Difference between revisions of "Component: Switch Rotary Two State (Switch)"
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==Detailed description== | ==Detailed description== | ||
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''No detailed description exists yet for this component'' | ''No detailed description exists yet for this component'' | ||
==Examples== | ==Examples== | ||
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''<span style="color:red;">No additional examples</span>'' | ''<span style="color:red;">No additional examples</span>'' |
Revision as of 14:43, 16 January 2023
Author | Matrix TSL |
Version | 1.0 |
Category | Switch |
Contents
Switch Rotary Two State component
Component Source Code
Please click here for the component source code: FC_Comp_Source_Switch_Rotary.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Downloadable macro reference
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ReadState |
Reads the button state as 0 for released or 1 for pressed Performs debounce if required | |
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Return |
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WaitUntilHigh |
Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity | |
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Return |
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SetState |
Sets the switch to be on or off. | |
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bState |
The new state of the switch (true=on, false=off) | |
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Return |
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WaitUntilLow |
Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity | |
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Return |
Property reference
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Properties |
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Connection |
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Show Connection Label |
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Show Pin Value |
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Component Label |
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Polarity |
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Debounce |
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Latching |
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Appearance |
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Style |
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Style |
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Type |