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API Panel.Collision.GetSingleAxis: Difference between revisions

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==Detailed description==
==Detailed description==
''<span style="color:red;">No additional information</span>''
 




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* Declare a variable 'result' of type BOOL
* Declare a variable 'result' of type BOOL
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)</pre>
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)</pre>
''<span style="color:red;">No additional examples</span>''

Revision as of 11:55, 16 January 2023

GetSingleAxis
Tests whether an object collides with a position 
- HANDLE Pos
A component or position to focus the collision around 
- HANDLE Test
An object to test collisions with 
- FLOAT X
Local or world-space X to return 
- FLOAT Y
Local or world-space Y to return 
- FLOAT Z
Local or world-space Z to return 
- HANDLE TargetSpace
The target space to calculate X,Y,Z in 
- BOOL Return


Detailed description

Examples

Calling in a calculation

  • Declare a variable 'result' of type BOOL
  • Add to a calculation icon:
    result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)