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Component: Servo Motor (BL0162) (E-blocks 2): Difference between revisions

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==Detailed description==
==Detailed description==


''No detailed description exists yet for this component''
''No detailed description exists yet for this component''


==Examples==
==Examples==




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==Downloadable macro reference==
==Macro reference==


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Revision as of 14:10, 20 January 2023

Author Matrix TSL
Version 1.0
Category E-blocks 2


Servo Motor component

Servo motor component to drive the E-blocks 2 BL0162 Servo Motors board. Provides up to eight individually addressable connections for standard DC servo motors to be connected.

Component Source Code

Please click here for the component source code: FC_Comp_Source_EBlocks2_Servo_BL0162.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples


Macro reference

DisableServo
Disables a servo channel effectivly disabling the motor. 
- BYTE Channel
The channel to set the position for. First channel is zero. 
- VOID Return


SetPosition
Moves directly to the specified position with no interpolation. 
- BYTE Channel
The channel to set the position for. First channel is zero. 
- BYTE Position
Target position to move towards. 
- VOID Return


IsAutoMoving
Is the AutoMoveToPosition movement complete. Returns 1 if the servo is still moving. Returns 0 if the servo movement is complete. 
- BYTE Return


MoveToPosition
Moves a single step towards the new position, the rate of movement is determined by how often the move to macro is called. Returns 1 if the position has been reached. 
- BYTE Channel
The channel to set the position for. First channel is zero. 
- BYTE Position
Target position to move towards. 
- BYTE Return


SetTrim
Allows the level of trim for each servo channel to be adjusted progmatically. 
- BYTE Channel
The channel to set the position for. First channel is zero. 
- BYTE Trim
0=0us, 1=+25us, 2=+50us, 3=+75us, 4=+100us, 5=-25us, 6=-50us, 7=-75us, 8=-100us 
- VOID Return


AutoMoveToPosition
Automatically moves towards the new position with a fixed rate of 100 steps per second. 
- BYTE Channel
The channel to set the position for. First channel is zero. 
- BYTE Position
Position to move to. 
- VOID Return


EnableServo
Enables a servo channel effectivly setting the position of the motor to the value in the local position variable. 
- BYTE Channel
The channel to set the position for. First channel is zero. 
- VOID Return


SetAutoMoveSpeed
Sets the speed of the auto move to position macro. Default speed is 1. 
- BYTE Speed
1=Slowest (Default), 2= Double, 3=Triple, 4=Quadruple 
- VOID Return


Initialise
Sets up the servo motor interrupts 
- VOID Return



Property reference

Properties
Channels (1 - 8)
Set the number of servo's that you need to control. Value from 1 to 8. 
Connections
Channel 0
Pin on which to output PWM for the servo motor. 
Channel 1
Pin on which to output PWM for the servo motor. 
Channel 2
Pin on which to output PWM for the servo motor. 
Channel 3
Pin on which to output PWM for the servo motor. 
Channel 4
Pin on which to output PWM for the servo motor. 
Channel 5
Pin on which to output PWM for the servo motor. 
Channel 6
Pin on which to output PWM for the servo motor. 
Channel 7
Pin on which to output PWM for the servo motor. 
Pulse Width
Minimum (us)
Shortest pulse width that will be used. 
Maximum (us)
Longest pulse width used for the PWM signals. 
Trim
Trim 0
Trim the pulse width for this channel. Use this to trim the positioning of two servos so that similar input values will produce the same degree of movement. 
Trim 1
Trim the pulse width for this channel. Use this to trim the positioning of two servos so that similar input values will produce the same degree of movement. 
Trim 2
Trim the pulse width for this channel. Use this to trim the positioning of two servos so that similar input values will produce the same degree of movement. 
Trim 3
Trim the pulse width for this channel. Use this to trim the positioning of two servos so that similar input values will produce the same degree of movement. 
Trim 4
Trim the pulse width for this channel. Use this to trim the positioning of two servos so that similar input values will produce the same degree of movement. 
Trim 5
Trim the pulse width for this channel. Use this to trim the positioning of two servos so that similar input values will produce the same degree of movement. 
Trim 6
Trim the pulse width for this channel. Use this to trim the positioning of two servos so that similar input values will produce the same degree of movement. 
Trim 7
Trim the pulse width for this channel. Use this to trim the positioning of two servos so that similar input values will produce the same degree of movement. 
Simulation
Show Servo Interface
 
Servo Object 0
Drag a servo motor component onto the System Panel, and then select it here, to create an on screen simulation of the way that your flowchart moves the servo's. Servo motors should be based on the 'Servo Motor Base' component, or use a custom component set to responf to 'User.Notify' events (ID = n/a, Data = Position (0-127)). 
Servo Object 1
Drag a servo motor component onto the System Panel, and then select it here, to create an on screen simulation of the way that your flowchart moves the servo's. Servo motors should be based on the 'Servo Motor Base' component, or use a custom component set to responf to 'User.Notify' events (ID = n/a, Data = Position (0-127)). 
Servo Object 2
Drag a servo motor component onto the System Panel, and then select it here, to create an on screen simulation of the way that your flowchart moves the servo's. Servo motors should be based on the 'Servo Motor Base' component, or use a custom component set to responf to 'User.Notify' events (ID = n/a, Data = Position (0-127)). 
Servo Object 3
Drag a servo motor component onto the System Panel, and then select it here, to create an on screen simulation of the way that your flowchart moves the servo's. Servo motors should be based on the 'Servo Motor Base' component, or use a custom component set to responf to 'User.Notify' events (ID = n/a, Data = Position (0-127)). 
Servo Object 4
Drag a servo motor component onto the System Panel, and then select it here, to create an on screen simulation of the way that your flowchart moves the servo's. Servo motors should be based on the 'Servo Motor Base' component, or use a custom component set to responf to 'User.Notify' events (ID = n/a, Data = Position (0-127)). 
Servo Object 5
Drag a servo motor component onto the System Panel, and then select it here, to create an on screen simulation of the way that your flowchart moves the servo's. Servo motors should be based on the 'Servo Motor Base' component, or use a custom component set to responf to 'User.Notify' events (ID = n/a, Data = Position (0-127)). 
Servo Object 6
Drag a servo motor component onto the System Panel, and then select it here, to create an on screen simulation of the way that your flowchart moves the servo's. Servo motors should be based on the 'Servo Motor Base' component, or use a custom component set to responf to 'User.Notify' events (ID = n/a, Data = Position (0-127)). 
Servo Object 7
Drag a servo motor component onto the System Panel, and then select it here, to create an on screen simulation of the way that your flowchart moves the servo's. Servo motors should be based on the 'Servo Motor Base' component, or use a custom component set to responf to 'User.Notify' events (ID = n/a, Data = Position (0-127)).