Difference between revisions of "Component: Sheep Pen (Scenarios)"
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A simple sheep pen simulation with two gates and two sensors. Allows for simple logical control to try and move all the sheep from one pen to another. | A simple sheep pen simulation with two gates and two sensors. Allows for simple logical control to try and move all the sheep from one pen to another. | ||
− | ==Component | + | ==Component Source Code== |
− | + | Please click here for the component source code: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_SheepPen.fcfx FC_Comp_Source_SheepPen.fcfx] | |
==Detailed description== | ==Detailed description== | ||
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''No detailed description exists yet for this component'' | ''No detailed description exists yet for this component'' | ||
==Examples== | ==Examples== | ||
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| colspan="2" | Specifies the number of objects active in the simulation. | | colspan="2" | Specifies the number of objects active in the simulation. | ||
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Revision as of 17:51, 9 November 2022
Author | Matrix TSL |
Version | 1.0 |
Category | Scenarios |
Contents
Sheep Pen component
A simple sheep pen simulation with two gates and two sensors. Allows for simple logical control to try and move all the sheep from one pen to another.
Component Source Code
Please click here for the component source code: FC_Comp_Source_SheepPen.fcfx
Detailed description
No detailed description exists yet for this component
Examples
There is a detailed walk through of the scenario detailed at the link below to go with this component.
Downloadable macro reference
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ReadSensor |
Checks to see if an object is on the Sensor. Returns 0 if nothing is on the Sensor, Returns 1 if an object is on the Sensor. | |
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Return |
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ControlGateB |
Allows gate B to be opened and closed. | |
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State |
0 = Closed, 1 = Open | |
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Return |
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ControlGateA |
Allows gate A to be opened and closed. | |
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State |
0 = Closed, 1 = Open | |
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Return |