOOL]] | [[Variable types|BOOL]] | ||
Returns true if the object has children, else false | Returns true if the object has children, else false | ||
==Detailed description== | |||
''No additional information'' | ''No additional information'' | ||
==Examples== | |||
===Calling in a calculation=== | |||
* Declare a variable 'result' of type BOOL | * Declare a variable 'result' of type BOOL | ||
* Add to a calculation icon: <pre class="brush:[ | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Tree.CheckChildren(object)</pre> | ||
Revision as of 21:07, 11 May 2013
<sidebar>API contents</sidebar> Returns true if the object has children, else false
Class hierarchy
- Tree
- CheckChildren
Parameters
HANDLE Object
- The object to check for children
Return value
Returns true if the object has children, else false
Detailed description
No additional information
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon:
result = ::Tree.CheckChildren(object)