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==DSPBufferRef component==
==DSPBufferRef component==
Reference and access to a specific DSP buffer inside another DSP component. Used for a DSP component input buffer.
Reference and access to a specific DSP buffer inside another DSP component. Used for a DSP component input buffer.
==Component Pack==
FREE


==Detailed description==
==Detailed description==




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==Examples==
==Examples==




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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''get'''
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''get'''
|-
|-
| colspan="2" |  
| colspan="2" | Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
|-
|-
|-
|-
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| colspan="2" |  
| colspan="2" |  
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -  
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s32-icon.png]] - LONG
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
|}
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''put'''
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''put'''
|-
| colspan="2" | Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Idx
|-
| colspan="2" |  
|-
| width="10%" align="center" | [[File:Fc9-s32-icon.png]] - LONG
| width="90%" | Val
|-
|-
| colspan="2" |  
| colspan="2" |  
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''put_float'''
|-
| colspan="2" | Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
|-
|-
|-
|-
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| colspan="2" |  
| colspan="2" |  
|-
|-
| width="10%" align="center" | [[File:]] -  
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | Val
| width="90%" | Val
|-
|-
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|-
|-
|-
|-
| width="10%" align="center" | [[File:]] -  
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| width="90%" | Handle
| width="90%" | Handle
|-
|-
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|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''get_float'''
|-
| colspan="2" | Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Idx
|-
| colspan="2" |  
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
|}
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|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-type-17-icon.png]]
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Link To
| width="90%" | Link To
|-
|-
| colspan="2" |  
| colspan="2" | DSP component with output buffer to collect our data from. 
|-
|-
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]]

Revision as of 16:17, 7 January 2022

Author Matrix TSL
Version 1.0
Category DSP


DSPBufferRef component

Reference and access to a specific DSP buffer inside another DSP component. Used for a DSP component input buffer.

Component Pack

FREE

Detailed description

No detailed description exists yet for this component

Examples

No additional examples

Downloadable macro reference

Prv_PutPropStr
 
- UINT Idx
 
- UINT Val
 
- VOID Return


Prv_PutConsole
 
- UINT Idx
 
- ULONG Val
 
- VOID Return


get
Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
- UINT Idx
 
- LONG Return


put
Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
- UINT Idx
 
- LONG Val
 
- VOID Return


put_float
Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
- UINT Idx
 
- FLOAT Val
 
- VOID Return


Prv_GetPropStr
 
- UINT Idx
 
- UINT Return


Prv_GetConsole
 
- UINT Idx
 
- ULONG Return


SetHandle
 
- HANDLE Handle
 
- VOID Return


get_float
Embedded - Get/Set uses Type Specified to maintain efficiency Sim - Reverts to long type so 8/16 bit will also fit 
- UINT Idx
 
- FLOAT Return



Property reference

Properties
Link To
DSP component with output buffer to collect our data from. 
Subname
 
Subhandle
 
Buffer Size
 
Buffer Type
 
Console Handle
 
Color
 
Outline
 
Text
 
Orientation
 
Connections
Simulations